Player Matchup

Cabrakan
Cabrakan
Diamond III
 
Cabrakan
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Masters
PitbuΙΙ
Thoth
Masters
Level 160
God Stats
1W - 0L
1,744 SR
Queue Stats
34W - 20L
2,598 MMR
Party 1
Ne Zha
Ne Zha
Diamond V
chimpa
Ne Zha
Diamond V
Level 118
God Stats
8W - 11L
1,613 SR
Queue Stats
56W - 68L
2,006 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,619 SR
2,035 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 94
1,732 SR
1,639 MMR
Thanatos
Thanatos
Silver I
Flurian
Thanatos
Silver I
Level 87
God Stats
1W - 1L
1,815 SR
Queue Stats
4W - 1L
1,638 MMR
Party 2
Ares
Ares
Gold V
JohnTrikone
Ares
Gold V
Level 117
God Stats
4W - 1L
1,623 SR
Queue Stats
5W - 1L
1,653 MMR
Party 2
Cerberus
Cerberus
Silver I
Vllaris
Cerberus
Silver I
Level 78
God Stats
0W - 1L
1,758 SR
Queue Stats
4W - 1L
1,626 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
1 / 0 / 10
8,855
805
5,238
11,014
15,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
PitbuΙΙ
Thoth
14
9 / 1 / 2
8,989
817
12,326
5,940
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
chimpa
Ne Zha
14
1 / 1 / 8
8,180
744
6,398
10,895
8,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AchillesVamanaAh Muzen CabRaAtlas

VS

Bans
Baron SamediBaba YagaIzanamiScyllaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Flurian
Thanatos
11
1 / 7 / 0
7,073
643
3,201
10,367
4,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 2 / 1
7,926
721
5,111
11,272
8,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
Vllaris
Cerberus
13
1 / 2 / 1
7,862
715
6,300
10,190
5,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
11
Kills
2
2
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
0
10
6
L
Thanatos
Flurian
Thanatos
1
7
0
0.14
L
0
2
1
0.25
W
Thoth
PitbuΙΙ
Thoth
9
1
2
10
L
Cerberus
Vllaris
Cerberus
1
2
1
0.75
W
Ne Zha
chimpa
Ne Zha
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,962
Damage
14,612
27,849
Taken
31,829
26,573
Mitigated
18,899
10,154
Healing
7,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,238
1,024
0
4,413
11,014
15,019
24
4,563
6,261
16,855
0
L
Thanatos
Flurian
Thanatos
3,201
569
0
3,520
10,367
4,664
0
7,874
2,115
0
16,602
L
5,111
197
0
2,681
11,272
8,742
0
4,631
6,023
21,271
0
W
Thoth
PitbuΙΙ
Thoth
12,326
804
0
1,862
5,940
2,942
1,432
3,357
2,583
50,230
0
L
Cerberus
Vllaris
Cerberus
6,300
803
0
1,488
10,190
5,493
0
4,393
5,365
29,421
0
W
Ne Zha
chimpa
Ne Zha
6,398
1,537
0
3,879
10,895
8,612
529
3,755
6,958
0
28,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,024
Gold Earned
22,861
144
Minions Killed
108
0
Camps Cleared
0
618,092
Distance Traveled
589,264
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,855
805
16
1
0
216,265
3
L
Thanatos
7,073
643
29
3
0
172,685
0
L
Ares
7,926
721
17
2
0
206,564
2
W
Thoth
8,989
817
83
8
0
180,560
3
L
Cerberus
7,862
715
62
6
0
210,015
1
W
Ne Zha
8,180
744
45
4
0
221,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role