Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
IMABEEEAST
Fenrir
Level 127
God Stats
2W - 1L
1,379 SR
Queue Stats
325W - 308L
1,639 Elo+
Party 2
Sobek
Sobek
RCexilon96
Sobek
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,537 Elo+
Party 3
Rama
Rama
aiiddzz07
Rama
Level 64
God Stats
1W - 0L
1,807 SR
Queue Stats
12W - 2L
1,788 Elo+
Party 2
Tyr
Tyr
cooleeman
Tyr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 151L
1,536 Elo+
Party 3
Team Averages
Level 124
1,537 SR
1,600 Elo+

VS

Team Averages
Level 140
1,557 SR
1,559 Elo+
Cernunnos
Cernunnos
Buff Cupid
Cernunnos
Level 130
God Stats
7W - 2L
1,668 SR
Queue Stats
595W - 554L
1,571 Elo+
Party 4
The Morrigan
The Morrigan
CoccMilk
The Morrigan
Level 147
God Stats
13W - 16L
1,511 SR
Queue Stats
287W - 302L
1,505 Elo+
Party 4
Da Ji
Da Ji
KlefKey
Da Ji
Level 160
God Stats
0W - 1L
1,796 SR
Queue Stats
96W - 90L
1,577 Elo+
Party 1
Mulan
Mulan
Luxiny
Mulan
Level 101
God Stats
21W - 26L
1,524 SR
Queue Stats
260W - 275L
1,540 Elo+
Solo
Maui
Maui
NotMyCabbages
Maui
Level 160
God Stats
0W - 2L
1,287 SR
Queue Stats
76W - 96L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 6 / 5
8,182
584
10,892
11,965
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
IMABEEEAST
Fenrir
14
8 / 1 / 3
8,670
619
6,989
12,855
5,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
11
2 / 5 / 4
7,326
523
4,641
14,461
12,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rama
13
1 / 4 / 0
7,492
535
10,469
14,469
5,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 0 / 6
8,290
592
9,859
12,944
12,197
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Buff Cupid
Cernunnos
14
5 / 5 / 5
8,357
597
15,284
16,584
6,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
CoccMilk
The Morrigan
12
4 / 5 / 3
7,485
535
10,668
10,017
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
KlefKey
Da Ji
11
4 / 4 / 2
7,210
515
8,422
12,936
5,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Luxiny
Mulan
11
0 / 1 / 0
6,505
465
4,941
7,496
5,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 8
8,066
576
6,689
14,856
13,064
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
15
Kills
16
16
Deaths
15
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
6
5
0.92
L
Cernunnos
Buff Cupid
Cernunnos
5
5
5
1.5
L
The Morrigan
CoccMilk
The Morrigan
4
5
3
1.1
W
Fenrir
IMABEEEAST
Fenrir
8
1
3
9.5
L
Da Ji
KlefKey
Da Ji
4
4
2
1.25
L
Mulan
Luxiny
Mulan
0
1
0
0
L
3
0
8
7
W
Sobek
2
5
4
0.8
W
Rama
1
4
0
0.25
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,850
Damage
46,004
66,694
Taken
61,889
41,045
Mitigated
35,158
25,334
Healing
21,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,892
1,965
1,764
2,707
11,965
5,291
1,156
5,560
6,405
71,351
0
L
Cernunnos
Buff Cupid
Cernunnos
15,284
7,615
0
6,876
16,584
6,276
669
2,426
14,158
0
72,357
L
The Morrigan
CoccMilk
The Morrigan
10,668
3,018
0
590
10,017
4,612
520
4,758
5,250
59,648
1,369
W
Fenrir
IMABEEEAST
Fenrir
6,989
1,616
0
4,136
12,855
5,672
1,025
2,280
10,575
59
46,164
L
Da Ji
KlefKey
Da Ji
8,422
1,959
0
3,187
12,936
5,730
0
2,306
10,630
0
43,721
L
Mulan
Luxiny
Mulan
4,941
1,441
0
3,699
7,496
5,476
0
0
7,496
0
37,233
L
6,689
2,436
2,791
3,864
14,856
13,064
245
6,246
8,610
20,556
0
W
Sobek
4,641
746
0
2,958
14,461
12,606
0
5,198
9,263
13,256
0
W
Rama
10,469
8,135
0
7,262
14,469
5,279
660
774
13,695
0
68,644
W
9,859
1,497
0
6,507
12,944
12,197
925
2,176
10,768
144
53,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,960
Gold Earned
37,623
402
Minions Killed
361
0
Camps Cleared
0
1,415,078
Distance Traveled
1,276,042
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,182
584
121
9
0
284,637
2
L
Cernunnos
8,357
597
113
8
0
251,477
2
L
The Morrigan
7,485
535
95
7
0
254,175
6
W
Fenrir
8,670
619
81
6
0
312,967
0
L
Da Ji
7,210
515
64
5
0
277,933
2
L
Mulan
6,505
465
76
5
0
187,007
3
L
Maui
8,066
576
13
1
0
305,450
7
W
Sobek
7,326
523
13
1
0
280,782
2
W
Rama
7,492
535
94
7
0
248,701
1
W
Tyr
8,290
592
93
7
0
287,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role