Player Matchup

Thanatos
Thanatos
Chebbeefus
Thanatos
Level 149
God Stats
3W - 0L
1,191 SR
Queue Stats
185W - 185L
1,550 Elo+
Party 1
Amaterasu
Amaterasu
Kingslayer6334
Amaterasu
Level 148
God Stats
3W - 0L
1,740 SR
Queue Stats
159W - 152L
1,550 Elo+
Party 1
Sobek
Sobek
Nulgo
Sobek
Level 115
God Stats
9W - 5L
1,697 SR
Queue Stats
110W - 123L
1,530 Elo+
Party 1
Charybdis
Charybdis
SHEEPASAURUS01
Charybdis
Level 157
God Stats
5W - 6L
1,392 SR
Queue Stats
367W - 311L
1,574 Elo+
Party 1
Baba Yaga
Baba Yaga
UginTozo
Baba Yaga
Level 83
God Stats
22W - 20L
1,526 SR
Queue Stats
143W - 142L
1,502 Elo+
Party 1
Team Averages
Level 130
1,509 SR
1,541 Elo+

VS

Team Averages
Level 127
1,660 SR
1,589 Elo+
Izanami
Izanami
Asulive
Izanami
Level 120
God Stats
27W - 18L
1,647 SR
Queue Stats
92W - 71L
1,594 Elo+
Solo
Bellona
Bellona
CrowPaladin
Bellona
Level 160
God Stats
16W - 13L
1,587 SR
Queue Stats
1,255W - 1,327L
1,615 Elo+
Solo
Sun Wukong
Sun Wukong
Dank Dynamite
Sun Wukong
Level 129
God Stats
0W - 1L
1,746 SR
Queue Stats
58W - 47L
1,554 Elo+
Solo
Chang'e
Chang'e
StarChildIrma
Chang'e
Level 69
God Stats
1W - 1L
1,727 SR
Queue Stats
132W - 124L
1,545 Elo+
Solo
Zeus
Zeus
lukevara
Zeus
Level 157
God Stats
0W - 2L
1,594 SR
Queue Stats
97W - 101L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chebbeefus
Thanatos
18
8 / 2 / 8
11,937
568
14,701
15,494
8,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Kingslayer6334
Amaterasu
18
3 / 2 / 5
11,465
546
13,649
22,621
13,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Nulgo
Sobek
13
1 / 2 / 7
9,639
459
6,255
16,016
18,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
SHEEPASAURUS01
Charybdis
19
9 / 3 / 3
13,027
620
19,972
14,207
5,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baba Yaga
UginTozo
Baba Yaga
17
4 / 2 / 4
11,202
533
11,493
11,912
6,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Asulive
Izanami
14
1 / 9 / 3
9,184
437
5,876
16,562
4,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
CrowPaladin
Bellona
10
2 / 6 / 3
7,519
358
6,849
17,486
11,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Dank Dynamite
Sun Wukong
17
1 / 1 / 3
10,568
503
14,252
20,225
24,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
16
1 / 5 / 4
10,146
483
11,245
19,596
7,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
18
6 / 4 / 2
11,748
559
9,486
16,936
5,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
25
Kills
11
11
Deaths
25
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
Asulive
Izanami
1
9
3
0.28
W
Thanatos
Chebbeefus
Thanatos
8
2
8
6
L
Bellona
CrowPaladin
Bellona
2
6
3
0.58
L
Sun Wukong
Dank Dynamite
Sun Wukong
1
1
3
2.5
W
Amaterasu
Kingslayer6334
Amaterasu
3
2
5
2.75
W
Sobek
Nulgo
Sobek
1
2
7
2.25
W
Charybdis
SHEEPASAURUS01
Charybdis
9
3
3
3.5
L
Chang'e
1
5
4
0.6
W
Baba Yaga
UginTozo
Baba Yaga
4
2
4
3
L
Zeus
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,070
Damage
47,708
80,250
Taken
90,805
53,242
Mitigated
54,482
46,057
Healing
28,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Asulive
Izanami
5,876
3,804
0
3,112
16,562
4,750
0
1,651
14,911
0
65,432
W
Thanatos
Chebbeefus
Thanatos
14,701
3,973
0
19,896
15,494
8,753
2,162
4,023
11,405
32
104,204
L
Bellona
CrowPaladin
Bellona
6,849
2,550
0
2,779
17,486
11,773
0
4,335
13,151
0
26,759
L
Sun Wukong
Dank Dynamite
Sun Wukong
14,252
3,731
0
6,802
20,225
24,150
601
1,850
18,375
0
89,431
W
Amaterasu
Kingslayer6334
Amaterasu
13,649
6,454
0
13,583
22,621
13,639
4,721
3,701
17,437
27
92,585
W
Sobek
Nulgo
Sobek
6,255
946
0
2,990
16,016
18,324
462
5,955
10,061
16,706
0
W
Charybdis
SHEEPASAURUS01
Charybdis
19,972
12,378
0
6,001
14,207
5,836
7,653
1,409
12,798
0
123,677
L
Chang'e
11,245
649
2,915
6,587
19,596
7,951
0
7,895
11,701
79,525
0
W
Baba Yaga
UginTozo
Baba Yaga
11,493
1,192
0
3,587
11,912
6,690
390
5,643
6,165
105,364
0
L
Zeus
9,486
1,637
0
6,568
16,936
5,858
0
2,076
14,860
96,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,270
Gold Earned
49,165
630
Minions Killed
576
0
Camps Cleared
0
2,174,560
Distance Traveled
1,777,196
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,184
437
96
5
0
308,704
6
W
Thanatos
11,937
568
133
6
0
475,846
0
L
Bellona
7,519
358
35
2
0
310,843
1
L
Sun Wukong
10,568
503
161
8
0
367,492
2
W
Amaterasu
11,465
546
149
7
0
458,737
4
W
Sobek
9,639
459
11
1
0
424,318
2
W
Charybdis
13,027
620
172
8
0
369,936
5
L
Chang'e
10,146
483
128
6
0
386,864
2
W
Baba Yaga
11,202
533
165
8
0
445,723
3
L
Zeus
11,748
559
156
7
0
403,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role