Player Matchup

Jing Wei
Jing Wei
Misontic
Jing Wei
Level 93
God Stats
7W - 1L
1,712 SR
Queue Stats
118W - 69L
1,620 Elo+
Party 1
Tiamat
Tiamat
gunslinger2024
Tiamat
Level 108
God Stats
3W - 0L
1,852 SR
Queue Stats
134W - 78L
1,621 Elo+
Party 1
Bacchus
Bacchus
wietsepyro
Bacchus
Level 149
God Stats
7W - 3L
1,691 SR
Queue Stats
126W - 72L
1,632 Elo+
Party 1
Team Averages
Level 117
1,751 SR
1,624 Elo+

VS

Team Averages
Level 115
1,538 SR
1,438 Elo+
Kukulkan
Kukulkan
P1r473
Kukulkan
Level 148
God Stats
39W - 36L
1,485 SR
Queue Stats
47W - 63L
1,423 Elo+
Solo
Merlin
Merlin
REng0kkuu
Merlin
Level 159
God Stats
13W - 10L
1,516 SR
Queue Stats
81W - 74L
1,559 Elo+
Solo
Mulan
Mulan
Rolbo
Mulan
Level 39
God Stats
2W - 2L
1,613 SR
Queue Stats
16W - 26L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Misontic
Jing Wei
12
1 / 0 / 5
7,121
712
4,325
4,752
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 0 / 1
7,902
790
3,579
4,283
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
wietsepyro
Bacchus
13
1 / 0 / 5
7,321
732
6,691
6,392
6,474
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
P1r473
Kukulkan
12
0 / 1 / 0
6,397
640
3,084
4,318
1,734
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
REng0kkuu
Merlin
11
0 / 1 / 0
6,023
602
5,268
4,299
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Rolbo
Mulan
9
0 / 4 / 0
5,723
572
3,215
8,888
6,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Misontic
Jing Wei
1
0
5
3.5
L
Kukulkan
P1r473
Kukulkan
0
1
0
0
L
Merlin
REng0kkuu
Merlin
0
1
0
0
L
Mulan
Rolbo
Mulan
0
4
0
0
W
4
0
1
4.5
W
Bacchus
wietsepyro
Bacchus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,595
Damage
11,567
15,427
Taken
17,505
11,162
Mitigated
10,003
4,185
Healing
1,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Misontic
Jing Wei
4,325
3,731
0
918
4,752
1,963
670
2,895
1,777
0
22,989
L
Kukulkan
P1r473
Kukulkan
3,084
32
0
0
4,318
1,734
0
3,413
905
26,359
0
L
Merlin
REng0kkuu
Merlin
5,268
127
0
250
4,299
1,749
0
2,643
1,656
23,347
0
L
Mulan
Rolbo
Mulan
3,215
94
169
755
8,888
6,520
0
4,235
4,653
0
6,829
W
3,579
280
103
1,456
4,283
2,725
522
2,714
1,506
32,765
0
W
Bacchus
wietsepyro
Bacchus
6,691
1,221
443
1,265
6,392
6,474
252
2,749
3,437
19,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,344
Gold Earned
18,143
143
Minions Killed
99
0
Camps Cleared
0
616,389
Distance Traveled
482,312
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,121
712
46
5
0
199,218
2
L
Kukulkan
6,397
640
64
6
0
167,037
4
L
Merlin
6,023
602
26
3
0
164,802
5
L
Mulan
5,723
572
9
1
0
150,473
0
W
Tiamat
7,902
790
78
8
0
203,025
3
W
Bacchus
7,321
732
19
2
0
214,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role