Player Matchup

Cthulhu
Cthulhu
ActingFlipper
Cthulhu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,429 Elo+
Party 2
Da Ji
Da Ji
Elite_xReaperzx
Da Ji
Level 39
God Stats
10W - 7L
1,689 SR
Queue Stats
54W - 73L
1,389 Elo+
Solo
Rama
Rama
Vaughan Braaf
Rama
Level 24
God Stats
0W - 3L
1,226 SR
Queue Stats
22W - 35L
1,396 Elo+
Party 3
Merlin
Merlin
Verdenio
Merlin
Level 124
God Stats
9W - 12L
1,628 SR
Queue Stats
555W - 623L
1,442 Elo+
Party 3
Horus
Horus
YeTarnishedLlama
Horus
Level 21
God Stats
0W - 2L
1,334 SR
Queue Stats
17W - 23L
1,571 Elo+
Party 2
Team Averages
Level 59
1,476 SR
1,445 Elo+

VS

Team Averages
Level 59
1,498 SR
1,430 Elo+
Poseidon
Poseidon
BuIIetMagnet
Poseidon
Level 49
God Stats
9W - 10L
1,458 SR
Queue Stats
157W - 182L
1,436 Elo+
Solo
Odin
Odin
Can We Be Frinz
Odin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,563 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ElkinCamiloVG
Tsukuyomi
Level 99
God Stats
5W - 4L
1,859 SR
Queue Stats
55W - 55L
1,395 Elo+
Solo
Amaterasu
Amaterasu
MistakezW3rMade
Amaterasu
Level 86
God Stats
11W - 6L
1,624 SR
Queue Stats
88W - 101L
1,486 Elo+
Party 1
Aphrodite
Aphrodite
kazkovicz
Aphrodite
Level 37
God Stats
1W - 9L
1,046 SR
Queue Stats
9W - 28L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
1 / 4 / 2
9,396
940
14,498
22,371
18,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 8 / 3
9,841
984
15,412
19,339
9,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 5 / 0
9,654
965
11,241
18,070
8,110
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Verdenio
Merlin
16
1 / 3 / 3
10,338
1,034
14,209
11,844
5,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 6 / 3
9,684
968
7,823
20,070
22,457
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Team 1 Tickets

168

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BuIIetMagnet
Poseidon
18
8 / 0 / 15
11,991
1,199
28,549
10,691
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 1 / 16
11,771
1,177
17,178
14,597
17,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tsukuyomi
ElkinCamiloVG
Tsukuyomi
17
4 / 3 / 17
10,734
1,073
18,251
14,792
7,034
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
MistakezW3rMade
Amaterasu
17
3 / 0 / 21
11,713
1,171
13,177
17,345
17,225
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
kazkovicz
Aphrodite
17
3 / 2 / 14
10,308
1,031
9,562
11,788
6,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
109
6
Kills
26
26
Deaths
6
11
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
4
2
0.5
W
Poseidon
BuIIetMagnet
Poseidon
8
0
15
15.5
W
8
1
16
16
L
2
8
3
0.44
W
Tsukuyomi
ElkinCamiloVG
Tsukuyomi
4
3
17
4.17
W
Amaterasu
MistakezW3rMade
Amaterasu
3
0
21
13.5
L
2
5
0
0.4
L
Merlin
Verdenio
Merlin
1
3
3
0.83
L
0
6
3
0.25
W
Aphrodite
kazkovicz
Aphrodite
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,183
Damage
86,717
91,694
Taken
69,213
64,007
Mitigated
52,897
9,566
Healing
22,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
14,498
690
259
922
22,371
18,870
0
10,805
11,566
29,401
0
W
Poseidon
BuIIetMagnet
Poseidon
28,549
5,310
769
4,218
10,691
4,566
0
4,707
5,810
60,895
0
W
17,178
5,561
0
0
14,597
17,478
0
4,173
10,172
0
26,006
L
15,412
3,442
0
0
19,339
9,060
0
6,957
12,382
30
25,915
W
Tsukuyomi
ElkinCamiloVG
Tsukuyomi
18,251
4,346
0
930
14,792
7,034
0
5,787
8,860
0
28,529
W
Amaterasu
MistakezW3rMade
Amaterasu
13,177
6,797
2,212
1,981
17,345
17,225
0
6,855
10,225
1,639
23,534
L
11,241
8,522
0
1,220
18,070
8,110
0
7,794
10,276
0
26,490
L
Merlin
Verdenio
Merlin
14,209
253
0
790
11,844
5,510
0
3,774
8,070
49,501
0
L
7,823
3,653
2,482
3,893
20,070
22,457
0
10,021
10,049
0
9,770
W
Aphrodite
kazkovicz
Aphrodite
9,562
788
7,632
5,209
11,788
6,594
0
6,234
5,409
19,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,913
Gold Earned
56,517
180
Minions Killed
168
4
Camps Cleared
7
845,531
Distance Traveled
1,046,549
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,396
940
42
4
0
173,977
2
W
Poseidon
11,991
1,199
86
9
2
203,402
1
W
Odin
11,771
1,177
11
1
1
222,234
1
L
Da Ji
9,841
984
24
2
3
167,348
3
W
Tsukuyomi
10,734
1,073
20
2
1
218,603
1
W
Amaterasu
11,713
1,171
23
2
3
217,162
0
L
Rama
9,654
965
24
2
1
175,714
0
L
Merlin
10,338
1,034
85
9
0
180,899
0
L
Horus
9,684
968
5
1
0
147,593
0
W
Aphrodite
10,308
1,031
28
3
0
185,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role