Player Matchup

Izanami
Izanami
Baggio-_XIII
Izanami
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,663 Elo+
Solo
Vulcan
Vulcan
GIANNIS1983_GR
Vulcan
Level 80
God Stats
171W - 171L
1,525 SR
Queue Stats
173W - 174L
1,465 Elo+
Solo
Bellona
Bellona
KsKillSecured
Bellona
Level 140
God Stats
7W - 1L
1,636 SR
Queue Stats
136W - 150L
1,351 Elo+
Solo
Tyr
Tyr
RidiKapo
Tyr
Level 73
God Stats
7W - 5L
1,644 SR
Queue Stats
10W - 13L
1,418 Elo+
Solo
King Arthur
King Arthur
steamygonzalez
King Arthur
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,506 Elo+
Solo
Team Averages
Level 78
1,561 SR
1,480 Elo+

VS

Team Averages
Level 110
1,505 SR
1,412 Elo+
Jing Wei
Jing Wei
AjLaKaos
Jing Wei
Level 128
God Stats
9W - 11L
1,427 SR
Queue Stats
945W - 1,061L
1,408 Elo+
Solo
Athena
Athena
KeLoKeAsEs_Fr0sT
Athena
Level 66
God Stats
8W - 5L
1,625 SR
Queue Stats
323W - 354L
1,470 Elo+
Solo
Nu Wa
Nu Wa
eArbse
Nu Wa
Level 122
God Stats
10W - 4L
1,651 SR
Queue Stats
144W - 133L
1,365 Elo+
Solo
Ravana
Ravana
kaderitos
Ravana
Level 109
God Stats
14W - 14L
1,568 SR
Queue Stats
442W - 543L
1,401 Elo+
Solo
Osiris
Osiris
stepan_zenit
Osiris
Level 127
God Stats
1W - 1L
1,256 SR
Queue Stats
486W - 555L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baggio-_XIII
Izanami
13
2 / 2 / 2
7,454
438
9,166
10,632
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 2 / 0
8,709
512
6,535
5,408
1,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
15
3 / 3 / 1
8,731
514
7,125
14,085
9,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 2 / 1
7,399
435
5,989
10,644
6,611
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

King Arthur
steamygonzalez
King Arthur
12
1 / 2 / 2
6,906
406
5,010
15,016
12,321
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AjLaKaos
Jing Wei
12
0 / 2 / 1
7,609
448
4,832
10,168
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 3 / 4
8,509
501
6,719
17,291
16,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
eArbse
Nu Wa
15
3 / 3 / 3
9,298
547
10,154
8,289
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
kaderitos
Ravana
16
6 / 0 / 2
9,654
568
8,021
6,162
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
14
0 / 0 / 1
8,127
478
4,578
11,035
11,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
8
Kills
11
11
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AjLaKaos
Jing Wei
0
2
1
0.25
L
Izanami
Baggio-_XIII
Izanami
2
2
2
1.5
L
2
2
0
1
W
2
3
4
1.33
L
Bellona
3
3
1
1.17
L
0
2
1
0.25
W
Nu Wa
eArbse
Nu Wa
3
3
3
1.5
W
Ravana
kaderitos
Ravana
6
0
2
7
L
King Arthur
steamygonzalez
King Arthur
1
2
2
1
W
Osiris
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,825
Damage
34,304
55,785
Taken
52,945
33,449
Mitigated
38,431
9,546
Healing
15,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AjLaKaos
Jing Wei
4,832
3,436
0
4,506
10,168
3,816
1,254
815
9,353
0
50,240
L
Izanami
Baggio-_XIII
Izanami
9,166
6,218
0
3,271
10,632
3,586
668
5,318
5,314
0
62,707
L
6,535
2,451
0
0
5,408
1,809
0
1,603
3,805
76,409
0
W
6,719
1,630
0
2,885
17,291
16,632
111
1,561
15,730
28,349
2,805
L
Bellona
7,125
2,689
0
1,347
14,085
9,122
502
2,909
11,176
0
87,373
L
5,989
673
0
3,323
10,644
6,611
229
2,244
8,400
0
38,068
W
Nu Wa
eArbse
Nu Wa
10,154
1,822
0
934
8,289
3,334
1,197
2,948
5,341
82,009
0
W
Ravana
kaderitos
Ravana
8,021
2,323
0
1,626
6,162
3,010
0
1,211
4,951
0
68,160
L
King Arthur
steamygonzalez
King Arthur
5,010
1,598
247
1,358
15,016
12,321
37
4,398
10,618
0
27,217
W
Osiris
4,578
1,350
0
5,255
11,035
11,639
2,460
0
11,035
0
46,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,199
Gold Earned
43,197
437
Minions Killed
462
0
Camps Cleared
0
1,556,902
Distance Traveled
1,617,247
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,609
448
93
5
0
301,085
7
L
Izanami
7,454
438
83
5
0
295,822
2
L
Vulcan
8,709
512
127
7
0
310,895
1
W
Athena
8,509
501
42
2
0
359,267
1
L
Bellona
8,731
514
128
8
0
338,068
4
L
Tyr
7,399
435
56
3
0
283,894
2
W
Nu Wa
9,298
547
149
9
0
314,761
0
W
Ravana
9,654
568
114
7
0
350,654
0
L
King Arthur
6,906
406
43
3
0
328,223
1
W
Osiris
8,127
478
64
4
0
291,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role