Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Bearger8546
King Arthur
Level 23
God Stats
1W - 2L
1,234 SR
Queue Stats
28W - 22L
1,443 Elo+
Party 2
Cernunnos
Cernunnos
Hero_Of_Time88
Cernunnos
Level 68
God Stats
9W - 15L
1,305 SR
Queue Stats
23W - 37L
1,268 Elo+
Solo
Hun Batz
Hun Batz
Nakadashu
Hun Batz
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 68L
1,350 Elo+
Party 2
Merlin
Merlin
kiril_stefi
Merlin
Level 82
God Stats
2W - 1L
1,788 SR
Queue Stats
48W - 44L
1,325 Elo+
Solo
Team Averages
Level 65
1,466 SR
1,377 Elo+

VS

Team Averages
Level 77
1,547 SR
1,381 Elo+
King Arthur
King Arthur
IILUW_
King Arthur
Level 102
God Stats
16W - 16L
1,566 SR
Queue Stats
281W - 298L
1,459 Elo+
Party 1
Izanami
Izanami
Mehmetosme11
Izanami
Level 42
God Stats
0W - 4L
1,500 SR
Queue Stats
33W - 63L
1,254 Elo+
Solo
The Morrigan
The Morrigan
garidaki69
The Morrigan
Level 47
God Stats
0W - 5L
1,086 SR
Queue Stats
88W - 114L
1,313 Elo+
Solo
Bacchus
Bacchus
vReeX-2
Bacchus
Level 88
God Stats
2W - 2L
1,769 SR
Queue Stats
274W - 286L
1,469 Elo+
Party 1
Hel
Hel
yalpha93
Hel
Level 106
God Stats
5W - 3L
1,811 SR
Queue Stats
128W - 134L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
3 / 2 / 1
5,425
543
4,475
7,334
3,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
Bearger8546
King Arthur
8
1 / 1 / 5
5,082
508
4,164
9,228
5,950
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Hero_Of_Time88
Cernunnos
10
1 / 0 / 0
5,705
571
2,429
4,008
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
Nakadashu
Hun Batz
8
2 / 1 / 5
5,376
538
3,833
7,200
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
10
2 / 0 / 1
5,735
574
4,636
2,568
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IILUW_
King Arthur
8
1 / 3 / 2
5,124
512
5,442
8,902
5,715
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Mehmetosme11
Izanami
8
0 / 1 / 0
4,983
498
573
4,048
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
garidaki69
The Morrigan
7
0 / 4 / 0
4,336
434
3,601
5,041
1,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
vReeX-2
Bacchus
6
2 / 1 / 1
4,746
475
1,616
4,621
3,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 1 / 1
4,683
468
3,790
6,442
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
9
Kills
3
4
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
2
1
1.75
W
King Arthur
Bearger8546
King Arthur
1
1
5
3.5
W
Cernunnos
Hero_Of_Time88
Cernunnos
1
0
0
1
L
King Arthur
IILUW_
King Arthur
1
3
2
0.67
L
Izanami
Mehmetosme11
Izanami
0
1
0
0
W
Hun Batz
Nakadashu
Hun Batz
2
1
5
4.5
L
The Morrigan
garidaki69
The Morrigan
0
4
0
0
W
Merlin
2
0
1
2.5
L
Bacchus
vReeX-2
Bacchus
2
1
1
2.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,537
Damage
15,022
30,338
Taken
29,054
14,511
Mitigated
14,139
8,838
Healing
8,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,475
1,713
163
687
7,334
3,489
247
2,423
4,911
28,141
1,029
W
King Arthur
Bearger8546
King Arthur
4,164
1,313
0
2,505
9,228
5,950
0
1,812
7,416
0
20,629
W
Cernunnos
Hero_Of_Time88
Cernunnos
2,429
1,170
0
2,224
4,008
1,489
725
814
3,194
0
34,989
L
King Arthur
IILUW_
King Arthur
5,442
576
0
1,820
8,902
5,715
0
2,221
6,667
0
29,541
L
Izanami
Mehmetosme11
Izanami
573
500
0
1,280
4,048
1,240
379
1,111
2,811
0
27,201
W
Hun Batz
Nakadashu
Hun Batz
3,833
893
0
1,748
7,200
2,715
0
2,696
4,504
0
18,638
L
The Morrigan
garidaki69
The Morrigan
3,601
1,450
0
544
5,041
1,981
0
1,487
3,338
17,951
5,813
W
Merlin
4,636
373
420
1,091
2,568
868
936
607
1,961
36,088
0
L
Bacchus
vReeX-2
Bacchus
1,616
410
0
940
4,621
3,105
0
493
4,128
4,349
0
L
3,790
265
865
3,000
6,442
2,098
0
2,996
3,154
27,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,323
Gold Earned
23,872
266
Minions Killed
196
0
Camps Cleared
0
905,488
Distance Traveled
818,067
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,425
543
55
6
0
173,353
3
W
King Arthur
5,082
508
30
3
0
195,026
0
W
Cernunnos
5,705
571
80
8
0
149,379
2
L
King Arthur
5,124
512
48
5
0
186,417
3
L
Izanami
4,983
498
56
6
0
141,124
1
W
Hun Batz
5,376
538
34
3
0
212,866
1
L
The Morrigan
4,336
434
33
3
0
164,036
0
W
Merlin
5,735
574
67
7
0
174,864
4
L
Bacchus
4,746
475
3
0
0
136,516
0
L
Hel
4,683
468
56
6
0
189,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role