Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Papa tapatio
Bastet
Level 158
God Stats
13W - 8L
1,775 SR
Queue Stats
161W - 132L
1,639 Elo+
Party 2
Ullr
Ullr
Quorps
Ullr
Level 143
God Stats
4W - 3L
1,351 SR
Queue Stats
487W - 250L
1,798 Elo+
Party 2
Team Averages
Level 154
1,542 SR
1,646 Elo+

VS

Team Averages
Level 91
1,484 SR
1,356 Elo+
Ares
Ares
AstasRevenge225
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,165 Elo+
Party 1
Sol
Sol
Pablo Oliveiira
Sol
Level 142
God Stats
5W - 9L
1,284 SR
Queue Stats
398W - 556L
1,349 Elo+
Solo
Chaac
Chaac
Stackboyz863
Chaac
Level 116
God Stats
4W - 2L
1,669 SR
Queue Stats
16W - 11L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
3 / 1 / 6
9,608
801
6,407
12,638
11,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
14
4 / 1 / 5
8,770
731
12,208
11,483
5,201
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
Quorps
Ullr
15
3 / 0 / 7
9,052
754
11,982
10,080
5,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,821
652
5,047
13,875
15,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 4 / 1
7,793
649
6,954
10,696
4,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 2 / 1
7,985
665
12,811
13,026
9,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
2
2
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
6
6
L
0
4
2
0.25
L
1
4
1
0.38
W
Bastet
4
1
5
6.5
W
Ullr
Quorps
Ullr
3
0
7
6.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,597
Damage
24,812
34,201
Taken
37,597
21,637
Mitigated
28,396
14,536
Healing
11,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,407
689
3,133
4,874
12,638
11,072
0
4,132
8,168
16,511
0
L
5,047
600
0
3,201
13,875
15,197
0
2,925
10,950
7,202
0
L
6,954
1,216
0
3,775
10,696
4,051
0
1,418
9,278
30,350
0
W
Bastet
12,208
3,730
0
4,326
11,483
5,201
417
3,824
7,483
0
34,118
W
Ullr
Quorps
Ullr
11,982
5,084
0
2,203
10,080
5,364
989
3,570
6,276
0
59,641
L
12,811
2,867
0
4,895
13,026
9,148
0
2,004
10,918
0
39,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,430
Gold Earned
23,599
153
Minions Killed
143
0
Camps Cleared
0
701,672
Distance Traveled
626,235
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,608
801
12
1
0
231,914
2
L
Ares
7,821
652
10
1
0
198,100
3
L
Sol
7,793
649
60
5
0
194,381
3
W
Bastet
8,770
731
45
4
0
243,794
1
W
Ullr
9,052
754
96
8
0
225,964
0
L
Chaac
7,985
665
73
6
0
233,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role