Player Matchup

Neith
Neith
 
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Cruellá
Da Ji
Level 76
God Stats
3W - 5L
1,445 SR
Queue Stats
89W - 152L
1,396 Elo+
Party 2
Zeus
Zeus
DaddyGamestonker
Zeus
Level 67
God Stats
1W - 7L
1,277 SR
Queue Stats
237W - 295L
1,390 Elo+
Party 2
Ishtar
Ishtar
DurtyFurby
Ishtar
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 224L
1,427 Elo+
Party 2
Team Averages
Level 90
1,444 SR
1,443 Elo+

VS

Team Averages
Level 106
1,645 SR
1,524 Elo+
Osiris
Osiris
 
Osiris
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
HEROxIllusionz
Athena
Level 127
God Stats
5W - 1L
1,770 SR
Queue Stats
206W - 117L
1,640 Elo+
Party 1
Bastet
Bastet
Saul123400
Bastet
Level 52
God Stats
5W - 3L
1,709 SR
Queue Stats
140W - 166L
1,477 Elo+
Solo
Vulcan
Vulcan
SlavikKR
Vulcan
Level 89
God Stats
4W - 12L
1,399 SR
Queue Stats
201W - 222L
1,503 Elo+
Solo
Izanami
Izanami
cdrfox2965
Izanami
Level 107
God Stats
12W - 2L
1,847 SR
Queue Stats
91W - 101L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 0 / 0
5,844
584
4,277
6,980
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
 
Fenrir
7
0 / 3 / 1
4,363
436
3,715
7,411
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
Cruellá
Da Ji
9
0 / 0 / 0
5,004
500
1,392
7,632
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 4 / 0
4,953
495
3,641
6,582
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
DurtyFurby
Ishtar
9
1 / 2 / 0
5,398
540
2,369
6,762
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 2 / 0
5,061
506
5,189
6,264
5,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
2 / 1 / 3
5,436
544
2,301
5,204
3,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Saul123400
Bastet
10
4 / 0 / 2
5,828
583
3,207
7,935
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
SlavikKR
Vulcan
9
1 / 0 / 3
5,157
516
5,368
3,632
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
cdrfox2965
Izanami
10
2 / 0 / 2
5,849
585
4,861
4,997
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
9
9
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
0
0
2
L
Fenrir
 
Fenrir
0
3
1
0.17
W
Osiris
 
Osiris
0
2
0
0
L
Da Ji
Cruellá
Da Ji
0
0
0
0
L
0
4
0
0
L
Ishtar
DurtyFurby
Ishtar
1
2
0
0.5
W
2
1
3
3.5
W
Bastet
Saul123400
Bastet
4
0
2
5
W
Vulcan
SlavikKR
Vulcan
1
0
3
2.5
W
Izanami
cdrfox2965
Izanami
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,394
Damage
20,926
35,367
Taken
28,032
12,578
Mitigated
14,847
12,423
Healing
10,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,277
1,752
0
4,174
6,980
2,437
534
0
6,980
0
39,639
L
Fenrir
 
Fenrir
3,715
706
0
1,589
7,411
2,809
0
2,172
5,239
0
19,382
W
Osiris
 
Osiris
5,189
1,105
0
1,296
6,264
5,716
392
0
6,264
0
33,636
L
Da Ji
Cruellá
Da Ji
1,392
433
0
2,811
7,632
2,759
0
738
6,894
0
29,412
L
3,641
351
0
449
6,582
2,630
535
4,264
2,318
31,955
0
L
Ishtar
DurtyFurby
Ishtar
2,369
1,247
0
3,400
6,762
1,943
0
393
6,369
0
31,806
W
2,301
811
0
1,680
5,204
3,298
0
1,055
4,149
12,769
218
W
Bastet
Saul123400
Bastet
3,207
920
0
3,360
7,935
2,815
0
1,299
6,636
0
26,563
W
Vulcan
SlavikKR
Vulcan
5,368
1,198
0
1,075
3,632
1,528
165
1,287
2,345
36,023
0
W
Izanami
cdrfox2965
Izanami
4,861
3,370
0
2,988
4,997
1,490
0
0
4,997
0
45,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,562
Gold Earned
27,331
308
Minions Killed
272
0
Camps Cleared
0
936,716
Distance Traveled
966,743
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,844
584
74
7
0
187,023
5
L
Fenrir
4,363
436
26
3
0
191,080
3
W
Osiris
5,061
506
46
5
0
193,117
1
L
Da Ji
5,004
500
67
7
0
230,412
0
L
Zeus
4,953
495
69
7
0
167,339
1
L
Ishtar
5,398
540
72
7
0
160,862
0
W
Athena
5,436
544
17
2
0
197,991
2
W
Bastet
5,828
583
56
6
0
224,024
1
W
Vulcan
5,157
516
62
6
0
189,426
3
W
Izanami
5,849
585
91
9
0
162,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role