Player Matchup

Atlas
Atlas
CRob3000
Atlas
Level 62
God Stats
12W - 7L
1,494 SR
Queue Stats
137W - 161L
1,435 Elo+
Solo
Loki
Loki
DN Arkinos
Loki
Level 121
God Stats
2W - 2L
1,622 SR
Queue Stats
84W - 96L
1,572 Elo+
Solo
Vulcan
Vulcan
Landeret
Vulcan
Level 149
God Stats
3W - 4L
1,363 SR
Queue Stats
166W - 198L
1,528 Elo+
Solo
Ne Zha
Ne Zha
RadhaAshtami
Ne Zha
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
292W - 313L
1,543 Elo+
Solo
Bastet
Bastet
Shysignig1989
Bastet
Level 68
God Stats
84W - 70L
1,543 SR
Queue Stats
161W - 176L
1,466 Elo+
Solo
Team Averages
Level 100
1,504 SR
1,509 Elo+

VS

Team Averages
Level 119
1,524 SR
1,540 Elo+
Aphrodite
Aphrodite
THRASHER11389
Aphrodite
Level 103
God Stats
7W - 10L
1,533 SR
Queue Stats
251W - 241L
1,476 Elo+
Party 1
Shiva
Shiva
Warrior Knight7
Shiva
Level 107
God Stats
142W - 154L
1,540 SR
Queue Stats
832W - 845L
1,523 Elo+
Party 1
Ishtar
Ishtar
allynoel7
Ishtar
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,686 Elo+
Solo
Agni
Agni
lxSPHYNXxl
Agni
Level 160
God Stats
4W - 6L
1,524 SR
Queue Stats
400W - 401L
1,521 Elo+
Solo
Nemesis
Nemesis
umbra-angel
Nemesis
Level 159
God Stats
3W - 6L
1,524 SR
Queue Stats
165W - 180L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CRob3000
Atlas
18
1 / 0 / 13
12,518
1,138
11,160
18,374
26,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 0 / 6
11,582
1,053
7,522
10,418
5,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
Landeret
Vulcan
18
5 / 1 / 9
12,187
1,108
24,362
8,770
5,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
18
6 / 0 / 7
12,294
1,118
21,734
12,651
8,028
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 3 / 11
11,257
1,023
14,554
16,306
8,814
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

236

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
THRASHER11389
Aphrodite
16
1 / 4 / 2
10,582
962
6,110
19,489
12,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 3 / 3
10,714
974
25,645
28,284
19,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
allynoel7
Ishtar
16
0 / 5 / 1
10,241
931
6,135
14,129
5,221
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 0 / 2
10,457
951
15,362
7,629
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
umbra-angel
Nemesis
16
2 / 4 / 2
10,887
990
8,755
14,652
7,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
16
Kills
4
4
Deaths
16
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Atlas
CRob3000
Atlas
1
0
13
7.5
W
2
0
6
5
W
Vulcan
Landeret
Vulcan
5
1
9
9.5
W
Ne Zha
6
0
7
9.5
W
2
3
11
2.5
L
Aphrodite
THRASHER11389
Aphrodite
1
4
2
0.5
L
1
3
3
0.83
L
Ishtar
allynoel7
Ishtar
0
5
1
0.1
L
0
0
2
1
L
Nemesis
umbra-angel
Nemesis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,332
Damage
62,007
66,519
Taken
84,183
54,123
Mitigated
46,446
10,510
Healing
25,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
CRob3000
Atlas
11,160
3,782
0
4,640
18,374
26,525
0
8,394
9,980
20,213
0
W
7,522
1,788
0
0
10,418
5,451
0
2,953
7,465
0
33,486
W
Vulcan
Landeret
Vulcan
24,362
8,346
0
0
8,770
5,305
0
2,158
6,612
54,373
0
W
Ne Zha
21,734
5,036
0
3,853
12,651
8,028
0
4,393
8,258
0
42,161
W
14,554
3,063
0
2,017
16,306
8,814
0
4,193
12,113
0
27,827
L
Aphrodite
THRASHER11389
Aphrodite
6,110
216
7,554
7,912
19,489
12,097
0
8,877
10,612
26,759
0
L
25,645
2,791
678
6,289
28,284
19,344
0
13,186
15,098
619
50,777
L
Ishtar
allynoel7
Ishtar
6,135
2,407
0
762
14,129
5,221
0
6,968
7,161
0
27,416
L
15,362
57
0
118
7,629
2,560
0
1,642
5,987
42,845
0
L
Nemesis
umbra-angel
Nemesis
8,755
2,974
0
2,051
14,652
7,224
0
4,849
9,803
0
18,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,838
Gold Earned
52,881
237
Minions Killed
271
10
Camps Cleared
6
1,244,394
Distance Traveled
1,140,892
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,518
1,138
20
2
1
220,239
0
W
Loki
11,582
1,053
64
6
6
233,290
1
W
Vulcan
12,187
1,108
86
8
0
251,185
0
W
Ne Zha
12,294
1,118
29
3
2
252,116
0
W
Bastet
11,257
1,023
38
3
1
287,564
1
L
Aphrodite
10,582
962
60
5
1
202,306
0
L
Shiva
10,714
974
60
5
1
259,349
1
L
Ishtar
10,241
931
71
6
0
186,652
0
L
Agni
10,457
951
62
6
1
246,640
0
L
Nemesis
10,887
990
18
2
3
245,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role