Player Matchup

Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gaulix
Ah Muzen Cab
Level 148
God Stats
4W - 2L
1,677 SR
Queue Stats
161W - 151L
1,556 Elo+
Solo
Yu Huang
Yu Huang
Mugiwara03
Yu Huang
Level 160
God Stats
29W - 21L
1,706 SR
Queue Stats
216W - 179L
1,594 Elo+
Solo
Loki
Loki
Ozeanzod
Loki
Level 160
God Stats
9W - 12L
1,486 SR
Queue Stats
126W - 148L
1,542 Elo+
Solo
Nox
Nox
TurtleToffer
Nox
Level 147
God Stats
8W - 5L
1,563 SR
Queue Stats
29W - 28L
1,616 Elo+
Solo
Team Averages
Level 154
1,586 SR
1,561 Elo+

VS

Team Averages
Level 41
1,528 SR
1,427 Elo+
Odin
Odin
Iwo100
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,384 Elo+
Party 1
Neith
Neith
MoonNine
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,500 Elo+
Party 1
Chaac
Chaac
Pomstof
Chaac
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,294 Elo+
Party 1
King Arthur
King Arthur
TheAlien11
King Arthur
Level 144
God Stats
9W - 8L
1,639 SR
Queue Stats
700W - 675L
1,647 Elo+
Solo
Chang'e
Chang'e
kamild69
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
8 / 1 / 8
8,226
823
8,157
6,980
5,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Gaulix
Ah Muzen Cab
17
10 / 0 / 5
9,117
912
12,124
6,272
3,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Mugiwara03
Yu Huang
16
1 / 0 / 10
8,305
831
6,228
2,645
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
14
1 / 3 / 9
7,475
748
8,804
7,148
3,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
2 / 1 / 12
8,076
808
8,149
5,373
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Iwo100
Odin
13
0 / 3 / 2
6,500
650
4,013
10,348
8,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
MoonNine
Neith
12
1 / 4 / 1
6,630
663
2,073
8,716
4,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
Pomstof
Chaac
12
1 / 5 / 3
6,501
650
3,964
11,484
6,818
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
TheAlien11
King Arthur
12
0 / 2 / 4
6,443
644
4,327
7,484
6,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
kamild69
Chang'e
13
3 / 8 / 1
7,127
713
4,259
12,566
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
22
Kills
5
5
Deaths
22
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
8
1
8
12
W
Ah Muzen Cab
Gaulix
Ah Muzen Cab
10
0
5
12.5
L
Odin
Iwo100
Odin
0
3
2
0.33
L
Neith
MoonNine
Neith
1
4
1
0.38
W
Yu Huang
Mugiwara03
Yu Huang
1
0
10
6
W
Loki
1
3
9
1.83
L
Chaac
Pomstof
Chaac
1
5
3
0.5
L
King Arthur
TheAlien11
King Arthur
0
2
4
1
W
2
1
12
8
L
Chang'e
kamild69
Chang'e
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,462
Damage
18,636
28,418
Taken
50,598
16,303
Mitigated
30,320
6,369
Healing
5,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
8,157
1,250
0
1,520
6,980
5,188
812
1,107
5,705
0
12,791
W
Ah Muzen Cab
Gaulix
Ah Muzen Cab
12,124
4,066
0
3,032
6,272
3,816
743
795
5,442
0
39,978
L
Odin
Iwo100
Odin
4,013
1,949
0
514
10,348
8,188
0
3,151
6,653
0
14,074
L
Neith
MoonNine
Neith
2,073
791
0
1,507
8,716
4,012
96
1,592
6,932
0
13,624
W
Yu Huang
Mugiwara03
Yu Huang
6,228
529
0
500
2,645
1,095
987
261
2,308
35,535
0
W
Loki
8,804
3,015
0
837
7,148
3,536
241
1,252
5,764
0
25,916
L
Chaac
Pomstof
Chaac
3,964
777
0
1,071
11,484
6,818
0
3,927
6,925
0
13,380
L
King Arthur
TheAlien11
King Arthur
4,327
1,387
0
0
7,484
6,405
0
1,746
5,438
0
16,814
W
8,149
811
0
480
5,373
2,668
818
844
4,325
28,272
0
L
Chang'e
kamild69
Chang'e
4,259
959
1,342
991
12,566
4,897
0
3,311
9,021
12,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,199
Gold Earned
33,201
242
Minions Killed
130
0
Camps Cleared
0
1,080,960
Distance Traveled
850,743
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,226
823
14
1
0
235,602
4
W
Ah Muzen Cab
9,117
912
68
7
0
214,850
2
L
Odin
6,500
650
27
3
0
185,244
0
L
Neith
6,630
663
32
3
0
171,018
0
W
Yu Huang
8,305
831
80
8
0
212,166
1
W
Loki
7,475
748
23
2
0
199,988
3
L
Chaac
6,501
650
19
2
0
191,813
0
L
King Arthur
6,443
644
27
3
0
148,995
0
W
Nox
8,076
808
57
6
0
218,354
1
L
Chang'e
7,127
713
25
3
0
153,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role