Player Matchup

Zhong Kui
Zhong Kui
ACE Blademaster
Zhong Kui
Level 111
God Stats
3W - 2L
1,746 SR
Queue Stats
121W - 114L
1,570 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Muddypenny 1
Tsukuyomi
Level 88
God Stats
1W - 1L
1,168 SR
Queue Stats
21W - 29L
1,365 Elo+
Party 2
Chaac
Chaac
SeisureSalad
Chaac
Level 145
God Stats
23W - 15L
1,566 SR
Queue Stats
564W - 508L
1,569 Elo+
Solo
Team Averages
Level 115
1,494 SR
1,502 Elo+

VS

Team Averages
Level 88
1,551 SR
1,482 Elo+
Mulan
Mulan
I_Freakazoid
Mulan
Level 68
God Stats
15W - 19L
1,442 SR
Queue Stats
256W - 332L
1,378 Elo+
Solo
Apollo
Apollo
LeBlah-
Apollo
Level 89
God Stats
1W - 1L
1,811 SR
Queue Stats
121W - 95L
1,552 Elo+
Party 1
Ao Kuang
Ao Kuang
xBlah TNB
Ao Kuang
Level 107
God Stats
4W - 7L
1,400 SR
Queue Stats
78W - 76L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ACE Blademaster
Zhong Kui
20
9 / 2 / 6
15,538
777
28,189
18,749
16,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Muddypenny 1
Tsukuyomi
19
4 / 7 / 11
13,885
694
22,718
25,107
12,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
3 / 2 / 10
13,462
673
15,486
26,361
38,634
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 3
13,775
689
16,958
26,440
29,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Apollo
LeBlah-
Apollo
19
2 / 3 / 7
13,539
677
22,403
24,744
11,328
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
xBlah TNB
Ao Kuang
17
2 / 7 / 4
11,970
599
9,985
23,110
12,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
16
Kills
10
11
Deaths
16
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ACE Blademaster
Zhong Kui
9
2
6
6
L
6
6
3
1.25
L
Apollo
LeBlah-
Apollo
2
3
7
1.83
W
Tsukuyomi
Muddypenny 1
Tsukuyomi
4
7
11
1.36
W
3
2
10
4
L
Ao Kuang
xBlah TNB
Ao Kuang
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,393
Damage
49,346
70,217
Taken
74,294
67,166
Mitigated
53,037
21,499
Healing
18,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ACE Blademaster
Zhong Kui
28,189
2,628
615
9,387
18,749
16,064
271
2,672
15,586
94,737
0
L
16,958
685
0
1,720
26,440
29,324
77
12,761
13,679
4,256
38,933
L
Apollo
LeBlah-
Apollo
22,403
15,502
0
8,912
24,744
11,328
220
6,256
18,488
0
83,527
W
Tsukuyomi
Muddypenny 1
Tsukuyomi
22,718
5,398
0
4,898
25,107
12,468
1,256
3,367
21,337
0
61,856
W
15,486
1,355
0
6,599
26,361
38,634
1,109
5,097
20,615
0
68,506
L
Ao Kuang
xBlah TNB
Ao Kuang
9,985
2,006
238
7,794
23,110
12,385
0
9,199
13,911
35,902
2,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,885
Gold Earned
39,284
269
Minions Killed
217
0
Camps Cleared
0
1,119,931
Distance Traveled
1,026,690
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,538
777
139
7
0
351,941
0
L
Mulan
13,775
689
42
2
0
349,283
3
L
Apollo
13,539
677
129
6
0
332,794
2
W
Tsukuyomi
13,885
694
53
3
0
363,109
1
W
Chaac
13,462
673
77
4
0
404,881
3
L
Ao Kuang
11,970
599
46
2
0
344,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role