Player Matchup

Da Ji
Da Ji
CityFamous
Da Ji
Level 121
God Stats
5W - 3L
1,512 SR
Queue Stats
85W - 73L
1,560 Elo+
Solo
Medusa
Medusa
Faetheless
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 30L
1,468 Elo+
Party 1
Cerberus
Cerberus
Goosecifer
Cerberus
Level 27
God Stats
13W - 3L
1,935 SR
Queue Stats
59W - 38L
1,619 Elo+
Party 3
Bacchus
Bacchus
RageMuffins
Bacchus
Level 45
God Stats
3W - 1L
1,863 SR
Queue Stats
97W - 52L
1,601 Elo+
Party 3
Nox
Nox
Toriana
Nox
Level 39
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 40L
1,375 Elo+
Party 1
Team Averages
Level 52
1,662 SR
1,525 Elo+

VS

Team Averages
Level 132
1,620 SR
1,625 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Demikus
Cu Chulainn
Level 140
God Stats
15W - 9L
1,579 SR
Queue Stats
75W - 52L
1,563 Elo+
Party 2
Serqet
Serqet
Luxf3r
Serqet
Level 132
God Stats
0W - 1L
1,801 SR
Queue Stats
182W - 49L
1,774 Elo+
Party 2
Maui
Maui
RogueForcee
Maui
Level 158
God Stats
14W - 8L
1,722 SR
Queue Stats
361W - 185L
1,568 Elo+
Party 2
Sol
Sol
SusRedneck
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
5 / 1 / 2
6,848
1,370
6,079
5,012
2,387
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
Faetheless
Medusa
11
1 / 4 / 3
5,973
1,195
2,309
5,838
2,502
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Goosecifer
Cerberus
11
1 / 0 / 8
6,371
1,274
4,337
6,744
4,730
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
RageMuffins
Bacchus
11
1 / 0 / 6
6,644
1,329
4,674
4,239
4,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nox
11
1 / 0 / 5
6,022
1,204
2,821
3,807
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

371

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
0 / 2 / 3
5,928
1,186
9,283
4,697
1,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Demikus
Cu Chulainn
11
4 / 2 / 0
6,735
1,347
4,607
5,402
4,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Luxf3r
Serqet
11
1 / 3 / 2
5,861
1,172
3,394
5,390
4,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 1 / 5
6,481
1,296
4,376
6,264
4,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 1 / 0
5,007
1,001
305
888
252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
9
Kills
5
5
Deaths
9
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
3
0.75
W
Da Ji
5
1
2
6
L
Cu Chulainn
Demikus
Cu Chulainn
4
2
0
2
W
Medusa
Faetheless
Medusa
1
4
3
0.63
W
Cerberus
Goosecifer
Cerberus
1
0
8
5
L
Serqet
Luxf3r
Serqet
1
3
2
0.67
W
Bacchus
RageMuffins
Bacchus
1
0
6
4
L
0
1
5
2.5
L
0
1
0
0
W
Nox
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,220
Damage
21,965
25,640
Taken
22,641
15,994
Mitigated
15,864
2,139
Healing
2,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
9,283
4,327
0
371
4,697
1,385
0
1,123
3,574
0
28,000
W
Da Ji
6,079
1,465
0
350
5,012
2,387
0
1,416
3,596
0
10,607
L
Cu Chulainn
Demikus
Cu Chulainn
4,607
299
0
218
5,402
4,780
0
3,789
1,613
0
16,498
W
Medusa
Faetheless
Medusa
2,309
1,227
0
0
5,838
2,502
0
1,435
4,277
0
13,157
W
Cerberus
Goosecifer
Cerberus
4,337
603
0
789
6,744
4,730
0
776
5,794
12,909
0
L
Serqet
Luxf3r
Serqet
3,394
999
0
99
5,390
4,930
0
3,119
2,271
112
5,103
W
Bacchus
RageMuffins
Bacchus
4,674
992
0
786
4,239
4,624
0
581
3,658
10,040
0
L
4,376
1,177
0
1,702
6,264
4,517
0
3,517
2,747
6,089
0
L
305
193
0
46
888
252
0
284
604
2,766
0
W
Nox
2,821
647
34
180
3,807
1,751
0
585
3,222
12,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,858
Gold Earned
30,012
104
Minions Killed
87
6
Camps Cleared
3
479,634
Distance Traveled
447,150
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,928
1,186
58
12
2
105,535
0
W
Da Ji
6,848
1,370
7
1
1
101,349
1
L
Cu Chulainn
6,735
1,347
18
4
0
109,600
0
W
Medusa
5,973
1,195
29
6
1
82,632
0
W
Cerberus
6,371
1,274
29
6
1
106,362
0
L
Serqet
5,861
1,172
1
0
1
108,330
0
W
Bacchus
6,644
1,329
14
3
2
104,395
2
L
Maui
6,481
1,296
6
1
0
104,947
0
L
Sol
5,007
1,001
4
1
0
18,738
0
W
Nox
6,022
1,204
25
5
1
84,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role