Player Matchup

Da Ji
Da Ji
Bannie
Da Ji
Level 98
God Stats
0W - 2L
1,542 SR
Queue Stats
152W - 105L
1,632 Elo+
Party 1
Persephone
Persephone
Feanare
Persephone
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 46L
1,659 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HailFriends
Ah Muzen Cab
Level 45
God Stats
5W - 2L
1,723 SR
Queue Stats
130W - 79L
1,637 Elo+
Party 1
Yemoja
Yemoja
Overraker
Yemoja
Level 81
God Stats
1W - 4L
1,305 SR
Queue Stats
137W - 87L
1,635 Elo+
Party 1
Poseidon
Poseidon
Subsuba
Poseidon
Level 128
God Stats
3W - 4L
1,712 SR
Queue Stats
149W - 106L
1,625 Elo+
Party 1
Team Averages
Level 96
1,556 SR
1,638 Elo+

VS

Team Averages
Level 137
1,542 SR
1,543 Elo+
Osiris
Osiris
DessertInDesert
Osiris
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,579 Elo+
Solo
Thor
Thor
Elysee
Thor
Level 106
God Stats
3W - 3L
1,411 SR
Queue Stats
127W - 108L
1,512 Elo+
Solo
Yemoja
Yemoja
Itsun
Yemoja
Level 118
God Stats
3W - 2L
1,611 SR
Queue Stats
86W - 76L
1,542 Elo+
Solo
Baba Yaga
Baba Yaga
Leenol
Baba Yaga
Level 157
God Stats
12W - 7L
1,595 SR
Queue Stats
406W - 425L
1,514 Elo+
Solo
Sol
Sol
chr0n1c
Sol
Level 160
God Stats
14W - 13L
1,594 SR
Queue Stats
522W - 511L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bannie
Da Ji
16
8 / 8 / 7
10,573
661
15,603
18,228
7,706
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
Feanare
Persephone
19
3 / 5 / 12
11,601
725
20,458
14,710
5,408
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
HailFriends
Ah Muzen Cab
18
5 / 6 / 10
10,910
682
17,978
19,244
9,889
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Overraker
Yemoja
19
2 / 2 / 16
10,443
653
4,231
18,129
17,508
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Subsuba
Poseidon
17
3 / 8 / 8
10,310
644
10,398
16,874
6,007
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 18
10,815
676
11,338
20,392
21,443
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Elysee
Thor
20
13 / 4 / 14
13,915
870
25,573
16,500
8,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
Itsun
Yemoja
16
0 / 6 / 18
10,887
680
4,642
22,311
26,165
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Baba Yaga
Leenol
Baba Yaga
20
8 / 2 / 13
12,959
810
21,883
14,421
8,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sol
20
6 / 1 / 17
13,019
814
17,261
13,494
6,820
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
109
21
Kills
29
29
Deaths
21
53
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Bannie
Da Ji
8
8
7
1.44
W
2
8
18
1.38
W
Thor
Elysee
Thor
13
4
14
5
L
Persephone
Feanare
Persephone
3
5
12
1.8
L
Ah Muzen Cab
HailFriends
Ah Muzen Cab
5
6
10
1.67
W
Yemoja
Itsun
Yemoja
0
6
18
1.5
W
Baba Yaga
Leenol
Baba Yaga
8
2
13
7.25
L
Yemoja
Overraker
Yemoja
2
2
16
5
L
Poseidon
Subsuba
Poseidon
3
8
8
0.88
W
Sol
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,668
Damage
80,697
87,185
Taken
87,118
46,518
Mitigated
71,675
32,222
Healing
29,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Bannie
Da Ji
15,603
3,932
1,315
1,015
18,228
7,706
0
8,692
9,536
0
16,903
W
11,338
4,330
197
1,142
20,392
21,443
0
7,630
12,762
451
20,249
W
Thor
Elysee
Thor
25,573
2,799
1,234
3,137
16,500
8,738
1,152
8,069
8,431
0
49,724
L
Persephone
Feanare
Persephone
20,458
1,468
784
1,523
14,710
5,408
0
6,911
7,794
43,850
0
L
Ah Muzen Cab
HailFriends
Ah Muzen Cab
17,978
5,791
1,550
3,838
19,244
9,889
0
9,733
9,511
0
42,570
W
Yemoja
Itsun
Yemoja
4,642
1,164
7,335
3,710
22,311
26,165
882
7,699
14,612
10,246
0
W
Baba Yaga
Leenol
Baba Yaga
21,883
1,137
1,685
6,125
14,421
8,509
558
6,560
7,861
51,400
0
L
Yemoja
Overraker
Yemoja
4,231
2,043
13,520
6,583
18,129
17,508
32
10,494
7,635
10,569
0
L
Poseidon
Subsuba
Poseidon
10,398
851
1,133
961
16,874
6,007
141
8,384
8,490
27,976
0
W
Sol
17,261
6,123
0
5,014
13,494
6,820
5,958
5,129
8,365
40,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,837
Gold Earned
61,595
167
Minions Killed
236
0
Camps Cleared
0
1,332,965
Distance Traveled
1,467,371
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,573
661
1
0
0
251,871
0
W
Osiris
10,815
676
22
1
0
279,741
0
W
Thor
13,915
870
52
3
0
292,115
0
L
Persephone
11,601
725
58
4
0
290,201
3
L
Ah Muzen Cab
10,910
682
45
3
0
262,174
0
W
Yemoja
10,887
680
33
2
0
259,342
0
W
Baba Yaga
12,959
810
61
4
0
326,230
5
L
Yemoja
10,443
653
17
1
0
264,028
7
L
Poseidon
10,310
644
46
3
0
264,691
1
W
Sol
13,019
814
68
4
0
309,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role