Player Matchup

Ra
Ra
CassiopeiaMarie3
Ra
Level 116
God Stats
7W - 7L
1,410 SR
Queue Stats
38W - 41L
1,475 Elo+
Party 1
Sylvanus
Sylvanus
Fearful8
Sylvanus
Level 148
God Stats
54W - 48L
1,553 SR
Queue Stats
300W - 366L
1,422 Elo+
Solo
Ne Zha
Ne Zha
bobfaceomega
Ne Zha
Level 143
God Stats
5W - 1L
1,508 SR
Queue Stats
19W - 12L
1,693 Elo+
Party 1
Team Averages
Level 136
1,490 SR
1,530 Elo+

VS

Team Averages
Level 73
1,463 SR
1,464 Elo+
Ishtar
Ishtar
FootLessJayBird
Ishtar
Level 105
God Stats
3W - 3L
1,613 SR
Queue Stats
54W - 67L
1,512 Elo+
Party 2
Tiamat
Tiamat
TeaRex665
Tiamat
Level 52
God Stats
0W - 3L
1,280 SR
Queue Stats
11W - 17L
1,410 Elo+
Party 2
Achilles
Achilles
TesteeClops
Achilles
Level 61
God Stats
27W - 36L
1,496 SR
Queue Stats
352W - 389L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 6
5,675
811
2,862
3,081
1,477
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Fearful8
Sylvanus
10
3 / 0 / 5
6,077
868
2,750
8,309
7,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
11
4 / 1 / 4
6,301
900
5,056
5,344
2,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
4,975
711
3,092
5,431
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
TeaRex665
Tiamat
9
1 / 3 / 0
5,080
726
2,309
5,017
2,253
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
TesteeClops
Achilles
4
0 / 2 / 0
4,265
609
512
3,246
2,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
8
Kills
1
1
Deaths
8
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
Sylvanus
Fearful8
Sylvanus
3
0
5
5.5
L
0
3
1
0.17
L
Tiamat
TeaRex665
Tiamat
1
3
0
0.33
L
Achilles
TesteeClops
Achilles
0
2
0
0
W
Ne Zha
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,668
Damage
5,913
16,734
Taken
13,694
11,134
Mitigated
6,369
7,625
Healing
1,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,862
306
853
845
3,081
1,477
1,100
505
2,576
19,896
0
W
Sylvanus
Fearful8
Sylvanus
2,750
492
1,217
3,570
8,309
7,159
1,030
1,218
7,091
8,373
0
L
3,092
1,623
0
250
5,431
2,113
0
2,300
3,131
0
15,985
L
Tiamat
TeaRex665
Tiamat
2,309
529
0
1,022
5,017
2,253
0
1,676
3,341
8,000
0
L
Achilles
TesteeClops
Achilles
512
123
0
590
3,246
2,003
0
1,660
1,586
0
2,700
W
Ne Zha
5,056
946
0
1,140
5,344
2,498
0
640
4,704
0
28,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,053
Gold Earned
14,320
98
Minions Killed
45
0
Camps Cleared
0
409,770
Distance Traveled
235,727
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,675
811
50
7
0
127,768
1
W
Sylvanus
6,077
868
10
1
0
124,729
1
L
Ishtar
4,975
711
27
4
0
109,055
2
L
Tiamat
5,080
726
14
2
0
89,413
0
L
Achilles
4,265
609
4
1
0
37,259
0
W
Ne Zha
6,301
900
38
5
0
157,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role