Player Matchup

Artio
Artio
 
Artio
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BitmanShaolin
Bastet
Level 66
God Stats
6W - 2L
1,745 SR
Queue Stats
118W - 107L
1,547 Elo+
Solo
Vulcan
Vulcan
SithLordSpidey
Vulcan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,471 Elo+
Solo
Medusa
Medusa
TheEpikMan
Medusa
Level 114
God Stats
7W - 3L
1,598 SR
Queue Stats
195W - 189L
1,515 Elo+
Solo
Chronos
Chronos
WICKED3578377
Chronos
Level 48
God Stats
8W - 17L
1,326 SR
Queue Stats
173W - 203L
1,428 Elo+
Solo
Team Averages
Level 78
1,534 SR
1,492 Elo+

VS

Team Averages
Level 74
1,554 SR
1,470 Elo+
Anubis
Anubis
BillDripperly
Anubis
Level 31
God Stats
10W - 7L
1,811 SR
Queue Stats
64W - 72L
1,477 Elo+
Party 1
Jing Wei
Jing Wei
Fishstick3
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,483 Elo+
Solo
Bellona
Bellona
Lord_Aldrin
Bellona
Level 146
God Stats
3W - 7L
1,422 SR
Queue Stats
231W - 227L
1,476 Elo+
Party 1
Set
Set
Nano_eyndas-00
Set
Level 49
God Stats
17W - 26L
1,445 SR
Queue Stats
52W - 52L
1,471 Elo+
Party 1
Atlas
Atlas
godkillertype2
Atlas
Level 128
God Stats
24W - 30L
1,592 SR
Queue Stats
189W - 196L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 1 / 2
4,588
918
793
4,182
2,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 0 / 2
5,167
1,033
3,718
2,377
742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 3
4,926
985
5,699
1,774
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
TheEpikMan
Medusa
10
2 / 0 / 1
5,226
1,045
1,640
2,323
1,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
11
0 / 0 / 1
4,959
992
1,121
1,542
477
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
4,791
958
1,449
4,381
2,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
Fishstick3
Jing Wei
9
0 / 1 / 0
4,507
901
1,756
3,316
1,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Lord_Aldrin
Bellona
8
0 / 1 / 0
4,156
831
690
3,497
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 0
4,157
831
995
1,744
791
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 1 / 0
4,214
843
730
3,741
2,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
5
Kills
1
1
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
1
2
1
L
1
2
0
0.5
W
3
0
2
4
L
Jing Wei
Fishstick3
Jing Wei
0
1
0
0
L
Bellona
Lord_Aldrin
Bellona
0
1
0
0
L
0
0
0
0
W
0
0
3
1.5
W
Medusa
TheEpikMan
Medusa
2
0
1
2.5
W
Chronos
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,971
Damage
5,620
12,198
Taken
16,679
5,122
Mitigated
8,891
3,495
Healing
3,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
793
114
289
793
4,182
2,163
0
1,022
3,160
2,026
0
L
1,449
106
191
1,358
4,381
2,479
0
3,134
1,247
12,674
0
W
3,718
968
0
402
2,377
742
0
663
1,714
0
6,565
L
Jing Wei
Fishstick3
Jing Wei
1,756
1,607
0
275
3,316
1,361
0
806
2,510
0
9,040
L
Bellona
Lord_Aldrin
Bellona
690
224
0
879
3,497
2,065
0
1,534
1,963
0
4,785
L
995
405
0
107
1,744
791
0
580
1,164
0
2,973
W
5,699
1,839
0
500
1,774
653
417
296
1,478
20,263
0
W
Medusa
TheEpikMan
Medusa
1,640
500
0
769
2,323
1,087
348
128
2,195
0
14,299
W
Chronos
1,121
726
0
742
1,542
477
1,583
70
1,472
12,689
0
L
730
396
0
990
3,741
2,195
0
1,559
2,182
2,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,866
Gold Earned
21,825
105
Minions Killed
82
0
Camps Cleared
0
551,012
Distance Traveled
439,199
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
4,588
918
4
1
0
70,113
1
L
Anubis
4,791
958
39
8
0
109,929
1
W
Bastet
5,167
1,033
5
1
0
138,975
1
L
Jing Wei
4,507
901
20
4
0
121,050
2
L
Bellona
4,156
831
10
2
0
71,043
0
L
Set
4,157
831
6
1
0
69,738
0
W
Vulcan
4,926
985
41
8
0
110,504
0
W
Medusa
5,226
1,045
28
6
0
120,969
2
W
Chronos
4,959
992
27
5
0
110,451
1
L
Atlas
4,214
843
7
1
0
67,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role