Player Matchup

Sobek
Sobek
Chaos Infused
Sobek
Level 116
God Stats
1W - 1L
1,658 SR
Queue Stats
10W - 13L
1,492 Elo+
Solo
Zeus
Zeus
ErnestoIslas
Zeus
Level 148
God Stats
2W - 6L
1,395 SR
Queue Stats
316W - 329L
1,419 Elo+
Solo
Susano
Susano
Knives216638
Susano
Level 123
God Stats
0W - 1L
1,257 SR
Queue Stats
83W - 85L
1,466 Elo+
Solo
Sylvanus
Sylvanus
Maryjane4205331
Sylvanus
Level 87
God Stats
14W - 15L
1,601 SR
Queue Stats
118W - 138L
1,438 Elo+
Solo
Neith
Neith
Papa_Hicks
Neith
Level 66
God Stats
4W - 11L
1,340 SR
Queue Stats
231W - 243L
1,443 Elo+
Solo
Team Averages
Level 108
1,450 SR
1,452 Elo+

VS

Team Averages
Level 130
1,511 SR
1,473 Elo+
Anubis
Anubis
AirborneArrow
Anubis
Level 160
God Stats
14W - 11L
1,468 SR
Queue Stats
396W - 398L
1,472 Elo+
Party 1
Shiva
Shiva
DarklordRevan95
Shiva
Level 104
God Stats
9W - 6L
1,405 SR
Queue Stats
116W - 116L
1,514 Elo+
Solo
Ymir
Ymir
IZahaaK G7
Ymir
Level 97
God Stats
157W - 131L
1,528 SR
Queue Stats
454W - 482L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
MisterPesci
Gilgamesh
Level 149
God Stats
1W - 0L
1,742 SR
Queue Stats
53W - 61L
1,448 Elo+
Solo
Danzaburou
Danzaburou
SOULKING46
Danzaburou
Level 138
God Stats
1W - 1L
1,411 SR
Queue Stats
61W - 60L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,514
586
1,811
4,484
2,320
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 2 / 0
3,731
622
1,713
3,123
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Susano
1
0 / 0 / 0
1,179
197
0
0
0
Sylvanus
7
1 / 1 / 0
4,159
693
3,025
5,056
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
5
0 / 3 / 1
3,262
544
3,565
4,463
1,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
4,474
746
1,517
3,006
1,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 1 / 0
3,794
632
2,109
4,886
3,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

5
0 / 1 / 3
4,058
676
2,211
5,918
2,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
MisterPesci
Gilgamesh
6
0 / 0 / 1
3,796
633
1,838
3,736
1,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Danzaburou
SOULKING46
Danzaburou
6
3 / 0 / 0
4,302
717
3,339
4,025
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
6
6
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
1
0
0
1
W
1
1
0
1
L
0
2
0
0
W
0
1
3
1.5
L
Susano
0
0
0
0
L
Sylvanus
1
1
0
1
W
Gilgamesh
MisterPesci
Gilgamesh
0
0
1
0.5
L
Neith
0
3
1
0.17
W
Danzaburou
SOULKING46
Danzaburou
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,114
Damage
11,014
17,126
Taken
21,571
7,333
Mitigated
9,660
5,481
Healing
6,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,517
252
0
1,844
3,006
1,277
0
1,240
1,524
25,655
0
L
1,811
178
0
1,971
4,484
2,320
0
1,008
3,476
7,149
0
W
2,109
215
0
916
4,886
3,229
0
1,701
3,185
0
20,167
L
1,713
105
0
450
3,123
806
0
1,517
1,606
18,597
0
W
2,211
844
707
1,650
5,918
2,505
24
1,348
4,570
11,422
1,983
L
Susano
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
3,025
1,141
0
2,285
5,056
2,637
0
0
5,056
19,967
6,075
W
Gilgamesh
MisterPesci
Gilgamesh
1,838
897
0
335
3,736
1,374
0
916
2,792
0
16,396
L
Neith
3,565
1,585
0
775
4,463
1,570
0
938
3,525
0
17,532
W
Danzaburou
SOULKING46
Danzaburou
3,339
1,725
0
1,426
4,025
1,275
62
463
3,562
0
21,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,845
Gold Earned
20,424
115
Minions Killed
178
0
Camps Cleared
0
424,737
Distance Traveled
585,249
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,474
746
49
8
0
111,938
1
L
Sobek
3,514
586
11
2
0
125,056
1
W
Shiva
3,794
632
29
5
0
111,974
2
L
Zeus
3,731
622
35
6
0
112,048
4
W
Ymir
4,058
676
26
4
0
119,284
2
L
Susano
1,179
197
0
0
0
0
0
L
Sylvanus
4,159
693
47
8
0
90,695
0
W
Gilgamesh
3,796
633
43
7
0
130,244
2
L
Neith
3,262
544
22
4
0
96,938
0
W
Danzaburou
4,302
717
31
5
0
111,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role