Player Matchup

Chronos
Chronos
 
Chronos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Jello377
Pele
Level 100
God Stats
9W - 5L
1,567 SR
Queue Stats
484W - 536L
1,397 Elo+
Solo
Artio
Artio
Kidc986
Artio
Level 46
God Stats
3W - 2L
1,746 SR
Queue Stats
35W - 29L
1,408 Elo+
Solo
Neith
Neith
TimmyZwendel
Neith
Level 123
God Stats
11W - 22L
1,378 SR
Queue Stats
448W - 528L
1,382 Elo+
Solo
Tsukuyomi
Tsukuyomi
thiago86224
Tsukuyomi
Level 156
God Stats
29W - 31L
1,586 SR
Queue Stats
334W - 334L
1,411 Elo+
Solo
Team Averages
Level 116
1,555 SR
1,420 Elo+

VS

Team Averages
Level 108
1,490 SR
1,373 Elo+
Heimdallr
Heimdallr
BlueRetriever17
Heimdallr
Level 106
God Stats
5W - 7L
1,464 SR
Queue Stats
75W - 84L
1,347 Elo+
Party 1
Ah Puch
Ah Puch
DarkSide2273
Ah Puch
Level 146
God Stats
22W - 10L
1,626 SR
Queue Stats
155W - 157L
1,411 Elo+
Party 1
Awilix
Awilix
Homeless_Sorrow
Awilix
Level 129
God Stats
0W - 1L
1,845 SR
Queue Stats
1W - 3L
1,322 Elo+
Solo
Jormungandr
Jormungandr
MATROXx64
Jormungandr
Level 69
God Stats
2W - 8L
1,296 SR
Queue Stats
115W - 109L
1,397 Elo+
Party 2
Tyr
Tyr
Ringss8940
Tyr
Level 89
God Stats
0W - 3L
1,216 SR
Queue Stats
114W - 122L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
4 / 1 / 3
14,013
561
12,502
18,758
9,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
20
6 / 3 / 2
13,482
539
13,807
24,038
11,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Kidc986
Artio
17
1 / 1 / 6
11,924
477
7,893
23,191
28,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 0 / 7
12,149
486
11,658
19,491
9,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
thiago86224
Tsukuyomi
20
4 / 1 / 4
14,519
581
16,872
23,412
19,996
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlueRetriever17
Heimdallr
15
1 / 3 / 1
9,250
370
12,272
13,258
5,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
DarkSide2273
Ah Puch
19
2 / 3 / 1
11,489
460
25,103
20,487
9,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 1
8,346
334
7,120
11,222
4,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
MATROXx64
Jormungandr
17
1 / 5 / 2
11,076
443
10,066
31,833
43,530
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 2 / 1
7,810
312
2,144
7,968
5,192
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
16
Kills
6
6
Deaths
16
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
1
3
5.5
L
Heimdallr
BlueRetriever17
Heimdallr
1
3
1
0.5
L
Ah Puch
DarkSide2273
Ah Puch
2
3
1
0.83
L
2
3
1
0.83
W
Pele
6
3
2
2.33
W
Artio
Kidc986
Artio
1
1
6
4
L
Jormungandr
MATROXx64
Jormungandr
1
5
2
0.4
L
0
2
1
0.25
W
1
0
7
4.5
W
Tsukuyomi
thiago86224
Tsukuyomi
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,732
Damage
56,705
108,890
Taken
84,768
80,398
Mitigated
68,028
48,283
Healing
19,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
12,502
5,657
0
8,716
18,758
9,948
9,555
8,247
9,807
133,956
912
L
Heimdallr
BlueRetriever17
Heimdallr
12,272
3,638
356
2,872
13,258
5,871
0
5,203
8,055
0
61,156
L
Ah Puch
DarkSide2273
Ah Puch
25,103
434
0
8,600
20,487
9,406
94
4,155
16,332
122,897
0
L
7,120
3,272
0
1,480
11,222
4,029
0
829
10,393
0
39,726
W
Pele
13,807
3,606
0
5,182
24,038
11,949
2,895
7,757
15,961
0
121,503
W
Artio
Kidc986
Artio
7,893
332
1,492
7,879
23,191
28,570
1,261
6,918
16,107
24,303
0
L
Jormungandr
MATROXx64
Jormungandr
10,066
2,843
452
3,946
31,833
43,530
0
10,153
21,680
70,623
0
L
2,144
715
0
1,404
7,968
5,192
0
0
7,968
0
28,578
W
11,658
4,332
0
14,101
19,491
9,935
5,270
5,327
14,004
0
134,734
W
Tsukuyomi
thiago86224
Tsukuyomi
16,872
4,123
0
10,913
23,412
19,996
1,624
5,692
17,562
0
136,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,087
Gold Earned
47,971
803
Minions Killed
488
0
Camps Cleared
0
2,430,751
Distance Traveled
1,750,032
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,013
561
232
9
0
425,247
7
L
Heimdallr
9,250
370
106
4
0
448,545
6
L
Ah Puch
11,489
460
175
7
0
427,107
3
L
Awilix
8,346
334
57
2
0
266,808
0
W
Pele
13,482
539
159
6
0
530,601
0
W
Artio
11,924
477
31
1
0
532,060
0
L
Jormungandr
11,076
443
98
4
0
424,155
1
L
Tyr
7,810
312
52
2
0
183,417
2
W
Neith
12,149
486
174
7
0
451,124
0
W
Tsukuyomi
14,519
581
207
8
0
491,719
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role