Player Matchup

Chronos
Chronos
FernandoZPolski
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 66L
1,677 Elo+
Party 2
Chaac
Chaac
Inti2004
Chaac
Level 59
God Stats
2W - 1L
1,403 SR
Queue Stats
64W - 145L
1,230 Elo+
Solo
Achilles
Achilles
bloodyoutlaw
Achilles
Level 119
God Stats
14W - 3L
1,800 SR
Queue Stats
335W - 213L
1,596 Elo+
Party 2
Team Averages
Level 68
1,567 SR
1,501 Elo+

VS

Team Averages
Level 105
1,599 SR
1,724 Elo+
Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DecodeTheHunter
Gilgamesh
Level 29
God Stats
1W - 0L
1,682 SR
Queue Stats
60W - 15L
1,837 Elo+
Party 1
Hera
Hera
Trocin98
Hera
Level 157
God Stats
3W - 0L
1,617 SR
Queue Stats
245W - 101L
1,834 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,402
640
4,254
9,671
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Inti2004
Chaac
10
0 / 4 / 0
6,393
639
4,814
11,269
7,160
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
bloodyoutlaw
Achilles
10
0 / 3 / 0
6,728
673
4,604
13,058
10,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
3 / 0 / 8
8,463
846
9,118
7,090
6,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
DecodeTheHunter
Gilgamesh
12
3 / 0 / 7
8,238
824
8,011
8,561
7,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
13
5 / 0 / 6
8,243
824
12,009
4,249
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
11
11
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
8
7
W
Gilgamesh
DecodeTheHunter
Gilgamesh
3
0
7
6.5
L
0
4
0
0
L
Chaac
Inti2004
Chaac
0
4
0
0
W
Hera
5
0
6
8
L
Achilles
bloodyoutlaw
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,672
Damage
29,138
33,998
Taken
19,900
20,634
Mitigated
15,701
5,764
Healing
10,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,118
2,982
1,449
3,783
7,090
6,411
192
1,696
5,310
81
15,523
W
Gilgamesh
DecodeTheHunter
Gilgamesh
8,011
3,105
1,834
2,470
8,561
7,537
244
1,721
6,694
74
20,551
L
4,254
2,049
0
543
9,671
3,292
0
4,136
5,535
22,682
0
L
Chaac
Inti2004
Chaac
4,814
567
40
1,575
11,269
7,160
0
4,392
6,877
0
19,084
W
Hera
12,009
4,555
0
870
4,249
1,753
1,119
538
3,611
47,902
0
L
Achilles
bloodyoutlaw
Achilles
4,604
947
0
3,606
13,058
10,182
0
3,678
9,380
0
21,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,523
Gold Earned
24,944
112
Minions Killed
119
0
Camps Cleared
0
519,416
Distance Traveled
609,774
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,463
846
24
2
0
215,234
0
W
Gilgamesh
8,238
824
18
2
0
210,018
3
L
Chronos
6,402
640
51
5
0
170,790
2
L
Chaac
6,393
639
28
3
0
177,578
1
W
Hera
8,243
824
77
8
0
184,522
3
L
Achilles
6,728
673
33
3
0
171,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role