Player Matchup

Hercules
Hercules
Byalex09DC
Hercules
Level 120
God Stats
5W - 2L
1,798 SR
Queue Stats
199W - 118L
1,666 Elo+
Party 2
Arachne
Arachne
Carkis16
Arachne
Level 157
God Stats
13W - 5L
1,665 SR
Queue Stats
410W - 181L
1,745 Elo+
Party 2
Fenrir
Fenrir
jesusgiil19
Fenrir
Level 120
God Stats
3W - 2L
1,710 SR
Queue Stats
278W - 152L
1,708 Elo+
Party 2
Team Averages
Level 132
1,725 SR
1,706 Elo+

VS

Team Averages
Level 151
1,622 SR
1,679 Elo+
Achilles
Achilles
Fiskins
Achilles
Level 145
God Stats
7W - 9L
1,572 SR
Queue Stats
97W - 69L
1,709 Elo+
Party 1
Ah Puch
Ah Puch
JuraZmaj
Ah Puch
Level 147
God Stats
10W - 9L
1,667 SR
Queue Stats
256W - 173L
1,675 Elo+
Party 1
Izanami
Izanami
Zeniyu
Izanami
Level 160
God Stats
2W - 1L
1,627 SR
Queue Stats
80W - 56L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Byalex09DC
Hercules
14
2 / 3 / 6
9,085
699
9,353
15,900
15,463
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Carkis16
Arachne
14
3 / 3 / 3
8,991
692
10,580
18,385
14,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
14
3 / 2 / 4
9,293
715
6,250
13,278
13,017
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fiskins
Achilles
14
5 / 1 / 3
9,425
725
13,569
13,074
22,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
JuraZmaj
Ah Puch
15
1 / 3 / 7
9,330
718
15,190
9,975
8,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Zeniyu
Izanami
15
2 / 4 / 5
9,410
724
10,094
13,631
6,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
8
Kills
8
8
Deaths
8
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
Byalex09DC
Hercules
2
3
6
1.67
L
Arachne
Carkis16
Arachne
3
3
3
1.5
W
Achilles
Fiskins
Achilles
5
1
3
6.5
W
Ah Puch
JuraZmaj
Ah Puch
1
3
7
1.5
W
Izanami
Zeniyu
Izanami
2
4
5
1.13
L
Fenrir
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,183
Damage
38,853
47,563
Taken
36,680
43,059
Mitigated
37,619
10,704
Healing
9,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Byalex09DC
Hercules
9,353
2,605
0
3,706
15,900
15,463
0
5,216
10,152
0
36,066
L
Arachne
Carkis16
Arachne
10,580
5,566
0
6,503
18,385
14,579
416
5,992
11,866
0
38,639
W
Achilles
Fiskins
Achilles
13,569
3,316
0
3,881
13,074
22,199
326
21
13,053
0
24,498
W
Ah Puch
JuraZmaj
Ah Puch
15,190
1,031
0
2,246
9,975
8,589
633
12
9,963
53,709
0
W
Izanami
Zeniyu
Izanami
10,094
6,322
0
3,705
13,631
6,831
1,221
24
13,607
0
55,266
L
Fenrir
6,250
1,618
0
495
13,278
13,017
0
4,027
8,815
0
21,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,369
Gold Earned
28,165
133
Minions Killed
210
0
Camps Cleared
0
724,786
Distance Traveled
686,382
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,085
699
47
4
0
240,337
1
L
Arachne
8,991
692
60
5
0
270,656
5
W
Achilles
9,425
725
21
2
0
257,278
2
W
Ah Puch
9,330
718
103
8
0
219,844
3
W
Izanami
9,410
724
86
7
0
209,260
4
L
Fenrir
9,293
715
26
2
0
213,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role