Player Matchup

Susano
Susano
Gold V
 
Susano
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Anikilladorbr
Baron Samedi
Gold IV
Level 160
God Stats
8W - 8L
1,579 SR
Queue Stats
470W - 489L
1,380 MMR
Solo
Apollo
Apollo
Silver III
DeportesTolima
Apollo
Silver III
Level 156
God Stats
1W - 0L
1,482 SR
Queue Stats
79W - 90L
1,028 MMR
Solo
Bellona
Bellona
Bronze I
N0FC
Bellona
Bronze I
Level 86
God Stats
9W - 8L
1,554 SR
Queue Stats
263W - 330L
264 MMR
Solo
Mulan
Mulan
Gold IV
Sir Scravy
Mulan
Gold IV
Level 149
God Stats
4W - 2L
1,224 SR
Queue Stats
292W - 294L
1,316 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,468 SR
1,097 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,457 SR
1,209 MMR
Shiva
Shiva
Silver V
 
Shiva
Silver V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold V
Charybdis365
Charybdis
Gold V
Level 149
God Stats
39W - 35L
1,563 SR
Queue Stats
53W - 54L
1,436 MMR
Solo
Yu Huang
Yu Huang
Gold V
Hulisanckato
Yu Huang
Gold V
Level 47
God Stats
7W - 7L
1,480 SR
Queue Stats
52W - 43L
1,434 MMR
Solo
Bacchus
Bacchus
Silver I
JoJossef1
Bacchus
Silver I
Level 58
God Stats
3W - 8L
1,352 SR
Queue Stats
45W - 57L
1,268 MMR
Solo
Ne Zha
Ne Zha
Bronze I
Stydur
Ne Zha
Bronze I
Level 154
God Stats
0W - 4L
1,389 SR
Queue Stats
147W - 168L
407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
4 / 3 / 7
10,225
601
9,569
14,107
5,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Anikilladorbr
Baron Samedi
16
4 / 0 / 6
10,039
591
8,365
8,924
3,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 0 / 8
9,916
583
7,233
12,857
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
N0FC
Bellona
15
1 / 4 / 2
9,359
551
9,529
19,437
11,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
14
7 / 3 / 8
10,217
601
13,166
18,141
16,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
ThorHadesThoth

VS

Bans
Guan YuLokiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
3 / 2 / 2
9,546
562
11,039
17,053
10,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Charybdis365
Charybdis
14
2 / 4 / 0
9,155
539
8,245
13,334
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
Hulisanckato
Yu Huang
15
1 / 2 / 1
9,264
545
6,313
8,684
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
JoJossef1
Bacchus
10
0 / 7 / 3
7,270
428
4,746
17,662
21,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Stydur
Ne Zha
15
4 / 3 / 1
9,263
545
8,136
15,657
6,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
18
Kills
10
10
Deaths
18
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
3
7
2.5
L
Shiva
 
Shiva
3
2
2
2
W
Baron Samedi
Anikilladorbr
Baron Samedi
4
0
6
7
L
Charybdis
Charybdis365
Charybdis
2
4
0
0.5
W
2
0
8
6
L
Yu Huang
Hulisanckato
Yu Huang
1
2
1
0.75
L
Bacchus
JoJossef1
Bacchus
0
7
3
0.21
W
Bellona
N0FC
Bellona
1
4
2
0.5
W
Mulan
7
3
8
3.67
L
Ne Zha
Stydur
Ne Zha
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,862
Damage
38,479
73,466
Taken
72,390
42,470
Mitigated
46,548
36,506
Healing
20,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
9,569
2,868
0
6,136
14,107
5,772
152
1,458
12,649
0
74,269
L
Shiva
 
Shiva
11,039
2,734
30
8,013
17,053
10,963
236
0
17,053
0
71,089
W
Baron Samedi
Anikilladorbr
Baron Samedi
8,365
1,189
1,039
3,842
8,924
3,951
1,170
2,893
6,031
80,450
0
L
Charybdis
Charybdis365
Charybdis
8,245
5,172
0
6,807
13,334
4,161
0
0
13,334
0
77,104
W
7,233
5,224
0
8,796
12,857
4,390
2,386
1,927
10,030
0
90,247
L
Yu Huang
Hulisanckato
Yu Huang
6,313
1,368
0
500
8,684
3,768
22
2,095
6,461
88,205
0
L
Bacchus
JoJossef1
Bacchus
4,746
1,251
0
2,140
17,662
21,082
0
4,523
12,927
23,091
1,111
W
Bellona
N0FC
Bellona
9,529
3,651
0
7,293
19,437
11,889
539
860
18,577
0
68,225
W
Mulan
13,166
2,084
0
9,400
18,141
16,468
216
5,376
12,325
0
39,174
L
Ne Zha
Stydur
Ne Zha
8,136
3,523
0
2,573
15,657
6,574
0
1,243
14,250
0
76,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,756
Gold Earned
44,498
552
Minions Killed
548
0
Camps Cleared
0
1,697,910
Distance Traveled
1,558,557
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,225
601
111
7
0
382,706
3
L
Shiva
9,546
562
114
7
0
343,723
7
W
Baron Samedi
10,039
591
151
9
0
344,272
6
L
Charybdis
9,155
539
130
8
0
302,703
1
W
Apollo
9,916
583
133
8
0
345,175
5
L
Yu Huang
9,264
545
152
9
0
312,166
6
L
Bacchus
7,270
428
30
2
0
260,786
5
W
Bellona
9,359
551
113
7
0
307,987
1
W
Mulan
10,217
601
44
3
0
317,770
6
L
Ne Zha
9,263
545
122
7
0
339,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role