Player Matchup

Fafnir
Fafnir
BAX STACKS
Fafnir
Level 22
God Stats
6W - 0L
1,971 SR
Queue Stats
17W - 8L
1,540 Elo+
Party 1
Susano
Susano
EmpDash
Susano
Level 155
God Stats
2W - 0L
1,541 SR
Queue Stats
59W - 44L
1,600 Elo+
Party 1
Scylla
Scylla
GrumpyP1atypus
Scylla
Level 47
God Stats
2W - 2L
1,460 SR
Queue Stats
54W - 72L
1,346 Elo+
Solo
Jing Wei
Jing Wei
Shield Monster
Jing Wei
Level 141
God Stats
8W - 1L
1,667 SR
Queue Stats
22W - 17L
1,561 Elo+
Party 1
Cupid
Cupid
TheeMarek
Cupid
Level 153
God Stats
7W - 2L
1,719 SR
Queue Stats
14W - 11L
1,601 Elo+
Party 1
Team Averages
Level 104
1,672 SR
1,530 Elo+

VS

Team Averages
Level 63
1,517 SR
1,405 Elo+
Hades
Hades
Amennidel
Hades
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 30L
1,322 Elo+
Solo
Da Ji
Da Ji
C-A-B-L-E-_-
Da Ji
Level 23
God Stats
2W - 5L
1,500 SR
Queue Stats
101W - 108L
1,446 Elo+
Party 2
Sun Wukong
Sun Wukong
OdysseyNth
Sun Wukong
Level 103
God Stats
82W - 56L
1,652 SR
Queue Stats
363W - 321L
1,534 Elo+
Party 2
Chang'e
Chang'e
StellxrWinter
Chang'e
Level 78
God Stats
50W - 34L
1,544 SR
Queue Stats
162W - 171L
1,345 Elo+
Party 3
Ishtar
Ishtar
antuuh
Ishtar
Level 80
God Stats
3W - 6L
1,387 SR
Queue Stats
289W - 318L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BAX STACKS
Fafnir
18
2 / 0 / 10
13,762
550
10,163
20,826
31,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
EmpDash
Susano
19
8 / 4 / 3
13,331
533
14,237
24,002
11,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 7 / 5
11,468
459
6,847
15,038
5,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
20
5 / 6 / 3
14,597
584
12,603
20,923
8,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
TheeMarek
Cupid
20
7 / 4 / 8
14,376
575
40,028
27,940
14,265
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Amennidel
Hades
14
4 / 2 / 3
10,027
401
13,144
17,088
9,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 5 / 1
11,990
480
4,481
24,474
12,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
OdysseyNth
Sun Wukong
19
10 / 3 / 2
12,891
516
23,641
25,933
27,048
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
17
1 / 3 / 6
11,278
451
8,628
23,201
25,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
antuuh
Ishtar
17
4 / 9 / 2
10,886
435
16,530
31,904
15,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
35
22
Kills
21
21
Deaths
22
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hades
Amennidel
Hades
4
2
3
2.75
W
Fafnir
BAX STACKS
Fafnir
2
0
10
7
L
2
5
1
0.5
W
Susano
EmpDash
Susano
8
4
3
2.38
W
0
7
5
0.36
L
Sun Wukong
OdysseyNth
Sun Wukong
10
3
2
3.67
W
Jing Wei
5
6
3
1.08
L
Chang'e
1
3
6
1.33
W
Cupid
TheeMarek
Cupid
7
4
8
2.75
L
Ishtar
antuuh
Ishtar
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,878
Damage
66,424
108,729
Taken
122,600
72,320
Mitigated
89,809
47,364
Healing
54,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Amennidel
Hades
13,144
701
1,066
10,572
17,088
9,394
925
3,175
13,797
70,591
0
W
Fafnir
BAX STACKS
Fafnir
10,163
2,189
5,874
7,090
20,826
31,807
100
5,857
14,969
44,083
7,320
L
4,481
857
0
9,432
24,474
12,201
0
3,120
21,248
0
115,763
W
Susano
EmpDash
Susano
14,237
3,157
0
6,500
24,002
11,648
615
4,874
19,128
0
104,914
W
6,847
1,126
0
3,074
15,038
5,936
983
5,023
10,015
70,487
0
L
Sun Wukong
OdysseyNth
Sun Wukong
23,641
6,504
87
9,874
25,933
27,048
690
1,425
24,428
0
102,801
W
Jing Wei
12,603
9,414
0
7,055
20,923
8,664
1,320
1,865
19,058
0
122,278
L
Chang'e
8,628
614
7,053
9,291
23,201
25,978
394
4,470
18,537
54,593
0
W
Cupid
TheeMarek
Cupid
40,028
28,141
508
17,263
27,940
14,265
3,166
5,269
22,671
0
148,570
L
Ishtar
antuuh
Ishtar
16,530
9,400
0
7,511
31,904
15,188
0
3,571
28,267
0
88,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,534
Gold Earned
57,072
653
Minions Killed
677
0
Camps Cleared
0
2,311,468
Distance Traveled
2,153,349
27
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,027
401
113
5
0
325,458
1
W
Fafnir
13,762
550
48
2
0
473,536
6
L
Da Ji
11,990
480
183
7
0
524,964
0
W
Susano
13,331
533
124
5
0
533,016
2
W
Scylla
11,468
459
109
4
0
420,887
3
L
Sun Wukong
12,891
516
149
6
0
479,551
2
W
Jing Wei
14,597
584
191
8
0
461,121
8
L
Chang'e
11,278
451
90
4
0
458,165
2
W
Cupid
14,376
575
181
7
0
422,908
8
L
Ishtar
10,886
435
142
6
0
365,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role