Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
HurricaneLion
Pele
Level 88
God Stats
7W - 13L
1,360 SR
Queue Stats
381W - 420L
1,392 Elo+
Solo
Athena
Athena
ReD_KB_2498
Athena
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 161L
1,475 Elo+
Party 2
Anhur
Anhur
chc217
Anhur
Level 61
God Stats
7W - 6L
1,872 SR
Queue Stats
120W - 157L
1,437 Elo+
Party 2
Chaac
Chaac
dsamoylov
Chaac
Level 109
God Stats
8W - 8L
1,494 SR
Queue Stats
158W - 187L
1,426 Elo+
Party 1
Team Averages
Level 77
1,545 SR
1,446 Elo+

VS

Team Averages
Level 102
1,485 SR
1,424 Elo+
Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
ElNuevo1983
Loki
Level 60
God Stats
3W - 3L
1,403 SR
Queue Stats
112W - 139L
1,332 Elo+
Solo
Merlin
Merlin
OreoGod96
Merlin
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 64L
1,337 Elo+
Party 3
Charybdis
Charybdis
littletinyglader
Charybdis
Level 64
God Stats
11W - 14L
1,520 SR
Queue Stats
42W - 48L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
5
0 / 11 / 0
3,904
390
1,015
10,444
3,539
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 2 / 0
4,602
460
3,063
6,777
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
8
2 / 0 / 1
4,966
497
1,979
8,152
4,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anhur
chc217
Anhur
8
1 / 4 / 1
4,794
479
3,428
7,073
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
dsamoylov
Chaac
3
0 / 11 / 1
3,741
374
954
12,305
6,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
2 / 0 / 3
5,978
598
2,911
5,522
3,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
 
Fenrir
9
3 / 0 / 5
5,692
569
3,529
5,371
2,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 5
5,342
534
1,122
6,436
1,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
OreoGod96
Merlin
11
20 / 0 / 1
7,670
767
9,727
2,679
788
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
9
2 / 1 / 2
5,456
546
7,331
5,379
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
27
28
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
11
0
0
W
Cerberus
 
Cerberus
2
0
3
3.5
W
Fenrir
 
Fenrir
3
0
5
5.5
W
0
3
5
0.83
L
0
2
0
0
W
Merlin
OreoGod96
Merlin
20
0
1
20.5
L
Athena
2
0
1
2.5
L
Anhur
chc217
Anhur
1
4
1
0.38
L
Chaac
dsamoylov
Chaac
0
11
1
0.05
W
Charybdis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,439
Damage
24,620
44,751
Taken
25,387
19,116
Mitigated
9,400
6,966
Healing
11,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
1,015
0
0
0
10,444
3,539
0
4,350
5,975
11,580
0
W
Cerberus
 
Cerberus
2,911
257
246
2,065
5,522
3,296
94
778
4,744
17,778
0
W
Fenrir
 
Fenrir
3,529
438
0
2,239
5,371
2,253
231
256
5,051
0
21,390
W
1,122
333
0
2,178
6,436
1,659
402
382
6,054
0
21,063
L
3,063
1,014
0
2,489
6,777
2,064
0
1,731
5,007
0
26,954
W
Merlin
OreoGod96
Merlin
9,727
3,463
78
2,227
2,679
788
347
562
1,986
34,111
0
L
Athena
1,979
736
0
1,928
8,152
4,802
0
1,286
6,866
14,221
0
L
Anhur
chc217
Anhur
3,428
2,063
0
1,909
7,073
2,135
0
941
6,052
0
22,828
L
Chaac
dsamoylov
Chaac
954
312
0
640
12,305
6,576
130
4,330
7,870
0
4,265
W
Charybdis
7,331
3,777
0
2,619
5,379
1,404
992
1,106
4,273
0
36,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,007
Gold Earned
30,138
130
Minions Killed
212
0
Camps Cleared
0
864,941
Distance Traveled
885,288
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
3,904
390
17
2
0
179,666
0
W
Cerberus
5,978
598
28
3
0
186,045
0
W
Fenrir
5,692
569
34
3
0
210,755
2
W
Loki
5,342
534
42
4
0
184,242
1
L
Pele
4,602
460
47
5
0
187,937
1
W
Merlin
7,670
767
49
5
0
152,586
0
L
Athena
4,966
497
26
3
0
168,853
2
L
Anhur
4,794
479
35
4
0
155,950
1
L
Chaac
3,741
374
5
1
0
172,535
0
W
Charybdis
5,456
546
59
6
0
151,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role