Player Matchup

Cernunnos
Cernunnos
Destorgamer1
Cernunnos
Level 88
God Stats
25W - 20L
1,558 SR
Queue Stats
161W - 159L
1,487 Elo+
Party 2
Thor
Thor
Jarweys
Thor
Level 101
God Stats
15W - 18L
1,471 SR
Queue Stats
66W - 64L
1,467 Elo+
Solo
Ah Puch
Ah Puch
Moltag12
Ah Puch
Level 106
God Stats
14W - 17L
1,495 SR
Queue Stats
309W - 321L
1,426 Elo+
Party 2
Team Averages
Level 98
1,508 SR
1,460 Elo+

VS

Team Averages
Level 120
1,589 SR
1,506 Elo+
Sol
Sol
DeMz1k
Sol
Level 160
God Stats
2W - 0L
1,302 SR
Queue Stats
95W - 135L
1,384 Elo+
Solo
Kali
Kali
НатсуДрагонил
Kali
Level 86
God Stats
3W - 0L
1,716 SR
Queue Stats
38W - 26L
1,585 Elo+
Party 1
Athena
Athena
читерномеродин
Athena
Level 115
God Stats
5W - 2L
1,749 SR
Queue Stats
135W - 122L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Destorgamer1
Cernunnos
13
1 / 3 / 4
7,935
721
11,962
9,798
4,545
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
Jarweys
Thor
11
0 / 4 / 4
7,037
640
5,354
9,950
4,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Moltag12
Ah Puch
13
4 / 3 / 1
8,359
760
9,634
8,450
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
DeMz1k
Sol
13
1 / 3 / 7
7,808
710
8,558
9,402
4,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
8 / 1 / 2
9,176
834
8,494
11,042
6,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 6
8,180
744
5,752
13,995
14,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
5
Kills
10
10
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
DeMz1k
Sol
1
3
7
1.5
L
Cernunnos
Destorgamer1
Cernunnos
1
3
4
1
L
Thor
Jarweys
Thor
0
4
4
0.5
L
Ah Puch
Moltag12
Ah Puch
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,950
Damage
22,804
28,198
Taken
34,439
13,061
Mitigated
25,207
5,241
Healing
11,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
DeMz1k
Sol
8,558
1,716
0
2,642
9,402
4,475
190
3,919
5,483
30,677
3,127
L
Cernunnos
Destorgamer1
Cernunnos
11,962
5,461
0
2,301
9,798
4,545
641
5,043
4,755
0
31,730
L
Thor
Jarweys
Thor
5,354
1,151
0
250
9,950
4,396
0
4,508
5,442
0
20,460
L
Ah Puch
Moltag12
Ah Puch
9,634
625
0
2,690
8,450
4,120
381
4,416
4,034
33,061
0
W
8,494
2,954
0
4,661
11,042
6,367
0
2,914
8,128
0
20,650
W
5,752
841
0
4,274
13,995
14,365
0
2,877
11,118
16,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,331
Gold Earned
25,164
131
Minions Killed
110
0
Camps Cleared
0
576,719
Distance Traveled
674,564
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,808
710
70
6
0
197,827
0
L
Cernunnos
7,935
721
45
4
0
203,272
1
L
Thor
7,037
640
25
2
0
188,524
2
L
Ah Puch
8,359
760
61
6
0
184,923
1
W
Kali
9,176
834
27
2
0
251,339
1
W
Athena
8,180
744
13
1
0
225,398
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role