Player Matchup

Hera
Hera
Boss Raiden
Hera
Level 108
God Stats
0W - 4L
1,140 SR
Queue Stats
45W - 30L
1,652 Elo+
Party 1
Maui
Maui
HiddenFangsoc
Maui
Level 149
God Stats
6W - 3L
1,676 SR
Queue Stats
296W - 172L
1,720 Elo+
Party 1
Thor
Thor
Kordegoth
Thor
Level 160
God Stats
10W - 4L
1,744 SR
Queue Stats
927W - 581L
1,693 Elo+
Party 1
Team Averages
Level 139
1,520 SR
1,688 Elo+

VS

Team Averages
Level 125
1,769 SR
1,616 Elo+
Set
Set
c4l2psTheOne
Set
Level 63
God Stats
6W - 1L
1,804 SR
Queue Stats
47W - 39L
1,618 Elo+
Party 2
Poseidon
Poseidon
drunkfrost
Poseidon
Level 157
God Stats
6W - 1L
1,804 SR
Queue Stats
143W - 90L
1,697 Elo+
Party 2
Hercules
Hercules
oMr Rampage
Hercules
Level 156
God Stats
2W - 0L
1,698 SR
Queue Stats
135W - 88L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
9,380
625
8,001
7,960
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 3 / 3
9,908
661
6,404
17,170
23,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
15
2 / 2 / 1
10,106
674
12,876
18,868
22,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 1
11,211
747
14,666
13,775
10,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
drunkfrost
Poseidon
17
0 / 1 / 7
10,210
681
10,667
10,027
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
oMr Rampage
Hercules
15
1 / 1 / 6
10,396
693
11,085
20,765
24,374
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
7
7
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
0
3
3
0.5
L
Thor
2
2
1
1.25
W
6
1
1
6.5
W
Poseidon
drunkfrost
Poseidon
0
1
7
3.5
W
Hercules
oMr Rampage
Hercules
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,281
Damage
36,418
43,998
Taken
44,567
50,965
Mitigated
39,363
8,985
Healing
18,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,001
2,171
0
500
7,960
4,605
43
518
7,230
40,076
0
L
6,404
2,463
530
3,507
17,170
23,654
108
4,641
11,936
23,312
0
L
Thor
12,876
2,040
400
4,048
18,868
22,706
0
5,572
12,968
0
42,218
W
14,666
5,099
0
6,198
13,775
10,874
87
4,498
9,277
0
60,022
W
Poseidon
drunkfrost
Poseidon
10,667
1,114
240
1,957
10,027
4,115
1,029
3,298
6,729
56,436
0
W
Hercules
oMr Rampage
Hercules
11,085
6,219
1,828
8,004
20,765
24,374
314
6,638
14,127
0
21,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,394
Gold Earned
31,817
160
Minions Killed
195
0
Camps Cleared
0
830,882
Distance Traveled
836,387
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,380
625
80
5
0
264,570
2
L
Maui
9,908
661
30
2
0
269,708
2
L
Thor
10,106
674
50
3
0
296,604
0
W
Set
11,211
747
84
6
0
280,701
4
W
Poseidon
10,210
681
86
6
0
274,603
2
W
Hercules
10,396
693
25
2
0
281,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role