Player Matchup

Atlas
Atlas
FattyHippo
Atlas
Level 98
God Stats
2W - 1L
1,206 SR
Queue Stats
196W - 201L
1,371 Elo+
Solo
Baron Samedi
Baron Samedi
FifthOfEverClear
Baron Samedi
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,378 Elo+
Party 1
Amaterasu
Amaterasu
MarcusBR77
Amaterasu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 163L
1,345 Elo+
Solo
Cupid
Cupid
WeaselWaifu
Cupid
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 105L
1,306 Elo+
Party 1
Thanatos
Thanatos
maadivr
Thanatos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
320W - 324L
1,397 Elo+
Solo
Team Averages
Level 116
1,441 SR
1,359 Elo+

VS

Team Averages
Level 90
1,358 SR
1,331 Elo+
Morgan Le Fay
Morgan Le Fay
ATK_DonDada600
Morgan Le Fay
Level 67
God Stats
7W - 14L
1,373 SR
Queue Stats
101W - 103L
1,325 Elo+
Solo
Awilix
Awilix
Beuwulf19
Awilix
Level 63
God Stats
4W - 10L
1,229 SR
Queue Stats
168W - 195L
1,306 Elo+
Solo
Chiron
Chiron
Criner24
Chiron
Level 108
God Stats
63W - 56L
1,474 SR
Queue Stats
260W - 291L
1,372 Elo+
Solo
Cthulhu
Cthulhu
Oogabooga7443
Cthulhu
Level 104
God Stats
1W - 7L
1,212 SR
Queue Stats
260W - 305L
1,321 Elo+
Solo
Janus
Janus
shacal69
Janus
Level 108
God Stats
15W - 17L
1,500 SR
Queue Stats
1,005W - 1,056L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
6 / 2 / 6
9,134
481
14,471
16,203
10,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
FifthOfEverClear
Baron Samedi
17
6 / 0 / 5
10,070
530
12,961
10,665
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
MarcusBR77
Amaterasu
16
1 / 2 / 6
9,576
504
11,814
27,209
22,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 2 / 2
7,526
396
2,218
9,748
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
maadivr
Thanatos
15
4 / 6 / 2
9,167
482
8,730
17,330
8,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ATK_DonDada600
Morgan Le Fay
14
5 / 4 / 0
9,330
491
9,617
13,897
6,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Beuwulf19
Awilix
14
2 / 3 / 4
8,781
462
5,388
14,388
5,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Criner24
Chiron
14
1 / 2 / 2
8,472
446
10,161
10,511
4,190
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
14
2 / 3 / 1
9,304
490
18,003
17,206
13,805
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
shacal69
Janus
13
2 / 5 / 2
7,852
413
7,524
12,590
5,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
17
Kills
12
12
Deaths
17
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ATK_DonDada600
Morgan Le Fay
5
4
0
1.25
L
Awilix
Beuwulf19
Awilix
2
3
4
1.33
L
Chiron
Criner24
Chiron
1
2
2
1
W
Atlas
6
2
6
4.5
W
Baron Samedi
FifthOfEverClear
Baron Samedi
6
0
5
8.5
W
Amaterasu
MarcusBR77
Amaterasu
1
2
6
2
L
Cthulhu
2
3
1
0.83
W
0
2
2
0.5
W
Thanatos
maadivr
Thanatos
4
6
2
0.83
L
Janus
shacal69
Janus
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,194
Damage
50,693
81,155
Taken
68,592
49,845
Mitigated
35,932
43,583
Healing
13,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ATK_DonDada600
Morgan Le Fay
9,617
1,502
0
964
13,897
6,569
851
9,851
4,046
53,455
0
L
Awilix
Beuwulf19
Awilix
5,388
1,310
0
1,418
14,388
5,998
0
5,519
8,869
0
53,723
L
Chiron
Criner24
Chiron
10,161
2,904
921
3,417
10,511
4,190
972
2,249
8,206
0
57,747
W
Atlas
14,471
3,020
531
2,229
16,203
10,933
327
5,379
10,758
52,821
0
W
Baron Samedi
FifthOfEverClear
Baron Samedi
12,961
1,107
1,811
6,747
10,665
5,290
873
5,244
5,103
67,682
0
W
Amaterasu
MarcusBR77
Amaterasu
11,814
6,584
0
17,074
27,209
22,233
672
16,860
10,336
0
66,456
L
Cthulhu
18,003
4,250
0
6,509
17,206
13,805
0
288
16,918
69,211
0
W
2,218
715
568
3,657
9,748
3,105
1,362
2,196
7,552
0
38,216
W
Thanatos
maadivr
Thanatos
8,730
1,215
0
10,966
17,330
8,284
0
4,853
12,262
0
59,815
L
Janus
shacal69
Janus
7,524
499
0
66
12,590
5,370
0
9,525
3,065
44,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,473
Gold Earned
43,739
431
Minions Killed
451
0
Camps Cleared
0
1,789,921
Distance Traveled
1,780,568
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,330
491
95
5
0
342,395
3
L
Awilix
8,781
462
82
4
0
439,728
0
L
Chiron
8,472
446
100
5
0
314,029
1
W
Atlas
9,134
481
58
3
0
328,457
0
W
Baron Samedi
10,070
530
116
6
0
345,859
3
W
Amaterasu
9,576
504
112
6
0
378,918
3
L
Cthulhu
9,304
490
108
6
0
354,909
1
W
Cupid
7,526
396
57
3
0
343,204
2
W
Thanatos
9,167
482
88
5
0
393,483
0
L
Janus
7,852
413
66
3
0
329,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role