Player Matchup

Merlin
Merlin
 
Merlin
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Mercymain2029
Gilgamesh
Level 69
God Stats
1W - 1L
1,436 SR
Queue Stats
98W - 108L
1,477 Elo+
Solo
Kumbhakarna
Kumbhakarna
apossum41
Kumbhakarna
Level 46
God Stats
1W - 1L
1,779 SR
Queue Stats
251W - 274L
1,463 Elo+
Solo
Nu Wa
Nu Wa
bunny232394
Nu Wa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,199 Elo+
Solo
Team Averages
Level 77
1,543 SR
1,428 Elo+

VS

Team Averages
Level 99
1,570 SR
1,342 Elo+
Kukulkan
Kukulkan
AsocialSociopath
Kukulkan
Level 105
God Stats
2W - 2L
1,509 SR
Queue Stats
2W - 10L
1,259 Elo+
Solo
Osiris
Osiris
CptBloodyM3ss
Osiris
Level 153
God Stats
12W - 13L
1,548 SR
Queue Stats
331W - 320L
1,477 Elo+
Solo
Charybdis
Charybdis
Shllap
Charybdis
Level 46
God Stats
2W - 0L
1,689 SR
Queue Stats
4W - 15L
1,103 Elo+
Party 1
Fafnir
Fafnir
The Renegade121
Fafnir
Level 67
God Stats
2W - 0L
1,625 SR
Queue Stats
13W - 21L
1,264 Elo+
Party 1
Aphrodite
Aphrodite
xSakuraJadex
Aphrodite
Level 124
God Stats
4W - 3L
1,479 SR
Queue Stats
16W - 11L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 1 / 4
8,688
790
11,338
8,295
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
13
0 / 4 / 0
7,155
650
2,400
8,712
3,729
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
Mercymain2029
Gilgamesh
15
2 / 5 / 5
8,939
813
10,259
19,211
17,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
apossum41
Kumbhakarna
14
4 / 3 / 4
8,074
734
4,620
15,641
15,862
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 4 / 2
6,730
612
2,764
4,637
1,618

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 6
8,901
809
10,584
5,561
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
5 / 4 / 9
9,169
834
15,800
17,642
13,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Shllap
Charybdis
15
4 / 3 / 3
8,823
802
9,342
11,745
5,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 0 / 10
8,814
801
3,580
8,197
7,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
xSakuraJadex
Aphrodite
16
4 / 1 / 7
9,119
829
8,363
8,575
5,081
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
9
Kills
17
17
Deaths
9
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
1
4
5
L
Neith
 
Neith
0
4
0
0
W
4
1
6
7
W
5
4
9
2.38
L
Gilgamesh
Mercymain2029
Gilgamesh
2
5
5
0.9
W
Charybdis
Shllap
Charybdis
4
3
3
1.83
W
0
0
10
5
L
Kumbhakarna
apossum41
Kumbhakarna
4
3
4
2
L
0
4
2
0.25
W
Aphrodite
xSakuraJadex
Aphrodite
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,381
Damage
47,669
56,496
Taken
51,720
42,760
Mitigated
34,433
6,423
Healing
18,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,338
478
319
870
8,295
3,759
0
3,948
4,347
32,414
0
L
Neith
 
Neith
2,400
585
0
1,232
8,712
3,729
0
2,849
5,863
0
22,065
W
10,584
985
0
1,384
5,561
2,666
666
2,562
2,999
41,457
0
W
15,800
6,083
287
3,182
17,642
13,555
857
4,618
13,024
0
36,903
L
Gilgamesh
Mercymain2029
Gilgamesh
10,259
3,172
1,019
2,884
19,211
17,792
0
5,889
13,322
0
28,211
W
Charybdis
Shllap
Charybdis
9,342
6,311
186
2,624
11,745
5,342
3,172
5,270
6,475
0
26,978
W
3,580
814
0
3,297
8,197
7,789
967
2,955
5,242
10,768
0
L
Kumbhakarna
apossum41
Kumbhakarna
4,620
1,101
0
97
15,641
15,862
0
8,573
7,068
9,258
0
L
2,764
890
0
2
4,637
1,618
0
1,268
3,369
5,275
0
W
Aphrodite
xSakuraJadex
Aphrodite
8,363
744
3,407
4,018
8,575
5,081
0
3,317
5,258
27,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,586
Gold Earned
44,826
141
Minions Killed
229
0
Camps Cleared
0
947,534
Distance Traveled
1,134,517
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,688
790
56
5
0
215,455
4
L
Neith
7,155
650
35
3
0
143,844
0
W
Kukulkan
8,901
809
65
6
0
214,997
3
W
Osiris
9,169
834
43
4
0
234,020
3
L
Gilgamesh
8,939
813
38
3
0
229,929
4
W
Charybdis
8,823
802
50
5
0
217,536
0
W
Fafnir
8,814
801
25
2
0
227,520
1
L
Kumbhakarna
8,074
734
6
1
0
244,441
0
L
Nu Wa
6,730
612
6
1
0
113,865
0
W
Aphrodite
9,119
829
46
4
0
240,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role