Player Matchup

Arachne
Arachne
Dionysus101
Arachne
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 54L
1,480 Elo+
Solo
Ishtar
Ishtar
Epic Drengr
Ishtar
Level 145
God Stats
32W - 29L
1,514 SR
Queue Stats
277W - 272L
1,477 Elo+
Solo
Chronos
Chronos
ReLaXx-98
Chronos
Level 128
God Stats
2W - 0L
1,727 SR
Queue Stats
153W - 136L
1,500 Elo+
Solo
Sol
Sol
laurenceelliottt
Sol
Level 136
God Stats
12W - 6L
1,718 SR
Queue Stats
671W - 666L
1,465 Elo+
Solo
Ares
Ares
levcek-ram
Ares
Level 103
God Stats
8W - 8L
1,459 SR
Queue Stats
135W - 131L
1,475 Elo+
Solo
Team Averages
Level 124
1,584 SR
1,479 Elo+

VS

Team Averages
Level 95
1,601 SR
1,433 Elo+
Hun Batz
Hun Batz
DarsTheMenace
Hun Batz
Level 128
God Stats
1W - 2L
1,805 SR
Queue Stats
168W - 192L
1,411 Elo+
Solo
Poseidon
Poseidon
IReminho9781
Poseidon
Level 121
God Stats
39W - 38L
1,527 SR
Queue Stats
332W - 359L
1,515 Elo+
Solo
Ne Zha
Ne Zha
Shoto-Todoroki25
Ne Zha
Level 87
God Stats
2W - 1L
1,569 SR
Queue Stats
132W - 113L
1,485 Elo+
Party 1
Bacchus
Bacchus
SilveRxShaDozZz
Bacchus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,273 Elo+
Solo
Bellona
Bellona
smoker_3080_
Bellona
Level 99
God Stats
60W - 41L
1,605 SR
Queue Stats
112W - 96L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dionysus101
Arachne
13
6 / 1 / 2
8,343
596
6,413
12,228
5,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ishtar
12
1 / 3 / 1
6,927
495
5,604
10,213
3,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
ReLaXx-98
Chronos
14
0 / 1 / 0
8,797
628
4,765
9,886
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 1 / 4
8,656
618
9,292
8,661
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 1 / 1
7,330
524
5,383
11,793
9,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DarsTheMenace
Hun Batz
14
2 / 0 / 0
8,137
581
7,540
9,909
5,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
IReminho9781
Poseidon
12
0 / 5 / 2
6,924
495
4,012
7,813
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
3 / 2 / 0
6,735
481
4,817
11,480
4,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 2 / 1
5,427
388
5,026
9,648
7,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
smoker_3080_
Bellona
12
1 / 2 / 1
7,143
510
7,649
14,626
12,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
7
7
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DarsTheMenace
Hun Batz
2
0
0
2
W
Arachne
Dionysus101
Arachne
6
1
2
7
W
Ishtar
1
3
1
0.5
L
Poseidon
IReminho9781
Poseidon
0
5
2
0.2
W
Chronos
ReLaXx-98
Chronos
0
1
0
0
L
3
2
0
1.5
L
1
2
1
0.75
W
3
1
4
5
W
1
1
1
1.5
L
Bellona
smoker_3080_
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,457
Damage
29,044
52,781
Taken
53,476
26,330
Mitigated
34,483
19,971
Healing
19,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DarsTheMenace
Hun Batz
7,540
1,737
0
4,707
9,909
5,991
0
4,765
5,144
0
66,822
W
Arachne
Dionysus101
Arachne
6,413
4,552
0
4,566
12,228
5,656
13
1,412
10,814
0
65,575
W
Ishtar
5,604
3,202
0
3,381
10,213
3,837
1,131
2,418
7,497
0
45,598
L
Poseidon
IReminho9781
Poseidon
4,012
593
0
500
7,813
3,164
0
4,041
3,772
53,586
0
W
Chronos
ReLaXx-98
Chronos
4,765
2,291
0
4,114
9,886
3,966
0
0
9,886
73,084
0
L
4,817
1,562
0
4,467
11,480
4,735
0
2,920
8,560
0
38,140
L
5,026
461
0
2,705
9,648
7,783
0
1,755
7,893
22,916
0
W
9,292
3,993
0
5,230
8,661
3,671
893
2,371
6,168
58,133
9,356
W
5,383
583
0
2,680
11,793
9,200
237
2,245
9,378
20,942
5,056
L
Bellona
smoker_3080_
Bellona
7,649
2,287
0
6,850
14,626
12,810
0
4,110
10,516
0
53,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,053
Gold Earned
34,366
470
Minions Killed
411
0
Camps Cleared
0
1,331,623
Distance Traveled
1,301,706
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,137
581
110
8
0
271,488
3
W
Arachne
8,343
596
89
6
0
304,657
3
W
Ishtar
6,927
495
80
6
0
237,128
3
L
Poseidon
6,924
495
110
8
0
240,829
0
W
Chronos
8,797
628
162
12
0
236,621
6
L
Ne Zha
6,735
481
61
4
0
313,066
2
L
Bacchus
5,427
388
34
2
0
201,783
3
W
Sol
8,656
618
102
7
0
272,887
1
W
Ares
7,330
524
37
3
0
280,330
3
L
Bellona
7,143
510
96
7
0
274,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role