Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
SeraphiDead
Ullr
Level 61
God Stats
3W - 1L
1,639 SR
Queue Stats
241W - 279L
1,356 Elo+
Solo
Discordia
Discordia
SilliFox
Discordia
Level 69
God Stats
25W - 20L
1,541 SR
Queue Stats
598W - 610L
1,416 Elo+
Solo
Loki
Loki
mano4040
Loki
Level 156
God Stats
39W - 41L
1,448 SR
Queue Stats
335W - 361L
1,471 Elo+
Solo
Achilles
Achilles
oOoKIRbyoOo_GR
Achilles
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Team Averages
Level 87
1,526 SR
1,449 Elo+

VS

Team Averages
Level 56
1,371 SR
1,334 Elo+
Izanami
Izanami
BrandonBerlin_MB
Izanami
Level 39
God Stats
0W - 3L
1,156 SR
Queue Stats
42W - 66L
1,290 Elo+
Solo
Nemesis
Nemesis
DoomFist9991
Nemesis
Level 99
God Stats
1W - 5L
1,500 SR
Queue Stats
252W - 246L
1,340 Elo+
Solo
Fenrir
Fenrir
IC3D BLAZE
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nevatron123
Ah Muzen Cab
Level 45
God Stats
3W - 3L
1,388 SR
Queue Stats
32W - 47L
1,405 Elo+
Party 1
King Arthur
King Arthur
darkchambers66
King Arthur
Level 91
God Stats
0W - 2L
1,309 SR
Queue Stats
499W - 606L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
4 / 1 / 26
12,808
1,164
10,429
14,966
21,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
12 / 0 / 14
13,949
1,268
13,349
7,399
3,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
SilliFox
Discordia
19
9 / 0 / 22
13,013
1,183
26,441
8,635
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
17
7 / 6 / 10
11,090
1,008
10,038
13,315
6,058
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
18
5 / 0 / 19
12,135
1,103
12,547
7,078
10,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

303

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 2
10,250
932
6,179
16,530
6,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
DoomFist9991
Nemesis
16
0 / 5 / 4
10,613
965
6,497
15,769
6,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
IC3D BLAZE
Fenrir
15
1 / 15 / 1
9,961
906
6,552
24,459
12,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Nevatron123
Ah Muzen Cab
17
4 / 7 / 2
12,492
1,136
23,162
22,890
9,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
darkchambers66
King Arthur
14
0 / 0 / 0
7,568
688
0
217
70

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
15
37
Kills
6
7
Deaths
37
91
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
26
17
L
1
10
2
0.2
L
Nemesis
DoomFist9991
Nemesis
0
5
4
0.4
L
Fenrir
IC3D BLAZE
Fenrir
1
15
1
0.1
L
Ah Muzen Cab
Nevatron123
Ah Muzen Cab
4
7
2
0.71
W
12
0
14
19
W
Discordia
SilliFox
Discordia
9
0
22
20
L
King Arthur
darkchambers66
King Arthur
0
0
0
0
W
Loki
7
6
10
2
W
Achilles
5
0
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,804
Damage
42,390
51,393
Taken
79,865
45,688
Mitigated
34,946
15,038
Healing
6,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,429
1,431
0
5,353
14,966
21,779
0
0
14,651
27,571
0
L
6,179
4,546
0
886
16,530
6,345
0
7,212
8,729
0
16,227
L
Nemesis
DoomFist9991
Nemesis
6,497
1,454
0
1,847
15,769
6,372
0
7,521
7,788
0
18,342
L
Fenrir
IC3D BLAZE
Fenrir
6,552
3,286
0
793
24,459
12,608
0
10,695
13,017
0
9,704
L
Ah Muzen Cab
Nevatron123
Ah Muzen Cab
23,162
8,132
0
3,336
22,890
9,551
0
9,850
12,335
0
67,086
W
13,349
10,703
0
3,264
7,399
3,447
0
0
7,325
0
41,606
W
Discordia
SilliFox
Discordia
26,441
4,152
740
2,677
8,635
3,668
0
0
8,548
55,654
0
L
King Arthur
darkchambers66
King Arthur
0
0
0
0
217
70
0
195
0
0
0
W
Loki
10,038
5,655
146
1,902
13,315
6,058
0
0
13,153
0
12,467
W
Achilles
12,547
3,923
0
956
7,078
10,736
0
0
6,987
0
21,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,995
Gold Earned
50,884
241
Minions Killed
157
10
Camps Cleared
5
959,262
Distance Traveled
611,617
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,808
1,164
40
4
0
199,837
2
L
Izanami
10,250
932
24
2
0
97,474
3
L
Nemesis
10,613
965
24
2
1
149,522
0
L
Fenrir
9,961
906
9
1
1
176,043
0
L
Ah Muzen Cab
12,492
1,136
100
9
3
188,578
0
W
Ullr
13,949
1,268
70
6
7
210,250
1
W
Discordia
13,013
1,183
96
9
1
199,346
0
L
King Arthur
7,568
688
0
0
0
0
0
W
Loki
11,090
1,008
3
0
0
159,643
0
W
Achilles
12,135
1,103
32
3
2
190,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role