Player Matchup

Shiva
Shiva
FFreaX
Shiva
Level 153
God Stats
3W - 8L
1,483 SR
Queue Stats
171W - 172L
1,598 Elo+
Party 1
Neith
Neith
ItsLeikotha
Neith
Level 153
God Stats
4W - 6L
1,709 SR
Queue Stats
192W - 159L
1,533 Elo+
Party 1
Nox
Nox
Modglitcher
Nox
Level 88
God Stats
2W - 2L
1,779 SR
Queue Stats
279W - 268L
1,501 Elo+
Solo
Pele
Pele
VileScums
Pele
Level 65
God Stats
0W - 3L
1,105 SR
Queue Stats
90W - 75L
1,523 Elo+
Party 1
Kukulkan
Kukulkan
eG Deliverance
Kukulkan
Level 102
God Stats
5W - 5L
1,547 SR
Queue Stats
33W - 35L
1,507 Elo+
Party 1
Team Averages
Level 112
1,525 SR
1,532 Elo+

VS

Team Averages
Level 145
1,631 SR
1,522 Elo+
Cernunnos
Cernunnos
DEBO GSC
Cernunnos
Level 160
God Stats
3W - 0L
1,611 SR
Queue Stats
68W - 59L
1,553 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KYD_Dannybo17
Cu Chulainn
Level 116
God Stats
31W - 30L
1,568 SR
Queue Stats
422W - 388L
1,516 Elo+
Solo
Fenrir
Fenrir
OHNO ITs ROBBIE
Fenrir
Level 157
God Stats
1W - 1L
1,482 SR
Queue Stats
48W - 43L
1,526 Elo+
Party 2
Thoth
Thoth
Prodigod
Thoth
Level 149
God Stats
3W - 1L
1,726 SR
Queue Stats
70W - 63L
1,534 Elo+
Party 2
Atlas
Atlas
v0 SHAZBOT 0v
Atlas
Level 144
God Stats
5W - 4L
1,769 SR
Queue Stats
10W - 8L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
FFreaX
Shiva
10
1 / 5 / 0
5,698
518
2,779
10,741
5,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
5,970
543
5,317
6,929
2,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 0
4,658
423
1,550
6,338
4,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
8
2 / 4 / 0
5,409
492
4,448
9,887
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
10
0 / 2 / 1
5,936
540
2,207
5,291
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DEBO GSC
Cernunnos
11
1 / 0 / 0
5,759
524
3,603
7,803
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
KYD_Dannybo17
Cu Chulainn
13
6 / 1 / 0
7,502
682
8,117
6,963
6,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 2 / 6
6,301
573
4,739
11,575
4,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Prodigod
Thoth
12
4 / 0 / 2
6,750
614
6,164
3,811
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 0 / 3
5,490
499
3,973
7,094
4,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
13
13
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DEBO GSC
Cernunnos
1
0
0
1
L
Shiva
FFreaX
Shiva
1
5
0
0.2
L
0
1
0
0
W
Cu Chulainn
KYD_Dannybo17
Cu Chulainn
6
1
0
6
L
0
1
0
0
W
2
2
6
2.5
W
Thoth
Prodigod
Thoth
4
0
2
5
L
Pele
2
4
0
0.5
L
Kukulkan
0
2
1
0.25
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,301
Damage
26,596
39,186
Taken
37,246
17,337
Mitigated
18,924
6,993
Healing
16,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DEBO GSC
Cernunnos
3,603
1,901
0
4,847
7,803
2,719
0
203
7,600
0
48,486
L
Shiva
FFreaX
Shiva
2,779
222
0
2,874
10,741
5,940
0
200
10,541
0
34,356
L
5,317
3,122
0
1,693
6,929
2,454
0
1,399
5,530
0
47,767
W
Cu Chulainn
KYD_Dannybo17
Cu Chulainn
8,117
2,525
0
2,599
6,963
6,139
0
0
6,401
943
51,679
L
1,550
337
70
1,373
6,338
4,044
0
3,149
3,189
20,790
0
W
4,739
1,369
0
6,010
11,575
4,556
0
1,347
10,228
0
39,407
W
Thoth
Prodigod
Thoth
6,164
366
0
1,010
3,811
1,442
0
944
2,867
57,440
0
L
Pele
4,448
951
0
733
9,887
3,083
0
3,248
6,639
0
28,696
L
Kukulkan
2,207
219
0
250
5,291
1,816
0
2,056
3,235
45,035
0
W
3,973
1,413
0
2,216
7,094
4,068
0
1,263
5,831
14,341
5,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,671
Gold Earned
31,802
336
Minions Killed
380
0
Camps Cleared
0
1,008,380
Distance Traveled
1,077,650
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,759
524
76
7
0
183,601
0
L
Shiva
5,698
518
61
6
0
197,659
2
L
Neith
5,970
543
102
9
0
211,552
2
W
Cu Chulainn
7,502
682
95
9
0
216,317
3
L
Nox
4,658
423
27
2
0
181,425
1
W
Fenrir
6,301
573
80
7
0
215,584
3
W
Thoth
6,750
614
98
9
0
222,739
5
L
Pele
5,409
492
48
4
0
230,174
0
L
Kukulkan
5,936
540
98
9
0
187,570
0
W
Atlas
5,490
499
31
3
0
239,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role