Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Its247365
Maui
Level 156
God Stats
6W - 7L
1,425 SR
Queue Stats
102W - 140L
1,387 Elo+
Party 1
Gilgamesh
Gilgamesh
Voidd7250
Gilgamesh
Level 27
God Stats
9W - 10L
1,474 SR
Queue Stats
39W - 73L
1,329 Elo+
Solo
Merlin
Merlin
bruhsoundeffect7
Merlin
Level 123
God Stats
0W - 4L
1,345 SR
Queue Stats
58W - 83L
1,365 Elo+
Party 1
Team Averages
Level 115
1,449 SR
1,416 Elo+

VS

Team Averages
Level 34
1,441 SR
1,358 Elo+
Merlin
Merlin
AJPB9
Merlin
Level 68
God Stats
128W - 143L
1,535 SR
Queue Stats
294W - 369L
1,463 Elo+
Solo
Kali
Kali
BoneCold
Kali
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Ares
Ares
DEATHSloss
Ares
Level 10
God Stats
1W - 2L
1,256 SR
Queue Stats
9W - 18L
1,363 Elo+
Party 2
Yemoja
Yemoja
Drexlloc
Yemoja
Level 83
God Stats
1W - 0L
1,702 SR
Queue Stats
4W - 8L
1,319 Elo+
Solo
Heimdallr
Heimdallr
Trinity907
Heimdallr
Level 9
God Stats
2W - 9L
1,209 SR
Queue Stats
4W - 13L
1,146 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 0 / 0
5,255
1,051
815
1,210
536
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
 
Serqet
8
0 / 1 / 0
4,025
805
118
1,712
1,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maui
9
0 / 0 / 1
4,664
933
1,139
4,639
2,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Voidd7250
Gilgamesh
8
0 / 1 / 0
4,268
854
1,585
3,477
1,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 1
4,393
879
3,269
3,965
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AJPB9
Merlin
9
0 / 0 / 3
4,555
911
2,228
1,880
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kali
10
2 / 1 / 0
5,081
1,016
1,977
4,082
1,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 1
5,179
1,036
3,419
4,867
3,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
Drexlloc
Yemoja
11
0 / 0 / 1
4,889
978
597
1,509
1,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
Trinity907
Heimdallr
9
0 / 0 / 3
4,579
916
2,210
1,480
766
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
1
Kills
4
4
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
0
0
1
L
Serqet
 
Serqet
0
1
0
0
W
Merlin
AJPB9
Merlin
0
0
3
1.5
W
Kali
2
1
0
2
W
2
0
1
2.5
W
Yemoja
Drexlloc
Yemoja
0
0
1
0.5
L
Maui
0
0
1
0.5
W
Heimdallr
Trinity907
Heimdallr
0
0
3
1.5
L
Gilgamesh
Voidd7250
Gilgamesh
0
1
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,926
Damage
10,431
15,003
Taken
13,818
7,948
Mitigated
7,987
2,924
Healing
4,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
815
490
0
395
1,210
536
0
415
795
0
13,633
L
Serqet
 
Serqet
118
118
0
264
1,712
1,491
0
1,012
700
0
1,490
W
Merlin
AJPB9
Merlin
2,228
72
0
0
1,880
804
123
873
1,007
10,390
0
W
Kali
1,977
877
0
1,249
4,082
1,994
10
701
3,381
0
14,331
W
3,419
31
299
787
4,867
3,137
385
1,776
3,091
5,194
0
W
Yemoja
Drexlloc
Yemoja
597
77
1,292
394
1,509
1,286
0
215
1,294
9,889
0
L
Maui
1,139
93
0
990
4,639
2,886
0
2,186
2,453
4,899
0
W
Heimdallr
Trinity907
Heimdallr
2,210
1,011
0
0
1,480
766
898
843
637
0
9,116
L
Gilgamesh
Voidd7250
Gilgamesh
1,585
209
418
437
3,477
1,679
0
1,965
1,512
0
3,216
L
3,269
257
0
420
3,965
1,356
0
666
3,299
12,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,605
Gold Earned
24,283
77
Minions Killed
90
0
Camps Cleared
0
493,888
Distance Traveled
594,429
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,255
1,051
41
8
0
109,734
0
L
Serqet
4,025
805
3
1
0
55,697
0
W
Merlin
4,555
911
18
4
0
120,794
0
W
Kali
5,081
1,016
29
6
0
133,987
0
W
Ares
5,179
1,036
5
1
0
127,762
1
W
Yemoja
4,889
978
22
4
0
94,723
0
L
Maui
4,664
933
1
0
0
131,282
2
W
Heimdallr
4,579
916
16
3
0
117,163
0
L
Gilgamesh
4,268
854
3
1
0
91,924
0
L
Merlin
4,393
879
29
6
0
105,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role