Player Matchup

Fafnir
Fafnir
A7mad IQ
Fafnir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 88L
1,394 Elo+
Solo
Cernunnos
Cernunnos
BECKZonTour
Cernunnos
Level 146
God Stats
50W - 51L
1,636 SR
Queue Stats
890W - 1,006L
1,473 Elo+
Solo
Merlin
Merlin
BurgerXtraCheeze
Merlin
Level 112
God Stats
2W - 4L
1,551 SR
Queue Stats
122W - 131L
1,462 Elo+
Party 2
Gilgamesh
Gilgamesh
Chromatic-Rage
Gilgamesh
Level 81
God Stats
3W - 2L
1,724 SR
Queue Stats
84W - 96L
1,438 Elo+
Party 2
Thanatos
Thanatos
Kimbabwe93
Thanatos
Level 122
God Stats
6W - 11L
1,391 SR
Queue Stats
134W - 140L
1,444 Elo+
Solo
Team Averages
Level 109
1,561 SR
1,442 Elo+

VS

Team Averages
Level 106
1,475 SR
1,443 Elo+
Charybdis
Charybdis
Docie
Charybdis
Level 63
God Stats
3W - 3L
1,402 SR
Queue Stats
75W - 90L
1,417 Elo+
Party 1
Tiamat
Tiamat
Odin-Son94
Tiamat
Level 146
God Stats
4W - 5L
1,359 SR
Queue Stats
62W - 73L
1,453 Elo+
Party 1
Ymir
Ymir
ali-alsajad
Ymir
Level 130
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 75L
1,411 Elo+
Party 1
Chronos
Chronos
bOveDa12
Chronos
Level 70
God Stats
33W - 26L
1,558 SR
Queue Stats
319W - 335L
1,479 Elo+
Solo
Ravana
Ravana
mamadou59283
Ravana
Level 121
God Stats
16W - 13L
1,558 SR
Queue Stats
538W - 543L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
A7mad IQ
Fafnir
8
0 / 0 / 1
5,207
473
3,793
8,925
6,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
BECKZonTour
Cernunnos
9
0 / 3 / 1
4,966
451
5,703
7,740
2,453
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 0
5,288
481
4,260
4,983
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Chromatic-Rage
Gilgamesh
8
0 / 2 / 0
4,977
452
2,374
7,612
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
Kimbabwe93
Thanatos
9
1 / 2 / 0
5,165
470
2,495
8,007
3,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Docie
Charybdis
11
2 / 0 / 2
6,264
569
5,865
7,566
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Odin-Son94
Tiamat
10
0 / 0 / 2
6,151
559
4,717
6,647
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 2
6,438
585
5,058
9,116
7,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
bOveDa12
Chronos
13
2 / 0 / 0
7,677
698
5,628
4,667
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ravana
11
3 / 0 / 1
6,296
572
3,350
4,492
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
8
8
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
A7mad IQ
Fafnir
0
0
1
0.5
L
Cernunnos
BECKZonTour
Cernunnos
0
3
1
0.17
L
0
1
0
0
L
Gilgamesh
Chromatic-Rage
Gilgamesh
0
2
0
0
W
Charybdis
Docie
Charybdis
2
0
2
3
L
Thanatos
Kimbabwe93
Thanatos
1
2
0
0.5
W
Tiamat
Odin-Son94
Tiamat
0
0
2
1
W
1
1
2
2
W
Chronos
bOveDa12
Chronos
2
0
0
2
W
Ravana
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,625
Damage
24,618
37,267
Taken
32,488
17,336
Mitigated
17,091
13,802
Healing
15,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
A7mad IQ
Fafnir
3,793
1,419
331
3,876
8,925
6,226
0
2,470
6,333
14,690
0
L
Cernunnos
BECKZonTour
Cernunnos
5,703
2,535
0
2,095
7,740
2,453
0
2,660
5,080
0
35,257
L
4,260
187
0
811
4,983
1,549
0
2,677
2,060
29,823
0
L
Gilgamesh
Chromatic-Rage
Gilgamesh
2,374
474
0
1,407
7,612
3,844
0
5,064
2,548
0
25,699
W
Charybdis
Docie
Charybdis
5,865
3,707
0
4,922
7,566
2,422
1,074
841
6,725
0
51,179
L
Thanatos
Kimbabwe93
Thanatos
2,495
476
0
5,282
8,007
3,264
0
2,060
5,843
0
29,148
W
Tiamat
Odin-Son94
Tiamat
4,717
393
0
2,648
6,647
3,825
123
3,467
2,805
34,237
0
W
5,058
1,706
0
3,465
9,116
7,179
0
2,580
6,487
23,250
0
W
Chronos
bOveDa12
Chronos
5,628
2,433
0
1,710
4,667
1,717
0
0
4,667
58,297
0
W
Ravana
3,350
965
0
3,114
4,492
1,948
0
643
3,751
0
40,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,603
Gold Earned
32,826
248
Minions Killed
392
0
Camps Cleared
0
960,956
Distance Traveled
1,024,513
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,207
473
23
2
0
203,617
3
L
Cernunnos
4,966
451
59
5
0
166,392
0
L
Merlin
5,288
481
66
6
0
184,715
2
L
Gilgamesh
4,977
452
53
5
0
186,438
3
W
Charybdis
6,264
569
98
9
0
188,913
5
L
Thanatos
5,165
470
47
4
0
219,794
1
W
Tiamat
6,151
559
76
7
0
217,728
2
W
Ymir
6,438
585
27
2
0
198,572
3
W
Chronos
7,677
698
117
11
0
187,274
3
W
Ravana
6,296
572
74
7
0
232,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role