Player Matchup

Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
CrAZy_JoKeR_PR-0
Zeus
Level 83
God Stats
4W - 2L
1,596 SR
Queue Stats
163W - 151L
1,464 Elo+
Party 1
Bellona
Bellona
EmeraldHurricane
Bellona
Level 135
God Stats
1W - 0L
1,598 SR
Queue Stats
4W - 7L
1,353 Elo+
Solo
Kuzenbo
Kuzenbo
JellyJigglers
Kuzenbo
Level 101
God Stats
2W - 0L
1,498 SR
Queue Stats
27W - 35L
1,415 Elo+
Solo
Cthulhu
Cthulhu
Slow fingers470
Cthulhu
Level 54
God Stats
5W - 6L
1,439 SR
Queue Stats
374W - 393L
1,434 Elo+
Solo
Team Averages
Level 99
1,526 SR
1,433 Elo+

VS

Team Averages
Level 96
1,519 SR
1,489 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Megajuicer
Morgan Le Fay
Level 120
God Stats
9W - 10L
1,418 SR
Queue Stats
780W - 847L
1,450 Elo+
Solo
Atlas
Atlas
VUntouchable98
Atlas
Level 60
God Stats
4W - 1L
1,543 SR
Queue Stats
68W - 56L
1,530 Elo+
Party 2
Anubis
Anubis
ZXOmenXZ
Anubis
Level 46
God Stats
2W - 1L
1,834 SR
Queue Stats
20W - 24L
1,461 Elo+
Party 2
Scylla
Scylla
zxDark_Angelzx
Scylla
Level 108
God Stats
1W - 2L
1,298 SR
Queue Stats
110W - 104L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
8 / 3 / 9
9,740
885
11,647
12,465
6,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 13
9,686
881
12,234
8,020
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 2 / 10
10,330
939
12,226
23,827
16,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
15
3 / 2 / 14
9,457
860
7,440
15,455
20,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 0 / 13
8,646
786
8,307
7,531
5,362
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
3 / 6 / 2
7,625
693
10,663
13,578
12,137
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Megajuicer
Morgan Le Fay
13
0 / 5 / 5
7,242
658
12,942
11,833
5,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 5 / 4
7,916
720
7,876
13,885
15,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
ZXOmenXZ
Anubis
14
3 / 5 / 3
8,232
748
8,876
10,593
5,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 3 / 5
7,868
715
9,193
6,468
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
27
24
Kills
8
9
Deaths
24
59
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
3
9
4.17
L
Cu Chulainn
 
Cu Chulainn
3
6
2
0.67
W
4
2
13
5.25
W
7
2
10
6
W
Kuzenbo
3
2
14
5
L
Morgan Le Fay
Megajuicer
Morgan Le Fay
0
5
5
0.5
W
2
0
13
8.5
L
1
5
4
0.6
L
Anubis
ZXOmenXZ
Anubis
3
5
3
0.9
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,854
Damage
49,550
67,298
Taken
56,357
52,352
Mitigated
41,017
32,900
Healing
13,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,647
880
2,111
2,341
12,465
6,959
1,656
7,124
5,229
21,114
0
L
Cu Chulainn
 
Cu Chulainn
10,663
2,351
900
1,269
13,578
12,137
0
6,963
6,615
0
15,015
W
12,234
962
1,952
1,243
8,020
3,030
492
5,482
2,491
28,521
0
W
12,226
4,912
3,533
10,723
23,827
16,334
1,503
14,611
8,920
0
21,391
W
Kuzenbo
7,440
2,371
1,419
3,328
15,455
20,667
127
7,204
8,055
10,909
0
L
Morgan Le Fay
Megajuicer
Morgan Le Fay
12,942
2,184
1,425
2,428
11,833
5,317
0
8,767
3,066
25,365
0
W
8,307
0
3,539
2,711
7,531
5,362
527
3,692
3,716
22,361
0
L
7,876
1,899
1,524
1,817
13,885
15,833
0
9,739
4,146
17,285
0
L
Anubis
ZXOmenXZ
Anubis
8,876
800
0
2,736
10,593
5,152
0
8,496
2,097
17,732
0
L
9,193
160
568
770
6,468
2,578
0
5,663
805
20,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,859
Gold Earned
38,883
128
Minions Killed
112
0
Camps Cleared
0
1,108,871
Distance Traveled
945,672
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,740
885
22
2
0
218,731
1
L
Cu Chulainn
7,625
693
5
0
0
197,616
2
W
Zeus
9,686
881
48
4
0
186,621
1
W
Bellona
10,330
939
26
2
0
228,112
1
W
Kuzenbo
9,457
860
9
1
0
234,588
0
L
Morgan Le Fay
7,242
658
32
3
0
181,865
1
W
Cthulhu
8,646
786
23
2
0
240,819
3
L
Atlas
7,916
720
13
1
0
207,016
2
L
Anubis
8,232
748
20
2
0
163,592
1
L
Scylla
7,868
715
42
4
0
195,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role