Player Matchup

Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BigNovaKane
Ganesha
Level 142
God Stats
7W - 6L
1,437 SR
Queue Stats
385W - 389L
1,560 Elo+
Party 2
Artemis
Artemis
BloodElveD
Artemis
Level 129
God Stats
6W - 4L
1,521 SR
Queue Stats
412W - 425L
1,517 Elo+
Solo
Jing Wei
Jing Wei
GrekerJacks
Jing Wei
Level 119
God Stats
1W - 0L
1,508 SR
Queue Stats
71W - 55L
1,631 Elo+
Solo
Cthulhu
Cthulhu
d0nTbAnMeHaRp0
Cthulhu
Level 97
God Stats
13W - 7L
1,665 SR
Queue Stats
358W - 352L
1,622 Elo+
Party 2
Team Averages
Level 123
1,526 SR
1,566 Elo+

VS

Team Averages
Level 140
1,460 SR
1,550 Elo+
Heimdallr
Heimdallr
Killerjunemuffn
Heimdallr
Level 160
God Stats
7W - 7L
1,467 SR
Queue Stats
437W - 442L
1,580 Elo+
Party 1
Tiamat
Tiamat
PEREZ462
Tiamat
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 101L
1,581 Elo+
Solo
Gilgamesh
Gilgamesh
TaperLightning
Gilgamesh
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 91L
1,469 Elo+
Party 1
Athena
Athena
XLR8 UR LIF3
Athena
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,581 Elo+
Party 1
Thanatos
Thanatos
vantimmytim
Thanatos
Level 148
God Stats
1W - 9L
1,335 SR
Queue Stats
254W - 261L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
8 / 3 / 9
10,779
898
14,939
11,044
5,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
BigNovaKane
Ganesha
15
0 / 4 / 13
9,461
788
4,815
19,953
24,146
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
BloodElveD
Artemis
17
3 / 3 / 12
9,919
827
12,796
13,123
8,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
GrekerJacks
Jing Wei
17
5 / 3 / 11
10,350
863
19,634
11,886
6,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 4 / 8
9,491
791
10,792
17,096
21,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Killerjunemuffn
Heimdallr
16
6 / 3 / 7
9,543
795
18,290
15,832
9,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
PEREZ462
Tiamat
16
2 / 4 / 8
9,039
753
12,171
11,415
9,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gilgamesh
TaperLightning
Gilgamesh
15
4 / 7 / 10
9,813
818
11,503
19,177
18,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
15
0 / 4 / 13
8,754
730
6,450
18,302
22,506
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
vantimmytim
Thanatos
16
4 / 3 / 10
9,224
769
11,498
13,165
6,785
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
64
20
Kills
16
17
Deaths
21
53
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
3
9
4.17
W
Ganesha
BigNovaKane
Ganesha
0
4
13
1.63
W
Artemis
BloodElveD
Artemis
3
3
12
3
W
Jing Wei
GrekerJacks
Jing Wei
5
3
11
3.5
L
Heimdallr
Killerjunemuffn
Heimdallr
6
3
7
3.17
L
Tiamat
PEREZ462
Tiamat
2
4
8
1.5
L
Gilgamesh
TaperLightning
Gilgamesh
4
7
10
1.29
L
Athena
0
4
13
1.63
W
4
4
8
2
L
Thanatos
vantimmytim
Thanatos
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,976
Damage
59,912
73,102
Taken
77,891
65,745
Mitigated
67,139
26,416
Healing
33,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,939
1,707
1,894
1,677
11,044
5,423
2,056
2,405
8,639
28,685
0
W
Ganesha
BigNovaKane
Ganesha
4,815
583
1,960
4,157
19,953
24,146
401
4,377
15,576
11,194
0
W
Artemis
BloodElveD
Artemis
12,796
4,998
0
2,619
13,123
8,282
3,019
2,809
10,314
0
31,953
W
Jing Wei
GrekerJacks
Jing Wei
19,634
17,157
3,163
3,958
11,886
6,308
3,970
3,739
8,147
0
30,901
L
Heimdallr
Killerjunemuffn
Heimdallr
18,290
6,785
3,535
4,420
15,832
9,566
1,071
5,699
10,133
0
34,255
L
Tiamat
PEREZ462
Tiamat
12,171
1,244
1,292
2,959
11,415
9,353
349
5,907
5,508
26,566
0
L
Gilgamesh
TaperLightning
Gilgamesh
11,503
2,957
2,246
3,238
19,177
18,929
78
6,987
12,190
0
20,342
L
Athena
6,450
1,987
1,661
3,246
18,302
22,506
120
6,857
11,445
10,174
0
W
10,792
893
3,550
3,438
17,096
21,586
29
5,291
11,805
16,452
0
L
Thanatos
vantimmytim
Thanatos
11,498
2,442
1,128
9,351
13,165
6,785
289
5,096
8,069
0
18,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,000
Gold Earned
46,373
137
Minions Killed
118
0
Camps Cleared
0
1,158,656
Distance Traveled
1,040,405
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,779
898
34
3
0
201,343
1
W
Ganesha
9,461
788
0
0
0
272,083
0
W
Artemis
9,919
827
45
4
0
226,144
2
W
Jing Wei
10,350
863
32
3
0
229,135
2
L
Heimdallr
9,543
795
36
3
0
188,127
2
L
Tiamat
9,039
753
37
3
0
202,795
0
L
Gilgamesh
9,813
818
16
1
0
188,044
0
L
Athena
8,754
730
14
1
0
227,295
1
W
Cthulhu
9,491
791
26
2
0
229,951
0
L
Thanatos
9,224
769
15
1
0
234,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role