Player Matchup

Jing Wei
Jing Wei
SimonHoneydew
Jing Wei
Level 17
God Stats
2W - 5L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
TheGomas
Erlang Shen
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
1,232 Elo+
Party 3
Jormungandr
Jormungandr
TheLoliRancher
Jormungandr
Level 40
God Stats
2W - 7L
1,272 SR
Queue Stats
13W - 36L
1,168 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WIGWAM13
Tsukuyomi
Level 38
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 11L
1,191 Elo+
Party 2
He Bo
He Bo
v0xzz
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,204 Elo+
Party 3
Team Averages
Level 32
1,454 SR
1,259 Elo+

VS

Team Averages
Level 52
1,505 SR
1,328 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BlacksStars
Pele
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 25L
1,219 Elo+
Solo
Jing Wei
Jing Wei
MrSortem
Jing Wei
Level 80
God Stats
2W - 1L
1,472 SR
Queue Stats
152W - 155L
1,342 Elo+
Party 1
Sol
Sol
chloegreen
Sol
Level 43
God Stats
59W - 62L
1,239 SR
Queue Stats
102W - 125L
1,249 Elo+
Solo
Sylvanus
Sylvanus
vegetofrggbibi
Sylvanus
Level 46
God Stats
3W - 0L
1,812 SR
Queue Stats
49W - 55L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
SimonHoneydew
Jing Wei
11
1 / 4 / 7
6,723
395
9,237
13,534
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
TheGomas
Erlang Shen
12
5 / 8 / 3
8,417
495
8,969
20,309
8,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
TheLoliRancher
Jormungandr
11
2 / 6 / 4
7,011
412
10,135
17,966
10,831
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
WIGWAM13
Tsukuyomi
14
1 / 5 / 0
8,135
479
3,702
10,775
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
v0xzz
He Bo
12
4 / 7 / 3
7,903
465
9,648
11,254
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
9 / 1 / 6
10,757
633
19,449
10,349
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 3 / 3
8,948
526
8,533
13,355
4,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
MrSortem
Jing Wei
12
6 / 4 / 4
8,418
495
17,595
17,532
7,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 2 / 1
9,899
582
7,196
8,632
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
11
1 / 3 / 6
7,747
456
4,940
15,141
13,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
13
Kills
29
30
Deaths
13
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
9
1
6
12
W
8
3
3
3.17
W
Jing Wei
MrSortem
Jing Wei
6
4
4
2
L
Jing Wei
SimonHoneydew
Jing Wei
1
4
7
1.13
L
Erlang Shen
TheGomas
Erlang Shen
5
8
3
0.81
L
Jormungandr
TheLoliRancher
Jormungandr
2
6
4
0.67
L
Tsukuyomi
WIGWAM13
Tsukuyomi
1
5
0
0.2
W
5
2
1
2.75
L
He Bo
v0xzz
He Bo
4
7
3
0.79
W
Sylvanus
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,691
Damage
57,713
73,838
Taken
65,009
31,641
Mitigated
32,926
12,679
Healing
24,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
19,449
6,118
0
3,056
10,349
3,663
28
2,549
7,464
97,048
0
W
8,533
2,738
0
3,503
13,355
4,727
0
2,827
10,366
0
56,183
W
Jing Wei
MrSortem
Jing Wei
17,595
14,805
0
7,190
17,532
7,698
1,431
6,835
10,583
0
61,643
L
Jing Wei
SimonHoneydew
Jing Wei
9,237
7,134
0
2,536
13,534
4,237
637
2,974
10,560
0
28,978
L
Erlang Shen
TheGomas
Erlang Shen
8,969
5,112
0
3,720
20,309
8,221
0
11,489
8,820
0
54,613
L
Jormungandr
TheLoliRancher
Jormungandr
10,135
3,528
0
5,021
17,966
10,831
240
3,965
14,001
50,125
0
L
Tsukuyomi
WIGWAM13
Tsukuyomi
3,702
461
0
362
10,775
4,553
135
6,698
4,077
0
47,448
W
7,196
1,834
0
4,452
8,632
2,997
1,425
545
8,043
68,930
0
L
He Bo
v0xzz
He Bo
9,648
523
0
1,040
11,254
3,799
0
6,459
4,795
39,339
0
W
Sylvanus
4,940
1,986
1,751
4,146
15,141
13,841
320
6,293
8,770
15,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,189
Gold Earned
45,769
330
Minions Killed
442
0
Camps Cleared
0
1,514,615
Distance Traveled
1,487,509
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,757
633
143
8
0
318,532
0
W
Pele
8,948
526
72
4
0
369,710
1
W
Jing Wei
8,418
495
79
5
0
275,506
0
L
Jing Wei
6,723
395
49
3
0
316,922
3
L
Erlang Shen
8,417
495
68
4
0
291,005
1
L
Jormungandr
7,011
412
70
4
0
295,049
2
L
Tsukuyomi
8,135
479
81
5
0
317,694
0
W
Sol
9,899
582
135
8
0
231,881
1
L
He Bo
7,903
465
62
4
0
293,945
0
W
Sylvanus
7,747
456
13
1
0
291,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role