Player Matchup

Skadi
Skadi
Satanda
Skadi
Level 112
God Stats
12W - 12L
1,543 SR
Queue Stats
42W - 43L
1,502 Elo+
Party 4
Chaac
Chaac
VanKinai
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,320 Elo+
Party 1
Aphrodite
Aphrodite
WildSunnyCat
Aphrodite
Level 49
God Stats
8W - 8L
1,493 SR
Queue Stats
20W - 21L
1,502 Elo+
Party 4
Nemesis
Nemesis
paradont
Nemesis
Level 88
God Stats
11W - 7L
1,502 SR
Queue Stats
245W - 270L
1,511 Elo+
Solo
Discordia
Discordia
хФорсабл
Discordia
Level 113
God Stats
0W - 2L
1,533 SR
Queue Stats
177W - 172L
1,433 Elo+
Party 1
Team Averages
Level 74
1,514 SR
1,454 Elo+

VS

Team Averages
Level 60
1,426 SR
1,506 Elo+
Maui
Maui
Ayraz
Maui
Level 45
God Stats
3W - 3L
1,311 SR
Queue Stats
5W - 6L
1,423 Elo+
Party 3
Xing Tian
Xing Tian
CRVZY7
Xing Tian
Level 55
God Stats
2W - 1L
1,430 SR
Queue Stats
9W - 15L
1,396 Elo+
Party 3
Thanatos
Thanatos
SimpForRickOwens
Thanatos
Level 49
God Stats
3W - 0L
1,588 SR
Queue Stats
9W - 21L
1,340 Elo+
Party 3
King Arthur
King Arthur
ZackFair014
King Arthur
Level 122
God Stats
2W - 6L
1,301 SR
Queue Stats
259W - 164L
1,641 Elo+
Party 2
Jing Wei
Jing Wei
jositopua
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 43L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Satanda
Skadi
14
2 / 5 / 7
8,839
442
13,783
15,116
5,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
VanKinai
Chaac
15
1 / 5 / 5
9,138
457
10,859
21,624
18,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
WildSunnyCat
Aphrodite
13
4 / 4 / 5
8,907
445
9,842
17,532
8,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
paradont
Nemesis
14
2 / 6 / 6
9,105
455
8,263
21,151
13,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
14
5 / 7 / 4
9,343
467
17,749
14,400
5,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Ayraz
Maui
14
1 / 5 / 9
9,409
470
7,120
17,415
10,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
CRVZY7
Xing Tian
14
3 / 2 / 11
9,304
465
14,461
21,026
20,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
8 / 5 / 6
10,991
550
9,651
18,907
9,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
ZackFair014
King Arthur
20
13 / 0 / 4
13,088
654
24,480
20,759
20,235
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
jositopua
Jing Wei
16
2 / 2 / 10
10,555
528
11,817
15,763
7,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
67
14
Kills
27
27
Deaths
14
27
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Maui
Ayraz
Maui
1
5
9
1.1
W
Xing Tian
CRVZY7
Xing Tian
3
2
11
4.25
L
Skadi
Satanda
Skadi
2
5
7
1.1
W
8
5
6
2.2
L
Chaac
VanKinai
Chaac
1
5
5
0.7
L
Aphrodite
WildSunnyCat
Aphrodite
4
4
5
1.63
W
King Arthur
ZackFair014
King Arthur
13
0
4
15
W
Jing Wei
jositopua
Jing Wei
2
2
10
3.5
L
Nemesis
paradont
Nemesis
2
6
6
0.83
L
Discordia
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,496
Damage
67,529
89,823
Taken
93,870
51,554
Mitigated
68,616
35,449
Healing
28,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Ayraz
Maui
7,120
1,805
0
2,233
17,415
10,280
1,520
6,383
11,032
45,075
7,825
W
Xing Tian
CRVZY7
Xing Tian
14,461
1,158
0
4,051
21,026
20,970
210
6,508
14,518
36,831
0
L
Skadi
Satanda
Skadi
13,783
5,088
0
1,564
15,116
5,997
2,748
5,107
9,681
0
59,244
W
9,651
1,742
0
13,834
18,907
9,466
1,396
3,674
15,233
0
66,738
L
Chaac
VanKinai
Chaac
10,859
1,440
182
7,416
21,624
18,179
504
3,036
18,497
0
62,131
L
Aphrodite
WildSunnyCat
Aphrodite
9,842
437
7,034
9,568
17,532
8,226
501
3,572
13,614
38,641
0
W
King Arthur
ZackFair014
King Arthur
24,480
2,453
0
1,250
20,759
20,235
0
5,277
15,482
10,018
115,093
W
Jing Wei
jositopua
Jing Wei
11,817
7,198
0
6,814
15,763
7,665
0
6,401
9,084
0
107,073
L
Nemesis
paradont
Nemesis
8,263
3,633
281
7,236
21,151
13,443
410
6,422
14,233
0
57,472
L
Discordia
17,749
1,275
0
2,168
14,400
5,709
1,923
3,322
10,868
69,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,332
Gold Earned
53,347
427
Minions Killed
516
0
Camps Cleared
0
1,889,408
Distance Traveled
2,035,574
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,409
470
86
4
0
373,554
7
W
Xing Tian
9,304
465
33
2
0
427,337
6
L
Skadi
8,839
442
89
4
0
386,573
8
W
Thanatos
10,991
550
85
4
0
427,137
2
L
Chaac
9,138
457
106
5
0
388,064
0
L
Aphrodite
8,907
445
65
3
0
365,787
1
W
King Arthur
13,088
654
179
9
0
423,860
3
W
Jing Wei
10,555
528
133
7
0
383,686
0
L
Nemesis
9,105
455
86
4
0
402,568
4
L
Discordia
9,343
467
81
4
0
346,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role