Player Matchup

Ratatoskr
Ratatoskr
Ecl1p53
Ratatoskr
Level 139
God Stats
3W - 3L
1,641 SR
Queue Stats
281W - 255L
1,586 Elo+
Solo
Olorun
Olorun
HawkInvoker
Olorun
Level 108
God Stats
9W - 5L
1,631 SR
Queue Stats
190W - 169L
1,475 Elo+
Party 1
Ravana
Ravana
Runenash1
Ravana
Level 146
God Stats
3W - 1L
1,535 SR
Queue Stats
39W - 43L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
ShnazySquirrel1
Gilgamesh
Level 86
God Stats
9W - 7L
1,603 SR
Queue Stats
132W - 118L
1,472 Elo+
Party 1
Anubis
Anubis
ooxAntiheroxoo
Anubis
Level 126
God Stats
21W - 12L
1,694 SR
Queue Stats
373W - 363L
1,517 Elo+
Solo
Team Averages
Level 121
1,621 SR
1,517 Elo+

VS

Team Averages
Level 108
1,537 SR
1,515 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CowsOnCows68
Scylla
Level 106
God Stats
47W - 48L
1,601 SR
Queue Stats
340W - 313L
1,576 Elo+
Solo
Cthulhu
Cthulhu
GrumpyP1atypus
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 72L
1,360 Elo+
Solo
Hachiman
Hachiman
Zekeman7
Hachiman
Level 151
God Stats
8W - 10L
1,547 SR
Queue Stats
67W - 62L
1,597 Elo+
Solo
Thor
Thor
oO hiLUSS Oo
Thor
Level 149
God Stats
1W - 2L
1,539 SR
Queue Stats
143W - 146L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ecl1p53
Ratatoskr
14
2 / 3 / 1
8,516
532
5,999
12,035
5,129
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
14
5 / 3 / 4
8,930
558
14,395
15,132
7,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ravana
Runenash1
Ravana
13
1 / 5 / 2
8,223
514
8,010
13,594
8,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gilgamesh
ShnazySquirrel1
Gilgamesh
12
5 / 2 / 5
8,783
549
6,581
14,389
9,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 0 / 2
9,746
609
7,575
5,149
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
6 / 3 / 1
8,836
552
14,545
18,516
18,834
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
15
3 / 2 / 1
8,786
549
5,433
6,352
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 0
6,585
412
4,374
15,085
10,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hachiman
Zekeman7
Hachiman
13
1 / 2 / 1
7,541
471
8,768
9,912
3,482
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 5 / 4
7,513
470
6,441
15,052
5,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
16
Kills
13
13
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
6
3
1
2.17
L
Scylla
3
2
1
1.75
W
Ratatoskr
Ecl1p53
Ratatoskr
2
3
1
0.83
L
1
5
0
0.2
W
Olorun
5
3
4
2.33
W
Ravana
Runenash1
Ravana
1
5
2
0.4
W
Gilgamesh
ShnazySquirrel1
Gilgamesh
5
2
5
3.75
L
Hachiman
Zekeman7
Hachiman
1
2
1
0.75
L
2
5
4
0.8
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,560
Damage
39,561
60,299
Taken
64,917
32,993
Mitigated
40,035
23,781
Healing
12,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
14,545
4,921
0
2,241
18,516
18,834
144
869
16,731
4,091
56,911
L
Scylla
5,433
282
0
0
6,352
2,333
0
1,814
4,538
78,469
0
W
Ratatoskr
Ecl1p53
Ratatoskr
5,999
1,725
0
4,575
12,035
5,129
0
2,836
9,199
0
64,510
L
4,374
672
0
2,068
15,085
10,107
0
6,957
8,128
24,285
3,121
W
Olorun
14,395
7,830
567
7,807
15,132
7,293
1,053
2,718
12,414
64,958
8,720
W
Ravana
Runenash1
Ravana
8,010
3,076
0
2,958
13,594
8,479
0
1,064
12,530
0
53,978
W
Gilgamesh
ShnazySquirrel1
Gilgamesh
6,581
1,905
1,626
2,502
14,389
9,242
14
2,931
11,458
0
34,827
L
Hachiman
Zekeman7
Hachiman
8,768
5,330
0
4,636
9,912
3,482
0
4,320
5,592
0
55,827
L
6,441
1,662
0
3,258
15,052
5,279
0
6,074
8,914
0
43,020
W
7,575
331
0
3,746
5,149
2,850
168
1,317
3,832
91,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,198
Gold Earned
39,261
535
Minions Killed
450
0
Camps Cleared
0
1,520,745
Distance Traveled
1,458,250
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,836
552
94
6
0
279,078
2
L
Scylla
8,786
549
146
9
0
301,760
4
W
Ratatoskr
8,516
532
120
8
0
364,168
2
L
Cthulhu
6,585
412
43
3
0
284,820
0
W
Olorun
8,930
558
119
7
0
275,523
0
W
Ravana
8,223
514
92
6
0
265,773
3
W
Gilgamesh
8,783
549
40
3
0
315,705
4
L
Hachiman
7,541
471
98
6
0
270,476
2
L
Thor
7,513
470
69
4
0
322,116
0
W
Anubis
9,746
609
164
10
0
299,576
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role