Player Matchup

Janus
Janus
Basti1nOnly
Janus
Level 43
God Stats
3W - 1L
1,646 SR
Queue Stats
37W - 43L
1,435 Elo+
Party 1
Apollo
Apollo
Fanta090
Apollo
Level 122
God Stats
1W - 1L
1,284 SR
Queue Stats
112W - 88L
1,531 Elo+
Party 1
Khepri
Khepri
TokaisNICE
Khepri
Level 91
God Stats
3W - 0L
1,660 SR
Queue Stats
98W - 127L
1,458 Elo+
Party 1
Team Averages
Level 85
1,530 SR
1,475 Elo+

VS

Team Averages
Level 138
1,422 SR
1,447 Elo+
Apollo
Apollo
Doctor__Yiggles
Apollo
Level 153
God Stats
1W - 3L
1,281 SR
Queue Stats
89W - 139L
1,419 Elo+
Party 2
Ra
Ra
S1b3rs1ch0
Ra
Level 134
God Stats
1W - 2L
1,569 SR
Queue Stats
37W - 29L
1,508 Elo+
Party 2
Da Ji
Da Ji
XMomokoRedX
Da Ji
Level 128
God Stats
1W - 2L
1,416 SR
Queue Stats
93W - 148L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 5
11,631
646
11,103
10,974
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Fanta090
Apollo
20
7 / 1 / 1
13,788
766
23,502
11,780
7,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
TokaisNICE
Khepri
18
0 / 2 / 8
11,846
658
5,016
17,854
22,231
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 3
12,255
681
10,726
18,247
9,366
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
0 / 4 / 8
10,572
587
11,716
12,714
6,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 4 / 4
10,609
589
9,581
13,725
7,118
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
8
Kills
8
8
Deaths
9
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
5
5
0.7
L
5
1
3
6.5
W
Apollo
Fanta090
Apollo
7
1
1
7.5
L
0
4
8
1
W
Khepri
TokaisNICE
Khepri
0
2
8
2
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,621
Damage
32,023
40,608
Taken
44,686
34,260
Mitigated
22,706
9,404
Healing
12,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,103
601
213
763
10,974
4,778
115
2,726
8,018
57,768
0
L
10,726
6,219
0
5,811
18,247
9,366
0
5,521
12,726
0
56,874
W
Apollo
Fanta090
Apollo
23,502
13,301
0
2,637
11,780
7,251
2,160
4,113
7,429
0
99,129
L
11,716
571
1,777
3,467
12,714
6,222
210
4,568
8,146
47,913
0
W
Khepri
TokaisNICE
Khepri
5,016
128
915
4,876
17,854
22,231
21
3,906
13,424
17,416
0
L
9,581
1,518
0
1,148
13,725
7,118
0
6,072
7,653
0
15,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,265
Gold Earned
33,436
249
Minions Killed
196
0
Camps Cleared
0
980,858
Distance Traveled
879,411
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,631
646
87
5
0
301,705
0
L
Apollo
12,255
681
109
6
0
315,073
1
W
Apollo
13,788
766
142
8
0
338,231
0
L
Ra
10,572
587
73
4
0
319,316
4
W
Khepri
11,846
658
20
1
0
340,922
1
L
Da Ji
10,609
589
14
1
0
245,022
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role