Player Matchup

Ganesha
Ganesha
Gurges
Ganesha
Level 125
God Stats
2W - 0L
1,653 SR
Queue Stats
97W - 105L
1,531 Elo+
Solo
Sol
Sol
Santianss
Sol
Level 86
God Stats
2W - 2L
1,600 SR
Queue Stats
129W - 105L
1,516 Elo+
Solo
Skadi
Skadi
SomeButter
Skadi
Level 79
God Stats
2W - 3L
1,551 SR
Queue Stats
408W - 371L
1,553 Elo+
Solo
Vamana
Vamana
UnknownCrysis9
Vamana
Level 100
God Stats
2W - 0L
1,788 SR
Queue Stats
109W - 98L
1,394 Elo+
Solo
Discordia
Discordia
blazeking114
Discordia
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 59L
1,347 Elo+
Solo
Team Averages
Level 96
1,618 SR
1,468 Elo+

VS

Team Averages
Level 83
1,433 SR
1,484 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
C-u-n4311
Fafnir
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
239W - 235L
1,538 Elo+
Party 1
Hou Yi
Hou Yi
McGibblitz2631
Hou Yi
Level 31
God Stats
0W - 2L
1,272 SR
Queue Stats
77W - 104L
1,387 Elo+
Solo
Pele
Pele
NineT8Baby
Pele
Level 69
God Stats
1W - 3L
1,360 SR
Queue Stats
252W - 279L
1,449 Elo+
Solo
Neith
Neith
SmokeDoggLoKi
Neith
Level 43
God Stats
3W - 11L
1,532 SR
Queue Stats
500W - 498L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gurges
Ganesha
16
0 / 4 / 30
10,836
774
10,931
22,617
39,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
16 / 4 / 14
12,492
892
26,284
20,469
11,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Skadi
19
7 / 2 / 23
11,193
800
22,517
13,432
7,688
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 2 / 17
11,063
790
11,699
16,612
25,514
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
blazeking114
Discordia
18
5 / 1 / 19
10,761
769
17,835
12,510
6,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
5 / 6 / 7
11,352
811
15,678
15,225
7,340
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
C-u-n4311
Fafnir
13
1 / 9 / 4
9,214
658
8,600
26,334
34,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 5 / 3
9,498
678
14,827
14,706
6,628
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 8 / 5
9,436
674
8,906
21,450
16,165
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 7 / 7
8,436
603
17,294
16,316
7,796
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
38
35
Kills
12
13
Deaths
35
103
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
5
6
7
1.42
L
Fafnir
C-u-n4311
Fafnir
1
9
4
0.33
W
Ganesha
Gurges
Ganesha
0
4
30
3.75
L
3
5
3
0.9
L
3
8
5
0.69
W
16
4
14
5.75
L
0
7
7
0.5
W
Skadi
7
2
23
9.25
W
7
2
17
7.75
W
Discordia
blazeking114
Discordia
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,266
Damage
65,305
85,640
Taken
94,031
90,492
Mitigated
71,979
32,150
Healing
20,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
15,678
8,486
1,195
2,251
15,225
7,340
0
9,607
5,618
0
30,527
L
Fafnir
C-u-n4311
Fafnir
8,600
3,654
1,002
3,508
26,334
34,050
0
14,939
11,395
11,194
0
W
Ganesha
Gurges
Ganesha
10,931
994
1,204
3,532
22,617
39,102
280
2,102
20,515
21,726
0
L
14,827
5,810
2,280
2,619
14,706
6,628
0
9,890
4,816
0
31,284
L
8,906
961
1,412
2,481
21,450
16,165
0
10,820
10,630
0
22,684
W
26,284
12,041
2,440
9,716
20,469
11,474
3,944
2,301
18,168
49,752
0
L
17,294
5,985
1,716
2,198
16,316
7,796
0
9,794
6,522
0
28,176
W
Skadi
22,517
6,154
1,740
1,653
13,432
7,688
2,148
1,223
12,209
0
33,661
W
11,699
4,546
1,224
3,616
16,612
25,514
1,228
771
15,841
0
23,967
W
Discordia
blazeking114
Discordia
17,835
2,262
3,089
3,936
12,510
6,714
1,184
2,203
10,307
36,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,345
Gold Earned
47,936
138
Minions Killed
121
0
Camps Cleared
0
1,399,323
Distance Traveled
1,086,605
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,352
811
36
3
0
214,163
1
L
Fafnir
9,214
658
4
0
0
198,650
0
W
Ganesha
10,836
774
0
0
0
303,056
2
L
Hou Yi
9,498
678
45
3
0
236,649
1
L
Pele
9,436
674
14
1
0
217,855
0
W
Sol
12,492
892
50
4
0
220,275
0
L
Neith
8,436
603
22
2
0
219,288
1
W
Skadi
11,193
800
29
2
0
267,727
0
W
Vamana
11,063
790
24
2
0
335,825
0
W
Discordia
10,761
769
35
3
0
272,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role