Player Matchup

Merlin
Merlin
DnPrime17
Merlin
Level 93
God Stats
2W - 0L
1,670 SR
Queue Stats
206W - 198L
1,479 Elo+
Solo
Danzaburou
Danzaburou
LeszekPLPL
Danzaburou
Level 68
God Stats
2W - 1L
1,535 SR
Queue Stats
90W - 82L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
Rowerson
Cthulhu
Level 98
God Stats
2W - 1L
1,678 SR
Queue Stats
94W - 87L
1,461 Elo+
Party 2
Fenrir
Fenrir
rekc0Freht0M
Fenrir
Level 45
God Stats
4W - 3L
1,500 SR
Queue Stats
45W - 39L
1,301 Elo+
Solo
King Arthur
King Arthur
stolyn
King Arthur
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,237 Elo+
Solo
Team Averages
Level 73
1,577 SR
1,390 Elo+

VS

Team Averages
Level 93
1,488 SR
1,432 Elo+
Shiva
Shiva
 
Shiva
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Anna4u4u
Sylvanus
Level 115
God Stats
29W - 30L
1,498 SR
Queue Stats
535W - 688L
1,446 Elo+
Solo
Kukulkan
Kukulkan
KHANE986
Kukulkan
Level 127
God Stats
10W - 18L
1,470 SR
Queue Stats
347W - 401L
1,361 Elo+
Party 1
Izanami
Izanami
Shushii3101
Izanami
Level 86
God Stats
2W - 4L
1,473 SR
Queue Stats
143W - 178L
1,352 Elo+
Party 1
Thanatos
Thanatos
oskardinho
Thanatos
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DnPrime17
Merlin
11
2 / 5 / 3
6,847
489
4,551
10,444
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
LeszekPLPL
Danzaburou
12
7 / 2 / 3
7,910
565
11,121
8,004
2,838
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Rowerson
Cthulhu
11
3 / 0 / 6
7,435
531
5,931
9,214
8,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
12
3 / 3 / 1
7,227
516
4,443
10,587
4,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
stolyn
King Arthur
11
2 / 2 / 1
6,635
474
8,371
11,220
9,181
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
3 / 3 / 2
8,339
596
8,066
12,668
10,180
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
Anna4u4u
Sylvanus
10
0 / 4 / 1
6,309
451
3,072
12,588
8,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
KHANE986
Kukulkan
12
2 / 3 / 1
7,671
548
7,901
8,723
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Shushii3101
Izanami
10
1 / 5 / 1
6,367
455
4,614
10,741
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
oskardinho
Thanatos
12
6 / 2 / 3
7,960
569
5,939
10,515
5,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
17
Kills
12
12
Deaths
17
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
3
2
1.33
L
Sylvanus
Anna4u4u
Sylvanus
0
4
1
0.13
W
Merlin
DnPrime17
Merlin
2
5
3
0.7
L
Kukulkan
KHANE986
Kukulkan
2
3
1
0.83
W
Danzaburou
LeszekPLPL
Danzaburou
7
2
3
4.25
W
Cthulhu
Rowerson
Cthulhu
3
0
6
6
L
Izanami
Shushii3101
Izanami
1
5
1
0.3
L
Thanatos
oskardinho
Thanatos
6
2
3
3.75
W
Fenrir
3
3
1
1.17
W
King Arthur
stolyn
King Arthur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,417
Damage
29,592
49,469
Taken
55,235
29,804
Mitigated
30,871
10,636
Healing
20,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
8,066
1,726
211
3,477
12,668
10,180
0
469
12,199
0
57,036
L
Sylvanus
Anna4u4u
Sylvanus
3,072
1,459
1,053
3,558
12,588
8,090
0
3,422
9,166
22,591
0
W
Merlin
DnPrime17
Merlin
4,551
628
0
2,445
10,444
4,083
0
3,451
6,993
39,779
0
L
Kukulkan
KHANE986
Kukulkan
7,901
479
0
1,131
8,723
4,028
0
1,356
7,367
62,514
0
W
Danzaburou
LeszekPLPL
Danzaburou
11,121
4,637
0
2,448
8,004
2,838
0
2,754
5,250
0
50,951
W
Cthulhu
Rowerson
Cthulhu
5,931
454
592
2,078
9,214
8,918
116
2,610
6,604
31,139
5,006
L
Izanami
Shushii3101
Izanami
4,614
3,205
0
2,245
10,741
3,450
288
3,112
7,629
0
39,957
L
Thanatos
oskardinho
Thanatos
5,939
1,284
0
8,664
10,515
5,123
192
1,553
8,962
0
45,800
W
Fenrir
4,443
834
0
933
10,587
4,784
0
1,633
8,954
0
54,753
W
King Arthur
stolyn
King Arthur
8,371
1,986
0
2,140
11,220
9,181
0
525
10,695
0
39,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,054
Gold Earned
36,646
375
Minions Killed
379
0
Camps Cleared
0
1,310,598
Distance Traveled
1,257,069
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,339
596
104
7
0
271,925
5
L
Sylvanus
6,309
451
39
3
0
201,852
7
W
Merlin
6,847
489
77
6
0
235,378
4
L
Kukulkan
7,671
548
96
7
0
250,415
5
W
Danzaburou
7,910
565
74
5
0
267,338
2
W
Cthulhu
7,435
531
54
4
0
283,758
4
L
Izanami
6,367
455
70
5
0
254,948
4
L
Thanatos
7,960
569
70
5
0
277,929
0
W
Fenrir
7,227
516
100
7
0
272,790
3
W
King Arthur
6,635
474
70
5
0
251,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role