Player Matchup

Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Blanco9
Anubis
Level 104
God Stats
1W - 3L
1,265 SR
Queue Stats
289W - 289L
1,625 Elo+
Solo
Cliodhna
Cliodhna
Tatri
Cliodhna
Level 148
God Stats
2W - 3L
1,620 SR
Queue Stats
139W - 132L
1,582 Elo+
Solo
Ne Zha
Ne Zha
Treiks
Ne Zha
Level 149
God Stats
0W - 2L
1,563 SR
Queue Stats
27W - 18L
1,699 Elo+
Solo
Team Averages
Level 144
1,490 SR
1,581 Elo+

VS

Team Averages
Level 132
1,721 SR
1,616 Elo+
Ares
Ares
AitanaGuapa
Ares
Level 67
God Stats
1W - 0L
1,741 SR
Queue Stats
8W - 7L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
Heendriks
Danzaburou
Level 146
God Stats
8W - 2L
1,926 SR
Queue Stats
133W - 75L
1,625 Elo+
Party 1
Set
Set
IIIIllllIIIlIIII
Set
Level 126
God Stats
8W - 3L
1,835 SR
Queue Stats
119W - 109L
1,643 Elo+
Solo
Vulcan
Vulcan
SapopetaElBromas
Vulcan
Level 160
God Stats
7W - 4L
1,642 SR
Queue Stats
80W - 53L
1,665 Elo+
Party 1
Serqet
Serqet
albertoespina
Serqet
Level 160
God Stats
7W - 10L
1,459 SR
Queue Stats
283W - 282L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
1 / 4 / 1
6,189
476
5,118
12,065
4,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
 
Horus
10
0 / 4 / 3
6,030
464
5,603
16,156
7,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
Blanco9
Anubis
12
1 / 3 / 1
7,075
544
4,058
8,726
5,168
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Tatri
Cliodhna
12
0 / 4 / 0
6,744
519
3,084
11,534
4,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ne Zha
Treiks
Ne Zha
12
3 / 3 / 0
7,189
553
6,734
14,316
5,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 8
7,387
568
7,424
11,048
9,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Heendriks
Danzaburou
14
5 / 1 / 5
8,301
639
12,123
7,840
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 3
8,862
682
11,749
9,713
6,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 0 / 4
7,916
609
7,642
4,338
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 1 / 7
7,189
553
5,690
9,214
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
18
18
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
4
1
0.38
L
Horus
 
Horus
0
4
3
0.38
W
4
2
8
4
L
Anubis
Blanco9
Anubis
1
3
1
0.5
W
Danzaburou
Heendriks
Danzaburou
5
1
5
7.5
W
5
1
3
6.5
W
2
0
4
4
L
Cliodhna
Tatri
Cliodhna
0
4
0
0
L
Ne Zha
Treiks
Ne Zha
3
3
0
1
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,597
Damage
44,628
62,797
Taken
42,153
27,183
Mitigated
24,557
21,076
Healing
13,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,118
2,525
792
4,585
12,065
4,107
48
3,325
8,678
53,601
0
L
Horus
 
Horus
5,603
2,207
2,137
3,308
16,156
7,693
0
4,776
11,194
0
14,451
W
7,424
1,098
0
2,294
11,048
9,285
0
5,010
6,038
19,656
1,937
L
Anubis
Blanco9
Anubis
4,058
482
0
3,623
8,726
5,168
0
3,337
4,890
64,533
0
W
Danzaburou
Heendriks
Danzaburou
12,123
5,291
0
5,502
7,840
3,009
0
2,100
5,740
0
68,842
W
11,749
5,318
0
4,279
9,713
6,939
380
178
9,535
133
70,223
W
7,642
1,946
0
755
4,338
1,814
89
998
3,340
75,906
0
L
Cliodhna
Tatri
Cliodhna
3,084
707
0
2,592
11,534
4,411
0
0
11,534
0
55,775
L
Ne Zha
Treiks
Ne Zha
6,734
2,592
0
4,039
14,316
5,804
0
3,551
10,295
0
46,224
W
5,690
890
0
500
9,214
3,510
0
890
8,324
0
51,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,227
Gold Earned
39,655
443
Minions Killed
501
0
Camps Cleared
0
1,234,975
Distance Traveled
1,314,395
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,189
476
105
8
0
200,353
5
L
Horus
6,030
464
21
2
0
271,521
6
W
Ares
7,387
568
23
2
0
256,279
4
L
Anubis
7,075
544
130
10
0
223,122
5
W
Danzaburou
8,301
639
109
8
0
236,091
6
W
Set
8,862
682
138
11
0
261,832
5
W
Vulcan
7,916
609
143
11
0
261,285
3
L
Cliodhna
6,744
519
107
8
0
256,382
3
L
Ne Zha
7,189
553
80
6
0
283,597
3
W
Serqet
7,189
553
88
7
0
298,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role