Player Matchup

Chaac
Chaac
AmngusArena
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Garathos735
Zhong Kui
Level 125
God Stats
4W - 1L
1,597 SR
Queue Stats
37W - 19L
1,540 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LuisSmite
Ah Muzen Cab
Level 124
God Stats
6W - 2L
1,647 SR
Queue Stats
169W - 174L
1,545 Elo+
Solo
Tiamat
Tiamat
S1nna_Amy
Tiamat
Level 21
God Stats
1W - 0L
1,511 SR
Queue Stats
8W - 4L
1,320 Elo+
Party 1
Yemoja
Yemoja
YaBoiNorgler
Yemoja
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 57
1,551 SR
1,481 Elo+

VS

Team Averages
Level 110
1,560 SR
1,519 Elo+
Loki
Loki
DaiSuki_MuZ
Loki
Level 122
God Stats
47W - 43L
1,503 SR
Queue Stats
719W - 806L
1,450 Elo+
Solo
Mulan
Mulan
DeReus11
Mulan
Level 148
God Stats
38W - 46L
1,502 SR
Queue Stats
293W - 289L
1,562 Elo+
Solo
Kumbhakarna
Kumbhakarna
Fishstick3
Kumbhakarna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Hera
Hera
OMNlTRlX
Hera
Level 157
God Stats
3W - 2L
1,840 SR
Queue Stats
168W - 148L
1,595 Elo+
Solo
Skadi
Skadi
iKiLLeuRz
Skadi
Level 108
God Stats
18W - 15L
1,453 SR
Queue Stats
306W - 348L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 7
9,902
762
9,603
15,729
16,625
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Garathos735
Zhong Kui
18
0 / 0 / 7
9,984
768
9,653
8,091
6,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
LuisSmite
Ah Muzen Cab
17
7 / 4 / 2
10,128
779
14,669
12,468
5,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
S1nna_Amy
Tiamat
16
2 / 1 / 8
9,134
703
11,425
11,922
9,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
14
0 / 3 / 7
9,040
695
2,761
13,525
10,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 5
9,295
715
11,992
11,876
6,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
DeReus11
Mulan
17
3 / 2 / 3
9,070
698
12,079
17,670
17,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Fishstick3
Kumbhakarna
13
0 / 6 / 1
8,042
619
4,319
17,634
15,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
16
3 / 2 / 4
9,375
721
16,347
7,368
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
iKiLLeuRz
Skadi
13
0 / 2 / 4
7,776
598
3,124
4,226
1,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
14
Kills
9
9
Deaths
14
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
3
2
5
2.75
L
Mulan
DeReus11
Mulan
3
2
3
2.25
L
Kumbhakarna
Fishstick3
Kumbhakarna
0
6
1
0.08
W
Zhong Kui
Garathos735
Zhong Kui
0
0
7
3.5
W
Ah Muzen Cab
LuisSmite
Ah Muzen Cab
7
4
2
2
L
Hera
3
2
4
2.5
W
Tiamat
S1nna_Amy
Tiamat
2
1
8
6
W
Yemoja
0
3
7
1.17
L
Skadi
iKiLLeuRz
Skadi
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,111
Damage
47,861
61,735
Taken
58,774
49,231
Mitigated
45,089
20,783
Healing
9,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,603
2,658
0
6,749
15,729
16,625
779
6,897
8,573
0
25,940
L
11,992
2,288
0
1,793
11,876
6,678
0
5,022
6,854
29
32,182
L
Mulan
DeReus11
Mulan
12,079
1,167
0
5,489
17,670
17,328
0
7,230
10,440
218
37,995
L
Kumbhakarna
Fishstick3
Kumbhakarna
4,319
1,037
0
511
17,634
15,957
75
7,564
10,070
10,895
0
W
Zhong Kui
Garathos735
Zhong Kui
9,653
1,104
0
3,793
8,091
6,881
78
1,640
6,164
51,979
0
W
Ah Muzen Cab
LuisSmite
Ah Muzen Cab
14,669
5,899
0
1,159
12,468
5,468
2,797
3,148
9,069
0
53,564
L
Hera
16,347
3,678
0
1,362
7,368
3,526
747
2,966
4,402
44,456
0
W
Tiamat
S1nna_Amy
Tiamat
11,425
755
375
2,764
11,922
9,861
156
5,225
6,458
32,150
0
W
Yemoja
2,761
1,263
3,905
2,038
13,525
10,396
694
4,003
9,307
12,183
0
L
Skadi
iKiLLeuRz
Skadi
3,124
973
346
102
4,226
1,600
0
1,057
3,169
0
12,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,188
Gold Earned
43,558
274
Minions Killed
217
0
Camps Cleared
0
1,281,898
Distance Traveled
1,107,398
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,902
762
26
2
0
275,036
4
L
Loki
9,295
715
53
4
0
275,942
2
L
Mulan
9,070
698
58
4
0
240,552
1
L
Kumbhakarna
8,042
619
17
1
0
258,032
3
W
Zhong Kui
9,984
768
96
7
0
269,943
3
W
Ah Muzen Cab
10,128
779
86
7
0
247,263
4
L
Hera
9,375
721
70
5
0
248,222
2
W
Tiamat
9,134
703
54
4
0
276,425
1
W
Yemoja
9,040
695
12
1
0
213,231
0
L
Skadi
7,776
598
19
1
0
84,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role