Player Matchup

Cu Chulainn
Cu Chulainn
Gonzix1992
Cu Chulainn
Level 135
God Stats
6W - 9L
1,456 SR
Queue Stats
688W - 741L
1,496 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lowetrowe
Morgan Le Fay
Level 26
God Stats
1W - 3L
1,263 SR
Queue Stats
40W - 81L
1,311 Elo+
Party 2
Zeus
Zeus
VizoRII
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,362 Elo+
Solo
Heimdallr
Heimdallr
Wildheart 93
Heimdallr
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
260W - 282L
1,453 Elo+
Solo
Terra
Terra
xlx Andy H xlx
Terra
Level 126
God Stats
4W - 3L
1,904 SR
Queue Stats
120W - 115L
1,467 Elo+
Solo
Team Averages
Level 84
1,525 SR
1,418 Elo+

VS

Team Averages
Level 57
1,506 SR
1,425 Elo+
Thanatos
Thanatos
 
Thanatos
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
eviler90
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,404 Elo+
Party 1
Neith
Neith
iceddcoffee
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,391 Elo+
Party 1
Danzaburou
Danzaburou
xXwafflegodXx
Danzaburou
Level 28
God Stats
2W - 1L
1,531 SR
Queue Stats
17W - 23L
1,480 Elo+
Party 3
Guan Yu
Guan Yu
zSpecterNYC
Guan Yu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gonzix1992
Cu Chulainn
20
5 / 7 / 12
13,579
715
21,355
45,750
45,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morgan Le Fay
Lowetrowe
Morgan Le Fay
20
1 / 6 / 15
11,841
623
16,311
20,708
10,321
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
VizoRII
Zeus
19
7 / 11 / 4
12,341
650
20,955
20,136
6,869
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Wildheart 93
Heimdallr
20
5 / 6 / 8
12,331
649
23,154
21,326
10,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 3 / 13
11,677
615
13,274
26,665
37,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
10 / 6 / 16
14,191
747
30,240
23,708
13,290
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
eviler90
Anhur
20
6 / 5 / 12
12,979
683
18,747
23,483
12,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 3 / 13
14,970
788
24,607
24,211
13,662
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
xXwafflegodXx
Danzaburou
19
2 / 7 / 18
12,714
669
18,798
20,977
12,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
zSpecterNYC
Guan Yu
20
4 / 4 / 21
12,621
664
18,246
26,347
32,222
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
113
22
Kills
33
33
Deaths
25
52
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
6
16
3
L
Cu Chulainn
Gonzix1992
Cu Chulainn
5
7
12
1.57
L
Morgan Le Fay
Lowetrowe
Morgan Le Fay
1
6
15
1.42
L
Zeus
VizoRII
Zeus
7
11
4
0.82
L
Heimdallr
Wildheart 93
Heimdallr
5
6
8
1.5
W
Anhur
eviler90
Anhur
6
5
12
2.4
W
11
3
13
5.83
W
Danzaburou
xXwafflegodXx
Danzaburou
2
7
18
1.57
L
4
3
13
3.5
W
Guan Yu
zSpecterNYC
Guan Yu
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,049
Damage
110,638
134,585
Taken
118,726
111,155
Mitigated
83,853
57,864
Healing
69,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
30,240
9,559
3,538
16,477
23,708
13,290
2,697
9,267
14,441
0
48,595
L
Cu Chulainn
Gonzix1992
Cu Chulainn
21,355
2,622
3,901
16,612
45,750
45,862
890
0
45,750
4,579
34,468
L
Morgan Le Fay
Lowetrowe
Morgan Le Fay
16,311
1,344
2,722
3,609
20,708
10,321
1,886
0
20,708
35,149
0
L
Zeus
VizoRII
Zeus
20,955
3,750
0
1,162
20,136
6,869
571
0
20,136
32,370
0
L
Heimdallr
Wildheart 93
Heimdallr
23,154
13,489
0
4,860
21,326
10,279
2,754
0
21,326
0
42,577
W
Anhur
eviler90
Anhur
18,747
8,653
3,273
6,021
23,483
12,534
1,656
11,418
12,065
0
40,030
W
24,607
8,838
964
11,267
24,211
13,662
2,724
13,949
10,262
0
58,676
W
Danzaburou
xXwafflegodXx
Danzaburou
18,798
7,897
1,971
4,215
20,977
12,145
409
9,073
11,904
0
41,638
L
13,274
337
13,313
11,685
26,665
37,824
936
0
26,665
26,907
0
W
Guan Yu
zSpecterNYC
Guan Yu
18,246
2,714
11,915
9,922
26,347
32,222
519
8,805
17,542
0
26,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,769
Gold Earned
67,475
180
Minions Killed
203
0
Camps Cleared
0
1,492,502
Distance Traveled
1,819,607
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,191
747
38
2
0
413,062
4
L
Cu Chulainn
13,579
715
33
2
0
341,334
0
L
Morgan Le Fay
11,841
623
44
2
0
303,128
0
L
Zeus
12,341
650
29
2
0
222,456
1
L
Heimdallr
12,331
649
43
2
0
279,563
0
W
Anhur
12,979
683
31
2
0
311,444
1
W
Neith
14,970
788
70
4
0
351,301
1
W
Danzaburou
12,714
669
49
3
0
323,952
0
L
Terra
11,677
615
31
2
0
346,021
1
W
Guan Yu
12,621
664
15
1
0
419,848
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role