Player Matchup

Anhur
Anhur
Bangoon
Anhur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,203 Elo+
Party 2
Nike
Nike
DaILLEGAL
Nike
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,431 Elo+
Party 2
Hera
Hera
WiggilyJones
Hera
Level 38
God Stats
2W - 1L
1,425 SR
Queue Stats
9W - 9L
1,407 Elo+
Party 2
Team Averages
Level 26
1,475 SR
1,347 Elo+

VS

Team Averages
Level 55
1,456 SR
1,161 Elo+
Mulan
Mulan
Batatakiller527
Mulan
Level 47
God Stats
2W - 4L
1,339 SR
Queue Stats
29W - 113L
1,101 Elo+
Party 1
Nike
Nike
LagatoGelado
Nike
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 140L
1,151 Elo+
Party 1
Shiva
Shiva
MHZIM
Shiva
Level 15
God Stats
3W - 4L
1,528 SR
Queue Stats
21W - 76L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bangoon
Anhur
15
4 / 2 / 7
10,160
726
10,918
11,836
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nike
16
2 / 0 / 9
10,001
714
12,613
12,609
14,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 1 / 6
11,107
793
21,363
6,556
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
8,814
630
7,397
17,589
18,461
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 4 / 1
9,073
648
6,568
17,052
11,911
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
MHZIM
Shiva
13
2 / 6 / 1
9,536
681
5,749
19,215
14,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
12
Kills
3
3
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
Bangoon
Anhur
4
2
7
3.75
L
0
2
2
0.5
W
Nike
2
0
9
6.5
L
1
4
1
0.38
L
Shiva
MHZIM
Shiva
2
6
1
0.42
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,894
Damage
19,714
31,001
Taken
53,856
22,831
Mitigated
44,396
7,423
Healing
7,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Bangoon
Anhur
10,918
5,380
122
3,151
11,836
5,041
702
9
11,827
0
35,810
L
7,397
470
0
2,020
17,589
18,461
56
7,738
9,523
0
29,829
W
Nike
12,613
1,156
545
2,730
12,609
14,671
466
209
12,400
0
30,221
L
6,568
333
207
879
17,052
11,911
0
5,089
11,668
0
39,142
L
Shiva
MHZIM
Shiva
5,749
824
766
3,905
19,215
14,024
97
8,554
10,155
0
28,468
W
21,363
5,222
0
875
6,556
3,119
2,175
333
6,223
70,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,268
Gold Earned
27,423
171
Minions Killed
137
0
Camps Cleared
0
735,874
Distance Traveled
770,105
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,160
726
47
3
0
227,050
5
L
Mulan
8,814
630
35
3
0
265,296
2
W
Nike
10,001
714
36
3
0
274,469
3
L
Nike
9,073
648
58
4
0
258,496
0
L
Shiva
9,536
681
44
3
0
246,313
3
W
Hera
11,107
793
88
6
0
234,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role