Player Matchup

Ah Puch
Ah Puch
AshaelMori
Ah Puch
Level 73
God Stats
1W - 1L
1,297 SR
Queue Stats
115W - 118L
1,417 Elo+
Party 2
Xing Tian
Xing Tian
Baranekek
Xing Tian
Level 49
God Stats
4W - 0L
1,798 SR
Queue Stats
56W - 60L
1,409 Elo+
Solo
Anubis
Anubis
Frecherfisch
Anubis
Level 28
God Stats
1W - 1L
1,254 SR
Queue Stats
10W - 22L
1,326 Elo+
Party 3
Chernobog
Chernobog
LiKell
Chernobog
Level 16
God Stats
4W - 3L
1,504 SR
Queue Stats
14W - 22L
1,272 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SchMolCH
Tsukuyomi
Level 35
God Stats
3W - 4L
1,317 SR
Queue Stats
53W - 77L
1,179 Elo+
Party 3
Team Averages
Level 40
1,434 SR
1,320 Elo+

VS

Team Averages
Level 59
1,490 SR
1,371 Elo+
Olorun
Olorun
Ahrimaniac
Olorun
Level 62
God Stats
6W - 3L
1,784 SR
Queue Stats
113W - 123L
1,384 Elo+
Party 4
Skadi
Skadi
STARENt2
Skadi
Level 63
God Stats
13W - 14L
1,272 SR
Queue Stats
124W - 137L
1,428 Elo+
Solo
Arachne
Arachne
UoAGR
Arachne
Level 50
God Stats
7W - 3L
1,746 SR
Queue Stats
25W - 31L
1,438 Elo+
Party 4
Kuzenbo
Kuzenbo
VanKinai
Kuzenbo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,192 Elo+
Party 1
King Arthur
King Arthur
хФорсабл
King Arthur
Level 113
God Stats
0W - 5L
1,149 SR
Queue Stats
177W - 172L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AshaelMori
Ah Puch
15
3 / 2 / 9
9,932
497
15,214
14,176
6,362
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Baranekek
Xing Tian
15
2 / 2 / 4
10,043
502
12,447
23,098
27,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
18
13 / 3 / 3
11,731
587
23,875
20,505
12,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
LiKell
Chernobog
14
1 / 3 / 4
8,238
412
10,693
12,234
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
SchMolCH
Tsukuyomi
18
10 / 0 / 7
10,959
548
21,238
18,825
8,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ahrimaniac
Olorun
12
0 / 6 / 1
8,248
412
6,735
17,882
7,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
STARENt2
Skadi
15
3 / 3 / 1
8,983
449
15,831
19,280
8,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
UoAGR
Arachne
12
4 / 10 / 1
8,986
449
8,790
22,050
8,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
VanKinai
Kuzenbo
13
0 / 3 / 6
8,845
442
9,700
19,540
29,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
хФорсабл
King Arthur
14
2 / 7 / 3
9,230
462
14,307
32,504
21,112
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
29
Kills
9
10
Deaths
29
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
Ahrimaniac
Olorun
0
6
1
0.08
W
Ah Puch
AshaelMori
Ah Puch
3
2
9
3.75
W
Xing Tian
Baranekek
Xing Tian
2
2
4
2
W
Anubis
13
3
3
4.83
W
Chernobog
LiKell
Chernobog
1
3
4
1
L
Skadi
STARENt2
Skadi
3
3
1
1.17
W
Tsukuyomi
SchMolCH
Tsukuyomi
10
0
7
13.5
L
Arachne
UoAGR
Arachne
4
10
1
0.45
L
Kuzenbo
VanKinai
Kuzenbo
0
3
6
1
L
King Arthur
хФорсабл
King Arthur
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,467
Damage
55,363
88,838
Taken
111,256
60,507
Mitigated
75,491
35,046
Healing
29,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Ahrimaniac
Olorun
6,735
3,442
593
7,288
17,882
7,381
232
9,635
8,247
54,059
0
W
Ah Puch
AshaelMori
Ah Puch
15,214
1,280
0
4,445
14,176
6,362
792
4,180
9,996
55,788
0
W
Xing Tian
Baranekek
Xing Tian
12,447
833
0
2,962
23,098
27,560
0
4,192
18,906
44,594
11,049
W
Anubis
23,875
2,177
0
13,144
20,505
12,494
2,309
2,628
17,877
86,523
0
W
Chernobog
LiKell
Chernobog
10,693
6,933
0
2,700
12,234
5,251
0
2,560
9,674
17
58,942
L
Skadi
STARENt2
Skadi
15,831
7,382
0
9,746
19,280
8,493
1,660
7,829
11,451
38
79,571
W
Tsukuyomi
SchMolCH
Tsukuyomi
21,238
5,693
0
11,795
18,825
8,840
889
2,983
15,842
0
104,400
L
Arachne
UoAGR
Arachne
8,790
5,843
0
5,243
22,050
8,548
0
9,747
12,303
0
48,196
L
Kuzenbo
VanKinai
Kuzenbo
9,700
3,108
635
2,562
19,540
29,957
31
6,717
12,823
36,544
0
L
King Arthur
хФорсабл
King Arthur
14,307
1,957
0
3,599
32,504
21,112
26
16,013
16,491
70
57,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,903
Gold Earned
44,292
536
Minions Killed
389
0
Camps Cleared
0
1,829,566
Distance Traveled
1,764,948
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,248
412
105
5
0
309,246
6
W
Ah Puch
9,932
497
104
5
0
353,258
1
W
Xing Tian
10,043
502
65
3
0
373,396
5
W
Anubis
11,731
587
140
7
0
285,167
1
W
Chernobog
8,238
412
99
5
0
358,438
2
L
Skadi
8,983
449
110
6
0
343,330
2
W
Tsukuyomi
10,959
548
128
6
0
459,307
2
L
Arachne
8,986
449
63
3
0
365,122
6
L
Kuzenbo
8,845
442
42
2
0
383,336
0
L
King Arthur
9,230
462
69
3
0
363,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role