Player Matchup

Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
CenteIIa
Nox
Level 129
God Stats
9W - 11L
1,517 SR
Queue Stats
324W - 315L
1,446 Elo+
Solo
Bastet
Bastet
HypnoticPanda
Bastet
Level 137
God Stats
7W - 3L
1,575 SR
Queue Stats
56W - 43L
1,573 Elo+
Party 1
Scylla
Scylla
OhHuemanatee
Scylla
Level 146
God Stats
7W - 1L
1,550 SR
Queue Stats
52W - 51L
1,533 Elo+
Party 1
Team Averages
Level 135
1,528 SR
1,510 Elo+

VS

Team Averages
Level 95
1,466 SR
1,479 Elo+
Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
KoroSenaiJN
Zeus
Level 118
God Stats
7W - 6L
1,536 SR
Queue Stats
475W - 489L
1,532 Elo+
Solo
Mercury
Mercury
LeiEgg
Mercury
Level 102
God Stats
3W - 11L
1,274 SR
Queue Stats
1,019W - 1,037L
1,524 Elo+
Solo
Chiron
Chiron
Ryuner
Chiron
Level 60
God Stats
2W - 1L
1,846 SR
Queue Stats
70W - 82L
1,432 Elo+
Solo
Xing Tian
Xing Tian
白色蒲公英
Xing Tian
Level 45
God Stats
0W - 3L
1,173 SR
Queue Stats
62W - 92L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 0 / 4
6,665
1,333
3,170
948
377
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
 
Chronos
12
1 / 0 / 7
6,576
1,315
3,936
1,791
743
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
2 / 0 / 3
6,541
1,308
1,777
231
99
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 0 / 5
7,041
1,408
5,475
3,410
3,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
12
1 / 0 / 8
6,557
1,311
6,254
462
163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

382

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 0 / 0
6,167
1,233
1,465
6,756
5,768
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 2 / 0
5,921
1,184
1,973
4,226
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
LeiEgg
Mercury
11
0 / 6 / 0
6,044
1,209
453
8,617
4,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
Ryuner
Chiron
10
0 / 0 / 0
5,427
1,085
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
白色蒲公英
Xing Tian
11
0 / 1 / 0
6,002
1,200
1,627
5,898
4,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
9
Kills
0
0
Deaths
9
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
4
4
W
Chronos
 
Chronos
1
0
7
4.5
L
Tyr
 
Tyr
0
0
0
0
W
2
0
3
3.5
W
3
0
5
5.5
L
0
2
0
0
L
Mercury
LeiEgg
Mercury
0
6
0
0
W
Scylla
1
0
8
5
L
Chiron
Ryuner
Chiron
0
0
0
0
L
Xing Tian
白色蒲公英
Xing Tian
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,612
Damage
5,518
6,842
Taken
25,497
4,386
Mitigated
16,327
1,855
Healing
939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,170
1,250
0
296
948
377
0
253
615
0
14,010
W
Chronos
 
Chronos
3,936
1,403
0
130
1,791
743
0
934
732
19,817
0
L
Tyr
 
Tyr
1,465
115
0
675
6,756
5,768
0
2,745
4,011
0
19,379
W
1,777
105
0
59
231
99
0
98
133
10,460
0
W
5,475
1,467
0
1,370
3,410
3,004
0
1,693
1,633
0
8,314
L
1,973
218
0
38
4,226
1,495
0
1,640
2,586
11,029
0
L
Mercury
LeiEgg
Mercury
453
0
0
110
8,617
4,127
0
4,083
4,534
0
12,911
W
Scylla
6,254
814
0
0
462
163
0
289
129
21,242
0
L
Chiron
Ryuner
Chiron
0
0
0
0
0
0
0
0
0
0
0
L
Xing Tian
白色蒲公英
Xing Tian
1,627
26
0
116
5,898
4,937
0
3,499
2,399
7,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,380
Gold Earned
29,561
119
Minions Killed
120
7
Camps Cleared
5
560,696
Distance Traveled
444,670
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,665
1,333
18
4
3
103,446
2
W
Chronos
6,576
1,315
35
7
4
119,871
0
L
Tyr
6,167
1,233
51
10
0
133,750
1
W
Nox
6,541
1,308
23
5
0
89,701
0
W
Bastet
7,041
1,408
1
0
0
121,817
0
L
Zeus
5,921
1,184
19
4
1
99,931
0
L
Mercury
6,044
1,209
36
7
4
101,855
4
W
Scylla
6,557
1,311
42
8
0
125,861
1
L
Chiron
5,427
1,085
0
0
0
3,528
0
L
Xing Tian
6,002
1,200
14
3
0
105,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role