Player Matchup

Baba Yaga
Baba Yaga
Diamond I
 
Baba Yaga
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Masters
AgonizingVisions
Loki
Masters
Level 129
God Stats
210W - 168L
1,647 SR
Queue Stats
262W - 230L
2,587 MMR
Solo
Arachne
Arachne
Masters
CIinkz
Arachne
Masters
Level 160
God Stats
69W - 36L
1,749 SR
Queue Stats
814W - 758L
2,565 MMR
Party 1
Kuzenbo
Kuzenbo
Masters
IILobsterKingII
Kuzenbo
Masters
Level 140
God Stats
12W - 11L
1,711 SR
Queue Stats
275W - 269L
2,523 MMR
Solo
Medusa
Medusa
Masters
godfatherxxvi
Medusa
Masters
Level 160
God Stats
30W - 33L
1,609 SR
Queue Stats
278W - 265L
2,457 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 150
1,643 SR
2,326 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 152
1,586 SR
2,249 MMR
Susano
Susano
Masters
 
Susano
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Masters
Brehend
Maui
Masters
Level 160
God Stats
2W - 5L
1,500 SR
Queue Stats
320W - 307L
2,450 MMR
Solo
Hel
Hel
Masters
Opalilo
Hel
Masters
Level 153
God Stats
18W - 12L
1,746 SR
Queue Stats
318W - 318L
2,568 MMR
Solo
Danzaburou
Danzaburou
Diamond II
SosDavid
Danzaburou
Diamond II
Level 160
God Stats
4W - 7L
1,564 SR
Queue Stats
522W - 526L
2,383 MMR
Solo
Guan Yu
Guan Yu
Masters
thefrix42
Guan Yu
Masters
Level 127
God Stats
15W - 14L
1,622 SR
Queue Stats
313W - 290L
2,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
18
6 / 1 / 9
12,764
608
24,812
14,805
8,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 3 / 2
13,638
649
12,343
15,687
5,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Arachne
CIinkz
Arachne
19
7 / 1 / 3
12,995
619
17,201
27,439
13,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 1 / 11
11,599
552
9,037
20,278
28,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 0 / 7
15,178
723
14,915
12,005
5,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
SetCernunnosLancelotRama

VS

Bans
IshtarThorNe ZhaDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
1 / 7 / 1
9,198
438
9,478
21,425
8,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Maui
Brehend
Maui
14
0 / 4 / 2
8,699
414
6,486
20,027
19,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hel
16
2 / 7 / 1
10,047
478
9,440
20,549
7,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
SosDavid
Danzaburou
16
0 / 4 / 0
9,864
470
6,531
14,959
6,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
thefrix42
Guan Yu
17
3 / 2 / 0
10,365
494
15,397
27,812
32,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
24
Kills
6
6
Deaths
24
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
6
1
9
10.5
L
Susano
 
Susano
1
7
1
0.21
W
4
3
2
1.67
L
Maui
Brehend
Maui
0
4
2
0.25
W
Arachne
CIinkz
Arachne
7
1
3
8.5
W
1
1
11
6.5
L
Hel
2
7
1
0.36
L
Danzaburou
SosDavid
Danzaburou
0
4
0
0
W
6
0
7
9.5
L
Guan Yu
thefrix42
Guan Yu
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,308
Damage
47,332
90,214
Taken
104,772
61,408
Mitigated
73,973
27,973
Healing
33,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
24,812
2,349
0
5,069
14,805
8,021
800
7,454
7,307
101,893
666
L
Susano
 
Susano
9,478
1,668
0
4,712
21,425
8,905
0
6,551
14,874
0
79,555
W
12,343
3,532
0
2,773
15,687
5,557
3,494
1,488
13,379
20
109,428
L
Maui
Brehend
Maui
6,486
1,819
0
1,617
20,027
19,160
0
8,634
11,393
38,169
0
W
Arachne
CIinkz
Arachne
17,201
11,955
0
12,881
27,439
13,391
1,309
4,632
22,615
42
139,606
W
9,037
3,491
0
4,609
20,278
28,489
275
4,976
14,891
28,038
0
L
Hel
9,440
1,828
2,001
8,404
20,549
7,313
0
10,360
10,189
101,265
0
L
Danzaburou
SosDavid
Danzaburou
6,531
3,428
0
4,784
14,959
6,127
1,818
2,431
12,528
0
79,133
W
14,915
6,105
0
2,641
12,005
5,950
7,631
2,461
9,544
0
166,477
L
Guan Yu
thefrix42
Guan Yu
15,397
2,029
1,023
11,062
27,812
32,468
232
5,965
21,847
0
91,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,174
Gold Earned
48,173
733
Minions Killed
668
0
Camps Cleared
0
2,290,156
Distance Traveled
2,007,047
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,764
608
136
6
0
470,167
8
L
Susano
9,198
438
121
6
0
425,793
1
W
Loki
13,638
649
178
8
0
463,168
4
L
Maui
8,699
414
62
3
0
421,239
9
W
Arachne
12,995
619
139
7
0
487,815
7
W
Kuzenbo
11,599
552
27
1
0
455,089
8
L
Hel
10,047
478
185
9
0
387,503
3
L
Danzaburou
9,864
470
151
7
0
373,493
4
W
Medusa
15,178
723
253
12
0
413,917
4
L
Guan Yu
10,365
494
149
7
0
399,019
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role