Player Matchup

Ymir
Ymir
Jeff_the_Lord
Ymir
Level 97
God Stats
28W - 28L
1,540 SR
Queue Stats
312W - 347L
1,474 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lock0310
Tsukuyomi
Level 156
God Stats
32W - 24L
1,604 SR
Queue Stats
267W - 305L
1,515 Elo+
Solo
Janus
Janus
RizelHopp
Janus
Level 106
God Stats
1W - 2L
1,495 SR
Queue Stats
10W - 15L
1,202 Elo+
Party 3
Hel
Hel
TheBestestGrinch
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,787 Elo+
Party 1
Scylla
Scylla
TheFECKENING
Scylla
Level 127
God Stats
2W - 1L
1,453 SR
Queue Stats
41W - 47L
1,456 Elo+
Party 3
Team Averages
Level 98
1,518 SR
1,487 Elo+

VS

Team Averages
Level 88
1,603 SR
1,422 Elo+
Poseidon
Poseidon
 
Poseidon
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
AngryMystic
Hel
Level 89
God Stats
51W - 53L
1,496 SR
Queue Stats
350W - 370L
1,491 Elo+
Party 2
Nike
Nike
Frozenhell199
Nike
Level 128
God Stats
5W - 8L
1,625 SR
Queue Stats
169W - 163L
1,508 Elo+
Solo
Da Ji
Da Ji
NibyDziewica
Da Ji
Level 34
God Stats
1W - 1L
1,715 SR
Queue Stats
26W - 50L
1,152 Elo+
Solo
Nemesis
Nemesis
Pureheart
Nemesis
Level 101
God Stats
4W - 0L
1,680 SR
Queue Stats
293W - 298L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 2
8,362
1,045
5,225
9,702
11,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Lock0310
Tsukuyomi
12
0 / 3 / 1
7,325
916
6,436
7,686
2,953
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
RizelHopp
Janus
13
2 / 3 / 0
8,268
1,034
10,903
8,244
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 1
7,244
906
2,714
5,380
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
13
0 / 2 / 1
7,567
946
4,566
6,853
2,717
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

239

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
6 / 0 / 6
9,784
1,223
10,775
3,245
1,707
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 0 / 7
8,167
1,021
2,268
4,115
2,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 10
8,400
1,050
6,790
10,720
13,424
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 0 / 8
8,651
1,081
7,450
7,666
4,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Pureheart
Nemesis
14
2 / 1 / 6
8,174
1,022
7,499
9,374
5,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
2
Kills
12
12
Deaths
2
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
0
6
9
W
1
0
7
4.5
W
1
1
10
6
L
0
0
2
1
L
Tsukuyomi
Lock0310
Tsukuyomi
0
3
1
0.17
W
2
0
8
6
W
Nemesis
Pureheart
Nemesis
2
1
6
5
L
Janus
RizelHopp
Janus
2
3
0
0.67
L
0
4
1
0.13
L
Scylla
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,844
Damage
34,782
37,865
Taken
35,120
22,968
Mitigated
27,496
1,986
Healing
13,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
10,775
1,909
0
1,163
3,245
1,707
0
2,144
1,101
37,013
0
W
2,268
0
7,100
3,515
4,115
2,591
0
3,560
555
13,918
0
W
6,790
1,327
0
250
10,720
13,424
0
7,509
3,211
0
14,949
L
5,225
1,857
0
882
9,702
11,013
0
3,493
6,209
19,147
0
L
Tsukuyomi
Lock0310
Tsukuyomi
6,436
2,164
0
503
7,686
2,953
0
1,276
6,410
0
9,908
W
7,450
1,406
0
285
7,666
4,452
0
4,465
3,201
0
16,655
W
Nemesis
Pureheart
Nemesis
7,499
3,450
0
1,461
9,374
5,322
0
5,730
3,644
0
14,999
L
Janus
RizelHopp
Janus
10,903
360
0
397
8,244
3,562
0
3,183
5,061
29,266
0
L
2,714
482
0
0
5,380
2,723
0
2,838
2,542
4,835
0
L
Scylla
4,566
151
0
204
6,853
2,717
0
2,253
4,600
20,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,766
Gold Earned
43,176
127
Minions Killed
151
3
Camps Cleared
9
726,744
Distance Traveled
835,241
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,784
1,223
78
10
2
169,970
3
W
Hel
8,167
1,021
25
3
1
163,859
1
W
Nike
8,400
1,050
17
2
0
153,032
5
L
Ymir
8,362
1,045
24
3
1
149,553
3
L
Tsukuyomi
7,325
916
2
0
1
125,473
2
W
Da Ji
8,651
1,081
13
2
3
172,009
2
W
Nemesis
8,174
1,022
18
2
3
176,371
0
L
Janus
8,268
1,034
49
6
0
165,433
0
L
Hel
7,244
906
2
0
0
119,841
0
L
Scylla
7,567
946
50
6
1
166,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role