Player Matchup

Ra
Ra
Duke_Nukem_lll
Ra
Level 142
God Stats
8W - 12L
1,507 SR
Queue Stats
173W - 194L
1,502 Elo+
Party 1
Kali
Kali
LobsterJeans
Kali
Level 159
God Stats
8W - 5L
1,726 SR
Queue Stats
227W - 205L
1,486 Elo+
Solo
Ares
Ares
UnLeashTheHeat
Ares
Level 122
God Stats
4W - 2L
1,506 SR
Queue Stats
52W - 53L
1,585 Elo+
Solo
Charybdis
Charybdis
alvabones
Charybdis
Level 121
God Stats
9W - 7L
1,580 SR
Queue Stats
646W - 693L
1,605 Elo+
Solo
Discordia
Discordia
xPINKxDIDDYx
Discordia
Level 116
God Stats
28W - 25L
1,585 SR
Queue Stats
459W - 487L
1,463 Elo+
Party 1
Team Averages
Level 132
1,581 SR
1,528 Elo+

VS

Team Averages
Level 144
1,568 SR
1,560 Elo+
Hades
Hades
Blackheart1912
Hades
Level 143
God Stats
3W - 0L
1,870 SR
Queue Stats
199W - 188L
1,511 Elo+
Solo
Horus
Horus
Bubbsfire
Horus
Level 144
God Stats
1W - 2L
1,305 SR
Queue Stats
157W - 163L
1,515 Elo+
Solo
Khepri
Khepri
EitherCupid5865
Khepri
Level 149
God Stats
9W - 6L
1,643 SR
Queue Stats
74W - 40L
1,632 Elo+
Solo
Skadi
Skadi
Lonsephine
Skadi
Level 160
God Stats
1W - 0L
1,755 SR
Queue Stats
511W - 513L
1,593 Elo+
Solo
Ullr
Ullr
SunriseAtDusk
Ullr
Level 126
God Stats
1W - 1L
1,266 SR
Queue Stats
11W - 9L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 1
9,845
703
8,246
7,916
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 4 / 0
9,040
646
10,357
16,690
10,204
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 3 / 0
8,573
612
7,876
14,156
17,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Charybdis
alvabones
Charybdis
17
0 / 0 / 0
9,664
690
10,656
11,854
5,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
xPINKxDIDDYx
Discordia
15
0 / 4 / 0
8,683
620
14,476
10,842
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 4
9,167
655
8,702
12,781
8,897
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Bubbsfire
Horus
16
1 / 0 / 6
9,181
656
5,991
18,884
20,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

16
2 / 0 / 6
10,178
727
6,267
12,576
17,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
18
5 / 0 / 3
10,254
732
16,643
8,516
4,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
1 / 1 / 4
9,751
697
8,341
11,529
5,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
10
11
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
Horus
Bubbsfire
Horus
1
0
6
4
L
0
0
1
0.5
W
2
0
6
5
L
1
4
0
0.25
W
Skadi
5
0
3
6.5
W
1
1
4
3
L
0
3
0
0
L
Charybdis
alvabones
Charybdis
0
0
0
0
L
Discordia
xPINKxDIDDYx
Discordia
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,611
Damage
45,944
61,458
Taken
64,286
41,062
Mitigated
56,739
13,457
Healing
17,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,702
1,322
371
4,638
12,781
8,897
72
4,310
8,471
31,464
0
W
Horus
Bubbsfire
Horus
5,991
2,340
1,697
5,147
18,884
20,931
33
11,272
7,612
0
23,488
L
8,246
805
1,353
2,817
7,916
3,521
545
880
6,852
53,090
0
W
6,267
571
0
2,875
12,576
17,369
230
5,346
7,230
16,331
0
L
10,357
3,698
0
3,179
16,690
10,204
461
4,481
12,040
1,195
23,528
W
Skadi
16,643
4,571
0
914
8,516
4,193
0
3,594
4,922
0
69,833
W
8,341
3,919
0
2,000
11,529
5,349
3,179
6,501
5,028
0
34,490
L
7,876
335
0
1,216
14,156
17,514
0
4,735
9,134
14,741
0
L
Charybdis
alvabones
Charybdis
10,656
5,566
0
3,341
11,854
5,759
0
3,012
8,807
0
58,800
L
Discordia
xPINKxDIDDYx
Discordia
14,476
1,009
80
1,471
10,842
4,064
0
1,861
8,788
38,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,805
Gold Earned
48,531
292
Minions Killed
281
0
Camps Cleared
0
1,375,430
Distance Traveled
1,453,042
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,167
655
55
4
0
272,818
1
W
Horus
9,181
656
32
2
0
306,896
3
L
Ra
9,845
703
115
8
0
267,398
1
W
Khepri
10,178
727
9
1
0
292,729
3
L
Kali
9,040
646
23
2
0
280,582
4
W
Skadi
10,254
732
108
8
0
304,557
2
W
Ullr
9,751
697
77
6
0
276,042
0
L
Ares
8,573
612
15
1
0
268,445
0
L
Charybdis
9,664
690
89
6
0
285,307
4
L
Discordia
8,683
620
50
4
0
273,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role