Player Matchup

Merlin
Merlin
DandiestBeast96
Merlin
Level 158
God Stats
2W - 9L
1,401 SR
Queue Stats
186W - 235L
1,501 Elo+
Solo
Kali
Kali
Defigz
Kali
Level 65
God Stats
11W - 10L
1,549 SR
Queue Stats
75W - 94L
1,516 Elo+
Solo
King Arthur
King Arthur
JaCkInThEkrak
King Arthur
Level 159
God Stats
5W - 8L
1,520 SR
Queue Stats
150W - 162L
1,514 Elo+
Solo
Cthulhu
Cthulhu
TheSexyPoolGuy
Cthulhu
Level 120
God Stats
6W - 5L
1,614 SR
Queue Stats
121W - 124L
1,525 Elo+
Solo
Izanami
Izanami
fkedyohoe
Izanami
Level 104
God Stats
6W - 4L
1,571 SR
Queue Stats
260W - 307L
1,460 Elo+
Solo
Team Averages
Level 121
1,531 SR
1,503 Elo+

VS

Team Averages
Level 109
1,616 SR
1,526 Elo+
Ra
Ra
AHeckingMango
Ra
Level 109
God Stats
14W - 5L
1,846 SR
Queue Stats
301W - 265L
1,582 Elo+
Party 1
Heimdallr
Heimdallr
CaptianJack73
Heimdallr
Level 123
God Stats
3W - 1L
1,616 SR
Queue Stats
11W - 9L
1,439 Elo+
Solo
Chaac
Chaac
IrishFrog07
Chaac
Level 66
God Stats
1W - 2L
1,192 SR
Queue Stats
62W - 62L
1,491 Elo+
Solo
Geb
Geb
MrBoy-_-
Geb
Level 121
God Stats
35W - 32L
1,533 SR
Queue Stats
348W - 355L
1,541 Elo+
Solo
Ne Zha
Ne Zha
VoidenIrritus
Ne Zha
Level 125
God Stats
5W - 1L
1,893 SR
Queue Stats
232W - 205L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
6,854
685
5,207
7,394
2,426
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
Defigz
Kali
15
2 / 1 / 0
7,785
779
4,929
9,142
4,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
JaCkInThEkrak
King Arthur
13
0 / 2 / 0
7,196
720
9,648
11,987
10,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
1 / 2 / 1
7,000
700
8,337
9,376
7,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
fkedyohoe
Izanami
13
0 / 3 / 0
6,996
700
4,117
7,451
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 8
8,656
866
7,297
6,581
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
CaptianJack73
Heimdallr
13
2 / 1 / 8
7,440
744
7,124
8,723
4,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 7
7,547
755
8,345
11,930
7,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 1 / 8
8,221
822
4,189
10,755
9,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 0 / 8
7,862
786
10,824
6,353
3,515
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
3
Kills
12
12
Deaths
3
1
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
W
Heimdallr
CaptianJack73
Heimdallr
2
1
8
6
L
0
4
0
0
L
Kali
Defigz
Kali
2
1
0
2
W
2
1
7
5.5
L
King Arthur
JaCkInThEkrak
King Arthur
0
2
0
0
W
1
1
8
5
L
1
2
1
0.75
W
3
0
8
7
L
Izanami
fkedyohoe
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,238
Damage
37,779
45,350
Taken
44,342
28,119
Mitigated
28,483
6,967
Healing
16,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,297
603
3,040
2,350
6,581
2,970
1,353
2,827
3,495
33,604
0
W
Heimdallr
CaptianJack73
Heimdallr
7,124
3,976
0
867
8,723
4,228
508
1,682
6,778
0
18,621
L
5,207
417
0
0
7,394
2,426
0
1,733
5,619
26,218
0
L
Kali
Defigz
Kali
4,929
1,320
0
1,836
9,142
4,762
1,083
2,150
6,934
0
27,867
W
8,345
1,907
0
3,569
11,930
7,814
545
3,028
8,437
0
20,817
L
King Arthur
JaCkInThEkrak
King Arthur
9,648
650
0
3,385
11,987
10,255
0
2,487
9,318
0
26,905
W
4,189
680
642
4,493
10,755
9,956
526
2,848
7,149
13,755
0
L
8,337
97
170
500
9,376
7,775
0
3,305
5,921
16,525
0
W
10,824
598
0
1,718
6,353
3,515
421
1,973
4,091
0
30,348
L
Izanami
fkedyohoe
Izanami
4,117
3,022
0
1,076
7,451
2,901
0
1,359
6,036
0
25,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,831
Gold Earned
39,726
206
Minions Killed
178
0
Camps Cleared
0
1,129,150
Distance Traveled
1,101,751
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,656
866
72
7
0
204,952
2
W
Heimdallr
7,440
744
24
2
0
190,278
1
L
Merlin
6,854
685
40
4
0
197,914
1
L
Kali
7,785
779
50
5
0
241,147
2
W
Chaac
7,547
755
28
3
0
217,792
3
L
King Arthur
7,196
720
47
5
0
254,121
2
W
Geb
8,221
822
25
3
0
223,701
1
L
Cthulhu
7,000
700
30
3
0
256,293
0
W
Ne Zha
7,862
786
29
3
0
265,028
1
L
Izanami
6,996
700
39
4
0
179,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role